Player Matchup

King Arthur
King Arthur
Choppinkox
King Arthur
Level 124
God Stats
4W - 2L
1,468 SR
Queue Stats
327W - 325L
1,531 Elo+
Party 3
Cernunnos
Cernunnos
FancyFeast11
Cernunnos
Level 28
God Stats
2W - 5L
1,417 SR
Queue Stats
99W - 103L
1,612 Elo+
Party 3
Thanatos
Thanatos
Nameplate
Thanatos
Level 113
God Stats
3W - 6L
1,500 SR
Queue Stats
137W - 139L
1,777 Elo+
Party 1
Atlas
Atlas
SingleWoman
Atlas
Level 136
God Stats
1W - 1L
1,529 SR
Queue Stats
7W - 6L
1,777 Elo+
Party 1
Tiamat
Tiamat
Zay12
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 29L
1,777 Elo+
Party 1
Team Averages
Level 81
1,483 SR
1,695 Elo+

VS

Team Averages
Level 58
1,496 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
N00BYamoun
Baron Samedi
Level 28
God Stats
16W - 28L
1,310 SR
Queue Stats
17W - 32L
1,329 Elo+
Party 2
Bacchus
Bacchus
Platonium
Bacchus
Level 34
God Stats
7W - 4L
1,669 SR
Queue Stats
17W - 18L
1,605 Elo+
Solo
Anubis
Anubis
noobrobocoup
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Choppinkox
King Arthur
9
0 / 4 / 1
5,773
481
4,039
9,821
5,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
FancyFeast11
Cernunnos
8
1 / 4 / 0
5,474
456
4,312
7,317
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Nameplate
Thanatos
11
2 / 3 / 1
6,374
531
4,947
11,674
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 1 / 4
6,785
565
5,929
12,306
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Zay12
Tiamat
11
3 / 3 / 2
6,725
560
7,024
8,235
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 2 / 2
7,323
610
7,959
6,926
2,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
 
Hou Yi
11
5 / 2 / 3
7,209
601
5,912
10,222
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
N00BYamoun
Baron Samedi
10
0 / 2 / 2
5,914
493
5,120
8,987
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Platonium
Bacchus
9
2 / 2 / 3
6,572
548
4,064
10,185
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
1 / 1 / 3
7,575
631
7,613
7,430
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
15
15
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
2
4
W
Hou Yi
 
Hou Yi
5
2
3
3.25
L
King Arthur
Choppinkox
King Arthur
0
4
1
0.13
L
Cernunnos
FancyFeast11
Cernunnos
1
4
0
0.25
W
Baron Samedi
N00BYamoun
Baron Samedi
0
2
2
0.5
L
Thanatos
Nameplate
Thanatos
2
3
1
0.83
W
Bacchus
Platonium
Bacchus
2
2
3
1.75
L
3
1
4
5
L
Tiamat
Zay12
Tiamat
3
3
2
1.33
W
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
30,668
49,353
Taken
43,750
28,740
Mitigated
23,347
16,151
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,959
3,647
0
2,928
6,926
2,447
1,314
2,027
4,899
0
44,632
W
Hou Yi
 
Hou Yi
5,912
2,258
0
1,650
10,222
3,525
0
2,520
7,702
0
39,637
L
King Arthur
Choppinkox
King Arthur
4,039
554
0
1,580
9,821
5,561
0
4,783
5,038
0
33,015
L
Cernunnos
FancyFeast11
Cernunnos
4,312
2,156
0
1,563
7,317
2,416
1,158
570
6,747
0
30,481
W
Baron Samedi
N00BYamoun
Baron Samedi
5,120
745
219
2,933
8,987
4,547
74
4,429
4,558
37,950
0
L
Thanatos
Nameplate
Thanatos
4,947
1,182
0
9,655
11,674
5,920
0
1,732
9,942
0
47,132
W
Bacchus
Platonium
Bacchus
4,064
1,244
0
2,654
10,185
8,930
0
3,658
6,527
18,811
0
L
5,929
2,376
0
1,431
12,306
8,995
0
6,665
5,641
22,253
0
L
Tiamat
Zay12
Tiamat
7,024
781
0
1,922
8,235
5,848
42
3,047
5,188
44,448
0
W
Anubis
7,613
1,137
0
4,022
7,430
3,898
0
319
7,111
58,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
34,593
282
Minions Killed
337
0
Camps Cleared
0
1,129,140
Distance Traveled
1,095,868
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,323
610
59
5
0
237,492
2
W
Hou Yi
7,209
601
69
6
0
226,542
3
L
King Arthur
5,773
481
59
5
0
238,063
1
L
Cernunnos
5,474
456
52
4
0
183,088
3
W
Baron Samedi
5,914
493
51
4
0
194,102
5
L
Thanatos
6,374
531
78
7
0
258,483
0
W
Bacchus
6,572
548
33
3
0
218,937
5
L
Atlas
6,785
565
18
2
0
232,939
1
L
Tiamat
6,725
560
75
6
0
216,567
2
W
Anubis
7,575
631
125
10
0
218,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role