Player Matchup

Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Alpha31415
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
JoshWick
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,589 Elo+
Party 2
Raijin
Raijin
Olivia111914
Raijin
Level 102
God Stats
2W - 5L
1,103 SR
Queue Stats
274W - 251L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
ShatMcSparkles
Ah Puch
Level 137
God Stats
3W - 0L
1,756 SR
Queue Stats
107W - 99L
1,539 Elo+
Party 2
Team Averages
Level 114
1,472 SR
1,543 Elo+

VS

Team Averages
Level 125
1,540 SR
1,579 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BoBuchanan615
Artio
Level 144
God Stats
6W - 4L
1,644 SR
Queue Stats
530W - 521L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
HFC Dark73
Zhong Kui
Level 158
God Stats
5W - 8L
1,361 SR
Queue Stats
295W - 276L
1,543 Elo+
Solo
Thor
Thor
bugcrim
Thor
Level 109
God Stats
11W - 13L
1,377 SR
Queue Stats
503W - 461L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
zDeMoNiiZe
Guan Yu
Level 66
God Stats
3W - 2L
1,816 SR
Queue Stats
355W - 323L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
14 / 2 / 5
10,938
841
25,277
12,271
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 13
9,165
705
16,508
14,814
17,162
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
JoshWick
Sylvanus
14
1 / 3 / 11
8,732
672
7,118
17,822
15,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
16
2 / 3 / 10
9,334
718
7,597
11,142
6,274
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 1 / 15
9,998
769
24,014
12,347
7,596
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 4 / 6
8,253
635
13,554
20,861
23,703
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 3 / 4
9,055
697
6,428
17,688
22,427
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
HFC Dark73
Zhong Kui
12
0 / 6 / 3
7,450
573
14,146
17,546
13,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
bugcrim
Thor
15
3 / 4 / 1
9,027
694
9,860
18,461
10,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
zDeMoNiiZe
Guan Yu
16
2 / 4 / 4
8,640
665
6,760
19,183
23,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
21
Kills
8
10
Deaths
21
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
2
5
8.25
L
Cerberus
 
Cerberus
1
4
6
1
W
2
1
13
8.5
L
2
3
4
1.33
L
Zhong Kui
HFC Dark73
Zhong Kui
0
6
3
0.25
W
Sylvanus
JoshWick
Sylvanus
1
3
11
2.17
W
Raijin
2
3
10
2.33
W
2
1
15
9.5
L
Thor
bugcrim
Thor
3
4
1
0.88
L
Guan Yu
zDeMoNiiZe
Guan Yu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,514
Damage
50,748
68,396
Taken
93,739
54,180
Mitigated
93,336
28,423
Healing
42,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
25,277
18,628
448
3,710
12,271
7,703
1,375
6,763
5,508
0
38,536
L
Cerberus
 
Cerberus
13,554
55
2,081
6,599
20,861
23,703
0
11,005
9,856
27,899
0
W
16,508
372
0
0
14,814
17,162
294
5,543
9,271
19,396
0
L
6,428
692
3,166
5,000
17,688
22,427
56
8,917
8,771
14,174
0
L
Zhong Kui
HFC Dark73
Zhong Kui
14,146
1,428
1,414
4,174
17,546
13,458
51
10,502
7,044
28,353
0
W
Sylvanus
JoshWick
Sylvanus
7,118
1,933
11,999
6,638
17,822
15,445
1,364
10,675
7,147
11,441
0
W
Raijin
7,597
921
356
232
11,142
6,274
745
5,433
5,709
18,642
0
W
24,014
1,068
445
4,595
12,347
7,596
533
5,714
6,633
50,471
0
L
Thor
bugcrim
Thor
9,860
883
3,607
3,129
18,461
10,059
86
13,525
4,936
0
20,440
L
Guan Yu
zDeMoNiiZe
Guan Yu
6,760
593
7,812
5,627
19,183
23,689
247
11,288
7,895
0
12,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
42,425
138
Minions Killed
145
0
Camps Cleared
0
1,082,317
Distance Traveled
1,177,567
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,938
841
32
2
0
206,661
1
L
Cerberus
8,253
635
49
4
0
268,392
0
W
Ares
9,165
705
8
1
0
249,134
0
L
Artio
9,055
697
18
1
0
257,433
4
L
Zhong Kui
7,450
573
32
2
0
186,215
2
W
Sylvanus
8,732
672
11
1
0
167,015
0
W
Raijin
9,334
718
25
2
0
204,203
0
W
Ah Puch
9,998
769
62
5
0
255,304
4
L
Thor
9,027
694
29
2
0
209,295
0
L
Guan Yu
8,640
665
17
1
0
256,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role