Player Matchup

Hercules
Hercules
Floofy-Kitsune
Hercules
Level 105
God Stats
16W - 16L
1,455 SR
Queue Stats
77W - 78L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FuryLegend
Morgan Le Fay
Level 37
God Stats
22W - 37L
1,379 SR
Queue Stats
70W - 109L
1,347 Elo+
Solo
Ares
Ares
Mightiez
Ares
Level 29
God Stats
3W - 1L
1,349 SR
Queue Stats
44W - 45L
1,309 Elo+
Party 2
Da Ji
Da Ji
SuccubusSenpai69
Da Ji
Level 27
God Stats
95W - 80L
1,601 SR
Queue Stats
197W - 199L
1,498 Elo+
Party 3
Artemis
Artemis
gMRibcage
Artemis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,401 Elo+
Party 2
Team Averages
Level 48
1,457 SR
1,412 Elo+

VS

Team Averages
Level 28
1,476 SR
1,267 Elo+
Erlang Shen
Erlang Shen
AllBlackDuck04
Erlang Shen
Level 34
God Stats
3W - 3L
1,382 SR
Queue Stats
55W - 72L
1,460 Elo+
Party 4
Persephone
Persephone
Crotch_Mortar
Persephone
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 141L
1,212 Elo+
Party 1
Kuzenbo
Kuzenbo
Hartkid
Kuzenbo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 162L
1,212 Elo+
Party 1
Tiamat
Tiamat
YS1original
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,316 Elo+
Party 4
Artemis
Artemis
thePAIGEisblank
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 160L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 0 / 23
11,163
1,116
10,384
11,978
16,855
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
FuryLegend
Morgan Le Fay
17
1 / 0 / 16
11,157
1,116
8,775
4,094
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
2 / 2 / 21
10,575
1,058
8,194
13,097
13,302
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 1 / 9
11,050
1,105
9,398
7,500
4,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
gMRibcage
Artemis
18
12 / 0 / 10
12,495
1,250
25,374
12,524
7,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

307

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AllBlackDuck04
Erlang Shen
15
0 / 6 / 3
9,777
978
8,800
13,856
6,924
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Crotch_Mortar
Persephone
15
2 / 2 / 1
10,752
1,075
12,020
6,402
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Hartkid
Kuzenbo
15
1 / 8 / 2
9,656
966
9,347
20,046
34,429
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
15
0 / 2 / 0
9,635
964
5,762
10,724
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 9 / 2
9,464
946
10,491
15,520
7,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
11
27
Kills
3
3
Deaths
27
79
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AllBlackDuck04
Erlang Shen
0
6
3
0.25
L
Persephone
Crotch_Mortar
Persephone
2
2
1
1.25
W
Hercules
3
0
23
14.5
W
Morgan Le Fay
FuryLegend
Morgan Le Fay
1
0
16
9
L
Kuzenbo
Hartkid
Kuzenbo
1
8
2
0.25
W
Ares
2
2
21
6.25
W
9
1
9
13.5
L
Tiamat
0
2
0
0
W
Artemis
gMRibcage
Artemis
12
0
10
17
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,125
Damage
46,420
49,193
Taken
66,548
44,222
Mitigated
56,958
13,057
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AllBlackDuck04
Erlang Shen
8,800
4,450
0
1,211
13,856
6,924
0
3,244
10,448
0
33,599
L
Persephone
Crotch_Mortar
Persephone
12,020
784
0
793
6,402
2,634
0
2,387
3,955
30,649
0
W
Hercules
10,384
4,111
0
4,966
11,978
16,855
0
6,253
5,725
0
16,818
W
Morgan Le Fay
FuryLegend
Morgan Le Fay
8,775
211
0
202
4,094
2,183
0
2,013
2,081
39,943
0
L
Kuzenbo
Hartkid
Kuzenbo
9,347
3,074
0
160
20,046
34,429
0
4,883
14,952
13,135
0
W
Ares
8,194
504
0
0
13,097
13,302
0
7,836
5,261
14,045
0
W
9,398
4,394
0
969
7,500
4,349
0
4,737
2,763
0
12,462
L
Tiamat
5,762
889
0
1,651
10,724
5,880
0
2,892
7,707
27,815
0
W
Artemis
gMRibcage
Artemis
25,374
16,684
0
6,920
12,524
7,533
0
6,290
6,234
0
49,003
L
10,491
4,537
0
487
15,520
7,091
0
2,877
12,515
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,440
Gold Earned
49,284
179
Minions Killed
159
5
Camps Cleared
9
1,029,141
Distance Traveled
962,903
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,777
978
44
4
4
202,254
0
L
Persephone
10,752
1,075
45
5
2
211,316
1
W
Hercules
11,163
1,116
12
1
1
219,593
0
W
Morgan Le Fay
11,157
1,116
89
9
0
210,716
0
L
Kuzenbo
9,656
966
6
1
1
196,379
1
W
Ares
10,575
1,058
15
2
1
194,810
2
W
Da Ji
11,050
1,105
6
1
3
215,820
0
L
Tiamat
9,635
964
44
4
1
180,998
0
W
Artemis
12,495
1,250
57
6
0
188,202
1
L
Artemis
9,464
946
20
2
1
171,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role