Player Matchup

Atlas
Atlas
Auditsy
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,255 Elo+
Party 1
Ao Kuang
Ao Kuang
Azurewolf01
Ao Kuang
Level 29
God Stats
1W - 2L
1,188 SR
Queue Stats
11W - 13L
1,255 Elo+
Party 1
Medusa
Medusa
Honorbound22
Medusa
Level 6
God Stats
1W - 0L
1,258 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,315 SR
1,337 Elo+

VS

Team Averages
Level 64
1,285 SR
1,389 Elo+
Gilgamesh
Gilgamesh
MadMaxer0315
Gilgamesh
Level 104
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 9L
1,346 Elo+
Party 2
Chiron
Chiron
TheseBones
Chiron
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 8L
1,285 Elo+
Party 2
Scylla
Scylla
tigerlord5
Scylla
Level 59
God Stats
0W - 3L
1,285 SR
Queue Stats
4W - 10L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Auditsy
Atlas
15
0 / 3 / 3
11,870
659
8,660
22,374
34,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Azurewolf01
Ao Kuang
18
10 / 0 / 0
14,037
780
16,529
21,443
31,031
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
0 / 8 / 3
10,789
599
12,238
16,529
8,110
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadMaxer0315
Gilgamesh
15
2 / 1 / 8
10,950
608
12,478
20,168
24,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
TheseBones
Chiron
15
2 / 4 / 6
10,946
608
15,164
14,567
6,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
tigerlord5
Scylla
16
7 / 5 / 4
11,800
656
15,948
14,319
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
11
11
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
Auditsy
Atlas
0
3
3
0.5
W
Ao Kuang
Azurewolf01
Ao Kuang
10
0
0
10
W
Medusa
0
8
3
0.19
L
Gilgamesh
MadMaxer0315
Gilgamesh
2
1
8
6
L
Chiron
TheseBones
Chiron
2
4
6
1.25
L
Scylla
tigerlord5
Scylla
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
43,590
60,346
Taken
49,054
73,429
Mitigated
36,905
11,679
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Auditsy
Atlas
8,660
2,942
0
1,544
22,374
34,288
445
5,491
16,485
27,734
0
W
Ao Kuang
Azurewolf01
Ao Kuang
16,529
3,404
0
8,904
21,443
31,031
591
5,898
15,139
42,457
0
W
Medusa
12,238
4,882
0
1,231
16,529
8,110
2,161
4,327
11,932
0
44,075
L
Gilgamesh
MadMaxer0315
Gilgamesh
12,478
3,381
0
1,285
20,168
24,068
233
9,200
10,968
0
30,164
L
Chiron
TheseBones
Chiron
15,164
7,255
1,672
3,030
14,567
6,429
851
8,485
6,082
0
46,669
L
Scylla
tigerlord5
Scylla
15,948
2,039
0
701
14,319
6,408
99
8,322
5,997
47,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
33,696
138
Minions Killed
147
6
Camps Cleared
7
947,804
Distance Traveled
959,355
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,870
659
20
1
0
338,360
3
W
Ao Kuang
14,037
780
47
3
6
344,714
4
W
Medusa
10,789
599
71
4
0
264,730
0
L
Gilgamesh
10,950
608
28
2
1
364,551
1
L
Chiron
10,946
608
53
3
0
299,118
1
L
Scylla
11,800
656
66
4
6
295,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role