Player Matchup

Chang'e
Chang'e
Cr33pyNinja
Chang'e
Level 28
God Stats
5W - 1L
1,790 SR
Queue Stats
22W - 24L
1,513 Elo+
Party 3
Bakasura
Bakasura
Herald De Fate
Bakasura
Level 122
God Stats
5W - 5L
1,384 SR
Queue Stats
69W - 66L
1,592 Elo+
Party 3
Shiva
Shiva
KingWetFarts
Shiva
Level 144
God Stats
7W - 6L
1,591 SR
Queue Stats
135W - 131L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
LargeKami
Zhong Kui
Level 127
God Stats
3W - 0L
1,674 SR
Queue Stats
60W - 66L
1,492 Elo+
Party 3
Artemis
Artemis
whatarehands
Artemis
Level 20
God Stats
3W - 3L
1,667 SR
Queue Stats
63W - 57L
1,522 Elo+
Party 2
Team Averages
Level 88
1,621 SR
1,535 Elo+

VS

Team Averages
Level 77
1,578 SR
1,561 Elo+
Osiris
Osiris
Brian_PR-07
Osiris
Level 157
God Stats
1W - 3L
1,457 SR
Queue Stats
221W - 229L
1,562 Elo+
Party 1
Ullr
Ullr
CarlitosPR7
Ullr
Level 33
God Stats
5W - 6L
1,629 SR
Queue Stats
211W - 190L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
DsaRain
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Solo
Bastet
Bastet
Paq1llin
Bastet
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 49L
1,580 Elo+
Solo
Sobek
Sobek
imyou18
Sobek
Level 155
God Stats
1W - 1L
1,802 SR
Queue Stats
120W - 108L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cr33pyNinja
Chang'e
15
2 / 4 / 4
9,383
670
8,880
13,554
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
19
5 / 1 / 7
11,620
830
8,378
16,923
11,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 8
10,334
738
15,193
16,889
16,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
LargeKami
Zhong Kui
17
3 / 1 / 9
10,316
737
18,382
15,658
12,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
whatarehands
Artemis
18
4 / 1 / 6
10,701
764
12,964
10,675
4,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 3 / 3
9,362
669
10,951
20,187
23,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 1 / 4
10,156
725
12,436
10,868
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
DsaRain
Kukulkan
18
4 / 2 / 2
10,785
770
11,973
9,294
5,136
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Paq1llin
Bastet
16
0 / 6 / 4
9,104
650
11,560
16,888
7,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
imyou18
Sobek
15
1 / 4 / 6
9,932
709
6,658
20,846
24,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
16
Kills
9
9
Deaths
16
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
3
3
1.17
L
2
1
4
4
W
Chang'e
Cr33pyNinja
Chang'e
2
4
4
1
L
Kukulkan
DsaRain
Kukulkan
4
2
2
2.5
W
Bakasura
5
1
7
8.5
W
2
2
8
3
W
Zhong Kui
LargeKami
Zhong Kui
3
1
9
7.5
L
Bastet
Paq1llin
Bastet
0
6
4
0.33
L
Sobek
imyou18
Sobek
1
4
6
1
W
Artemis
whatarehands
Artemis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,797
Damage
53,578
73,699
Taken
78,083
50,355
Mitigated
66,076
27,064
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,951
2,043
0
1,226
20,187
23,236
120
7,893
11,571
0
34,007
L
12,436
4,337
0
876
10,868
5,407
1,859
3,709
6,777
0
47,921
W
Chang'e
Cr33pyNinja
Chang'e
8,880
1,430
1,949
3,521
13,554
5,887
732
2,843
10,524
20,021
0
L
Kukulkan
DsaRain
Kukulkan
11,973
828
0
858
9,294
5,136
142
2,236
6,860
58,015
0
W
Bakasura
8,378
6,411
0
8,651
16,923
11,017
3,002
2,178
14,627
0
44,374
W
15,193
2,631
0
5,289
16,889
16,256
0
6,430
10,245
0
35,041
W
Zhong Kui
LargeKami
Zhong Kui
18,382
2,544
0
4,103
15,658
12,297
950
3,879
11,498
40,117
0
L
Bastet
Paq1llin
Bastet
11,560
2,380
0
1,208
16,888
7,859
0
3,899
12,559
0
29,872
L
Sobek
imyou18
Sobek
6,658
357
0
4,038
20,846
24,438
0
7,444
12,120
14,346
0
W
Artemis
whatarehands
Artemis
12,964
4,726
0
3,551
10,675
4,898
348
3,301
7,282
0
44,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,354
Gold Earned
49,339
322
Minions Killed
295
0
Camps Cleared
0
1,519,027
Distance Traveled
1,523,707
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,362
669
34
2
0
321,406
0
L
Ullr
10,156
725
94
7
0
294,885
0
W
Chang'e
9,383
670
31
2
0
268,966
1
L
Kukulkan
10,785
770
113
8
0
294,899
4
W
Bakasura
11,620
830
89
6
0
354,351
6
W
Shiva
10,334
738
52
4
0
327,446
1
W
Zhong Kui
10,316
737
71
5
0
283,255
1
L
Bastet
9,104
650
40
3
0
314,547
2
L
Sobek
9,932
709
14
1
0
297,970
3
W
Artemis
10,701
764
79
6
0
285,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role