Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SuperYeenPeen
Izanami
Level 116
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 13L
1,523 Elo+
Party 4
Artio
Artio
Tayway
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,080 Elo+
Party 1
Sobek
Sobek
num777
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
zoinkandstoink
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,095 Elo+
Party 1
Team Averages
Level 63
1,452 SR
1,340 Elo+

VS

Team Averages
Level 83
1,575 SR
1,492 Elo+
Eset
Eset
ColdMetalZer0
Eset
Level 117
God Stats
2W - 4L
1,238 SR
Queue Stats
177W - 177L
1,453 Elo+
Solo
King Arthur
King Arthur
MulletMan547890
King Arthur
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 163L
1,487 Elo+
Party 2
Skadi
Skadi
c3phole
Skadi
Level 83
God Stats
8W - 4L
1,705 SR
Queue Stats
304W - 299L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
cheese1127
Cthulhu
Level 156
God Stats
16W - 6L
1,624 SR
Queue Stats
530W - 563L
1,486 Elo+
Party 2
Achilles
Achilles
xXJew0nFireXx
Achilles
Level 29
God Stats
2W - 1L
1,807 SR
Queue Stats
112W - 117L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 4 / 6
8,069
807
11,990
9,970
4,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
2 / 3 / 5
7,585
759
10,875
10,829
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Tayway
Artio
12
1 / 5 / 5
6,784
678
3,292
16,618
14,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
num777
Sobek
12
2 / 3 / 4
7,317
732
3,610
13,134
15,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
zoinkandstoink
Zhong Kui
13
1 / 7 / 7
7,324
732
12,589
14,875
9,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
8,753
875
12,139
8,246
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MulletMan547890
King Arthur
14
1 / 2 / 17
8,139
814
5,204
13,991
15,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
c3phole
Skadi
17
11 / 1 / 8
10,178
1,018
19,853
9,502
5,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
cheese1127
Cthulhu
17
4 / 1 / 14
9,837
984
14,712
13,929
15,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
xXJew0nFireXx
Achilles
12
2 / 5 / 10
7,763
776
7,598
13,960
13,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
9
Kills
22
22
Deaths
11
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
4
6
1.5
W
4
2
10
4.5
W
King Arthur
MulletMan547890
King Arthur
1
2
17
4.75
L
Izanami
2
3
5
1.5
L
Artio
Tayway
Artio
1
5
5
0.7
W
Skadi
c3phole
Skadi
11
1
8
15
W
Cthulhu
cheese1127
Cthulhu
4
1
14
11
L
Sobek
num777
Sobek
2
3
4
1.33
W
Achilles
xXJew0nFireXx
Achilles
2
5
10
1.4
L
Zhong Kui
zoinkandstoink
Zhong Kui
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,356
Damage
59,506
65,426
Taken
59,628
47,435
Mitigated
53,758
16,001
Healing
21,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,990
1,254
193
1,625
9,970
4,160
0
3,567
6,261
31,125
0
W
12,139
622
2,597
1,603
8,246
4,505
730
5,528
2,718
27,031
0
W
King Arthur
MulletMan547890
King Arthur
5,204
629
1,710
2,683
13,991
15,112
309
7,488
6,503
0
10,179
L
Izanami
10,875
8,198
2,360
2,981
10,829
4,850
0
5,038
5,635
0
20,562
L
Artio
Tayway
Artio
3,292
649
1,712
3,345
16,618
14,116
0
7,844
8,686
5,776
0
W
Skadi
c3phole
Skadi
19,853
7,122
2,347
947
9,502
5,301
1,980
5,130
4,372
0
30,883
W
Cthulhu
cheese1127
Cthulhu
14,712
544
2,480
4,010
13,929
15,820
589
5,605
8,324
25,602
0
L
Sobek
num777
Sobek
3,610
366
122
1,483
13,134
15,299
0
4,038
8,962
6,079
0
W
Achilles
xXJew0nFireXx
Achilles
7,598
2,220
427
2,918
13,960
13,020
295
7,730
6,230
0
10,330
L
Zhong Kui
zoinkandstoink
Zhong Kui
12,589
1,599
0
2,180
14,875
9,010
0
6,364
8,386
20,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
44,670
97
Minions Killed
107
0
Camps Cleared
0
799,083
Distance Traveled
1,011,743
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,069
807
43
4
0
186,716
1
W
Eset
8,753
875
31
3
0
189,021
0
W
King Arthur
8,139
814
10
1
0
192,401
0
L
Izanami
7,585
759
29
3
0
155,827
0
L
Artio
6,784
678
2
0
0
159,549
0
W
Skadi
10,178
1,018
35
4
0
202,157
0
W
Cthulhu
9,837
984
29
3
0
226,027
0
L
Sobek
7,317
732
6
1
0
150,629
0
W
Achilles
7,763
776
2
0
0
202,137
1
L
Zhong Kui
7,324
732
17
2
0
146,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role