Player Matchup

Medusa
Medusa
ExhaleChaos
Medusa
Level 160
God Stats
1W - 1L
1,770 SR
Queue Stats
192W - 12L
2,313 Elo+
Party 1
Atlas
Atlas
Sidewinder437
Atlas
Level 160
God Stats
14W - 3L
2,021 SR
Queue Stats
95W - 14L
2,200 Elo+
Party 1
Hou Yi
Hou Yi
stealthykoalaber
Hou Yi
Level 160
God Stats
34W - 2L
1,976 SR
Queue Stats
167W - 17L
2,195 Elo+
Party 1
Team Averages
Level 160
1,922 SR
2,236 Elo+

VS

Team Averages
Level 129
1,541 SR
1,623 Elo+
Ullr
Ullr
Footballguy60
Ullr
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 60L
1,662 Elo+
Solo
Horus
Horus
LoRezVapeGod
Horus
Level 98
God Stats
13W - 9L
1,525 SR
Queue Stats
314W - 309L
1,620 Elo+
Solo
Ra
Ra
SuaveKoala
Ra
Level 129
God Stats
1W - 1L
1,598 SR
Queue Stats
19W - 27L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 11
10,277
685
18,836
15,146
5,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 3 / 8
10,928
729
21,032
15,770
20,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 7 / 5
11,202
747
18,347
16,758
7,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 5
12,297
820
12,731
20,653
9,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 7 / 8
12,901
860
11,766
28,148
35,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 7
10,352
690
10,043
18,208
8,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
17
Kills
15
15
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
11
1.7
W
8
6
5
1.75
W
6
7
8
1.43
L
5
3
8
3
W
1
4
7
1.13
L
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,215
Damage
34,540
47,674
Taken
67,009
33,745
Mitigated
53,603
5,031
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,836
9,271
0
2,931
15,146
5,843
827
1,784
13,362
0
51,260
W
12,731
3,495
0
1,469
20,653
9,503
1,070
6,365
13,812
0
39,126
W
11,766
4,062
3,034
10,753
28,148
35,759
271
8,163
19,371
0
17,648
L
21,032
6,595
0
500
15,770
20,531
0
4,308
11,462
42,470
0
W
10,043
1,485
3,284
6,295
18,208
8,341
1,008
5,023
12,745
50,272
0
L
18,347
10,146
0
1,600
16,758
7,371
1,559
4,334
12,424
0
45,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
35,550
158
Minions Killed
125
9
Camps Cleared
3
750,559
Distance Traveled
877,223
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,277
685
70
5
3
238,371
0
W
Ullr
12,297
820
34
2
1
294,037
1
W
Horus
12,901
860
9
1
0
306,739
4
L
Atlas
10,928
729
45
3
3
282,903
3
W
Ra
10,352
690
82
5
2
276,447
4
L
Hou Yi
11,202
747
43
3
3
229,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role