Player Matchup

Fenrir
Fenrir
KING_OF_DEATH552
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
LexiEresTu3_Pent
Danzaburou
Level 45
God Stats
6W - 8L
1,462 SR
Queue Stats
220W - 217L
1,454 Elo+
Party 2
He Bo
He Bo
LuchoRMZ
He Bo
Level 126
God Stats
10W - 6L
1,687 SR
Queue Stats
531W - 529L
1,492 Elo+
Party 2
Bacchus
Bacchus
Teh_Bum
Bacchus
Level 107
God Stats
5W - 4L
1,589 SR
Queue Stats
281W - 261L
1,463 Elo+
Party 3
Bastet
Bastet
YAKUZA_Magonu123
Bastet
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 223L
1,489 Elo+
Party 2
Team Averages
Level 84
1,548 SR
1,480 Elo+

VS

Team Averages
Level 84
1,662 SR
1,513 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Clutch_Much41
Bastet
Level 45
God Stats
3W - 0L
1,948 SR
Queue Stats
15W - 18L
1,473 Elo+
Party 1
Charybdis
Charybdis
HectorMIlI
Charybdis
Level 112
God Stats
2W - 0L
1,724 SR
Queue Stats
22W - 19L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KRAYZiE_BoNE24
Morgan Le Fay
Level 115
God Stats
5W - 2L
1,639 SR
Queue Stats
138W - 124L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,959
496
2,608
7,729
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
LexiEresTu3_Pent
Danzaburou
8
2 / 2 / 3
5,267
527
4,194
6,126
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
LuchoRMZ
He Bo
9
1 / 4 / 0
5,246
525
3,634
5,916
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Teh_Bum
Bacchus
7
2 / 2 / 2
5,410
541
3,983
7,529
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 0
6,154
615
5,715
8,503
3,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 1 / 0
5,076
508
3,642
7,759
7,364
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Khepri
 
Khepri
6
0 / 1 / 2
4,319
432
1,079
5,208
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 1 / 3
5,419
542
3,559
5,612
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
HectorMIlI
Charybdis
8
3 / 3 / 1
5,086
509
5,332
5,190
1,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
KRAYZiE_BoNE24
Morgan Le Fay
11
4 / 1 / 4
5,976
598
5,239
7,291
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
10
10
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Khepri
 
Khepri
0
1
2
1
W
3
1
3
4.5
W
Charybdis
HectorMIlI
Charybdis
3
3
1
1.17
L
1
2
1
0.75
W
Morgan Le Fay
KRAYZiE_BoNE24
Morgan Le Fay
4
1
4
6
L
Danzaburou
LexiEresTu3_Pent
Danzaburou
2
2
3
1.75
L
He Bo
LuchoRMZ
He Bo
1
4
0
0.25
L
Bacchus
Teh_Bum
Bacchus
2
2
2
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
18,851
35,803
Taken
31,060
16,112
Mitigated
16,806
13,102
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,642
919
0
3,990
7,759
7,364
0
0
7,759
33,391
0
W
Khepri
 
Khepri
1,079
124
0
847
5,208
2,754
0
1,576
3,632
10,104
0
W
3,559
1,359
0
3,173
5,612
1,883
0
600
5,012
0
23,348
W
Charybdis
HectorMIlI
Charybdis
5,332
3,168
0
835
5,190
1,683
0
1,710
3,480
0
28,281
L
2,608
388
0
3,138
7,729
2,861
0
1,388
6,341
0
24,920
W
Morgan Le Fay
KRAYZiE_BoNE24
Morgan Le Fay
5,239
884
0
2,819
7,291
3,122
0
3,731
3,560
33,496
0
L
Danzaburou
LexiEresTu3_Pent
Danzaburou
4,194
1,665
0
1,987
6,126
1,947
828
679
5,447
0
25,855
L
He Bo
LuchoRMZ
He Bo
3,634
211
124
1,180
5,916
2,463
0
3,672
2,244
37,193
0
L
Bacchus
Teh_Bum
Bacchus
3,983
1,007
0
1,837
7,529
5,428
0
579
6,950
14,954
0
L
5,715
1,775
0
4,836
8,503
3,413
34
3,642
4,861
0
41,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,036
Gold Earned
25,876
235
Minions Killed
229
0
Camps Cleared
0
906,485
Distance Traveled
857,207
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,076
508
73
7
0
168,806
0
W
Khepri
4,319
432
7
1
0
119,583
1
W
Bastet
5,419
542
46
5
0
208,744
0
W
Charybdis
5,086
509
50
5
0
169,855
0
L
Fenrir
4,959
496
46
5
0
209,740
0
W
Morgan Le Fay
5,976
598
53
5
0
190,219
1
L
Danzaburou
5,267
527
47
5
0
142,164
1
L
He Bo
5,246
525
43
4
0
167,609
1
L
Bacchus
5,410
541
20
2
0
184,468
2
L
Bastet
6,154
615
79
8
0
202,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role