Player Matchup

Mulan
Mulan
IE DarkMan87
Mulan
Level 107
God Stats
3W - 3L
1,508 SR
Queue Stats
37W - 31L
1,567 Elo+
Party 3
Da Ji
Da Ji
Luisito24AGS
Da Ji
Level 105
God Stats
2W - 1L
1,437 SR
Queue Stats
33W - 31L
1,516 Elo+
Party 3
Ah Puch
Ah Puch
Tj Asim
Ah Puch
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,153 Elo+
Party 3
Apollo
Apollo
XxTodTeufelxX
Apollo
Level 144
God Stats
12W - 9L
1,701 SR
Queue Stats
49W - 49L
1,513 Elo+
Party 3
Sobek
Sobek
Zagreo04
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,501 Elo+
Party 3
Team Averages
Level 102
1,529 SR
1,450 Elo+

VS

Team Averages
Level 108
1,524 SR
1,514 Elo+
Hades
Hades
Butahscotch
Hades
Level 131
God Stats
2W - 2L
1,290 SR
Queue Stats
105W - 83L
1,507 Elo+
Party 2
Nemesis
Nemesis
ProHitz
Nemesis
Level 123
God Stats
11W - 4L
1,708 SR
Queue Stats
111W - 100L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Witedarknes
Gilgamesh
Level 101
God Stats
6W - 6L
1,598 SR
Queue Stats
217W - 210L
1,483 Elo+
Party 2
Neith
Neith
barrentine97
Neith
Level 107
God Stats
39W - 32L
1,521 SR
Queue Stats
437W - 411L
1,562 Elo+
Solo
Ares
Ares
redrumnocap
Ares
Level 80
God Stats
40W - 32L
1,504 SR
Queue Stats
275W - 275L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
10,410
434
17,050
23,829
23,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 6 / 3
9,426
393
11,353
14,221
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Tj Asim
Ah Puch
16
1 / 6 / 2
10,213
426
14,223
13,023
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 2
9,964
415
8,955
19,749
9,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Zagreo04
Sobek
15
2 / 1 / 7
10,357
432
9,805
23,285
34,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 2
14,080
587
12,499
17,716
12,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ProHitz
Nemesis
18
4 / 1 / 12
12,037
502
17,961
23,877
12,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Witedarknes
Gilgamesh
19
3 / 2 / 10
13,216
551
14,380
29,925
28,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
2 / 0 / 8
14,178
591
13,945
11,428
6,871
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 13
12,739
531
11,096
25,733
31,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
9
Kills
22
22
Deaths
9
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
1
5
3
0.5
L
4
6
3
0.92
W
Nemesis
ProHitz
Nemesis
4
1
12
10
L
Ah Puch
Tj Asim
Ah Puch
1
6
2
0.33
W
Gilgamesh
Witedarknes
Gilgamesh
3
2
10
4
L
1
4
2
0.5
L
Sobek
Zagreo04
Sobek
2
1
7
5.5
W
2
0
8
6
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,386
Damage
69,881
94,107
Taken
108,679
80,281
Mitigated
91,915
30,083
Healing
39,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,499
899
1,288
9,375
17,716
12,745
1,218
5,983
11,238
112,063
0
L
17,050
2,591
0
10,493
23,829
23,991
110
3,108
20,721
0
72,785
L
11,353
3,056
0
3,496
14,221
6,754
0
1,986
12,235
0
48,425
W
Nemesis
ProHitz
Nemesis
17,961
8,248
0
6,558
23,877
12,645
905
6,280
17,259
0
99,058
L
Ah Puch
Tj Asim
Ah Puch
14,223
819
0
932
13,023
6,425
242
5,489
7,534
78,163
0
W
Gilgamesh
Witedarknes
Gilgamesh
14,380
3,585
0
10,511
29,925
28,279
802
4,940
23,998
0
96,151
L
8,955
7,204
0
8,547
19,749
9,043
825
5,018
14,731
0
90,029
L
Sobek
Zagreo04
Sobek
9,805
1,737
0
6,615
23,285
34,068
0
8,205
15,080
42,473
0
W
13,945
6,805
0
6,264
11,428
6,871
7,809
2,069
9,291
0
156,797
W
11,096
836
651
4,823
25,733
31,375
137
7,169
17,991
45,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,370
Gold Earned
66,250
541
Minions Killed
721
0
Camps Cleared
0
1,967,308
Distance Traveled
2,385,845
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,080
587
179
7
0
457,007
11
L
Mulan
10,410
434
145
6
0
415,484
2
L
Da Ji
9,426
393
57
2
0
338,295
0
W
Nemesis
12,037
502
104
4
0
518,794
3
L
Ah Puch
10,213
426
146
6
0
417,571
1
W
Gilgamesh
13,216
551
170
7
0
494,517
4
L
Apollo
9,964
415
143
6
0
326,138
1
L
Sobek
10,357
432
50
2
0
469,820
3
W
Neith
14,178
591
218
9
0
470,044
4
W
Ares
12,739
531
50
2
0
445,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role