Player Matchup

Hades
Hades
KaldrIsGod93
Hades
Level 95
God Stats
2W - 1L
1,658 SR
Queue Stats
18W - 14L
1,434 Elo+
Party 2
Thoth
Thoth
NerdHawgJr
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
THRESHprinceOBA
Guan Yu
Level 129
God Stats
3W - 2L
1,874 SR
Queue Stats
143W - 119L
1,437 Elo+
Party 2
Khepri
Khepri
UncleNerdhawg
Khepri
Level 65
God Stats
0W - 2L
1,173 SR
Queue Stats
52W - 55L
1,354 Elo+
Party 2
Kali
Kali
the7thcalender
Kali
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 78L
1,451 Elo+
Party 2
Team Averages
Level 85
1,541 SR
1,414 Elo+

VS

Team Averages
Level 108
1,464 SR
1,430 Elo+
Xbalanque
Xbalanque
MEKOBR
Xbalanque
Level 105
God Stats
5W - 8L
1,446 SR
Queue Stats
306W - 306L
1,442 Elo+
Solo
Skadi
Skadi
MR-Grimess
Skadi
Level 106
God Stats
1W - 2L
1,316 SR
Queue Stats
60W - 58L
1,430 Elo+
Solo
Guan Yu
Guan Yu
OG_Dragon-_-
Guan Yu
Level 101
God Stats
1W - 0L
1,323 SR
Queue Stats
31W - 20L
1,448 Elo+
Party 1
Tiamat
Tiamat
OG_Mikeyroxls-62
Tiamat
Level 102
God Stats
6W - 4L
1,513 SR
Queue Stats
126W - 101L
1,462 Elo+
Party 1
Chernobog
Chernobog
Slipslurm
Chernobog
Level 126
God Stats
2W - 0L
1,724 SR
Queue Stats
47W - 49L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
9,101
827
10,517
15,131
11,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
13
0 / 6 / 6
7,029
639
8,008
10,893
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 12
7,891
717
12,116
16,396
21,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 5 / 7
8,653
787
6,962
15,305
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 8 / 5
8,739
794
12,553
18,687
9,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MEKOBR
Xbalanque
16
2 / 3 / 16
9,382
853
16,504
9,674
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
18
10 / 2 / 12
10,529
957
11,092
9,213
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
OG_Dragon-_-
Guan Yu
17
7 / 3 / 14
10,078
916
8,222
16,648
18,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
6 / 1 / 17
10,578
962
18,936
12,480
10,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Slipslurm
Chernobog
16
4 / 5 / 14
9,834
894
13,823
12,701
5,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
11
Kills
29
29
Deaths
14
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Xbalanque
MEKOBR
Xbalanque
2
3
16
3.33
W
Skadi
10
2
12
8
L
Thoth
0
6
6
0.5
W
Guan Yu
OG_Dragon-_-
Guan Yu
7
3
14
4.67
W
6
1
17
14.5
W
Chernobog
Slipslurm
Chernobog
4
5
14
2.2
L
0
5
12
1.2
L
2
5
7
1.1
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
68,577
76,412
Taken
60,716
64,864
Mitigated
41,675
21,639
Healing
29,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,517
1,196
585
3,374
15,131
11,905
0
3,508
11,623
20,331
0
W
Xbalanque
MEKOBR
Xbalanque
16,504
7,094
1,514
2,491
9,674
3,686
1,752
4,804
4,870
0
28,507
W
Skadi
11,092
6,677
3,343
2,411
9,213
3,970
1,895
3,562
5,651
0
24,415
L
Thoth
8,008
1,366
501
560
10,893
4,609
0
3,075
7,818
11,405
0
W
Guan Yu
OG_Dragon-_-
Guan Yu
8,222
2,436
5,853
6,967
16,648
18,107
0
8,223
8,425
0
12,418
W
18,936
1,830
672
3,311
12,480
10,566
868
4,767
7,713
40,538
0
W
Chernobog
Slipslurm
Chernobog
13,823
7,427
879
2,143
12,701
5,346
2,954
4,303
8,398
0
26,590
L
12,116
1,192
3,549
4,741
16,396
21,567
0
3,214
13,182
172
21,939
L
6,962
796
674
1,145
15,305
17,235
0
3,379
11,926
18,172
0
L
12,553
4,665
2,304
4,206
18,687
9,548
24
5,760
12,927
0
22,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
50,401
94
Minions Killed
124
0
Camps Cleared
0
1,051,335
Distance Traveled
1,068,059
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,101
827
21
2
0
200,859
0
W
Xbalanque
9,382
853
23
2
0
221,681
0
W
Skadi
10,529
957
22
2
0
210,084
4
L
Thoth
7,029
639
14
1
0
199,140
0
W
Guan Yu
10,078
916
9
1
0
222,219
1
W
Tiamat
10,578
962
40
4
0
226,760
0
W
Chernobog
9,834
894
30
3
0
187,315
0
L
Guan Yu
7,891
717
13
1
0
230,327
0
L
Khepri
8,653
787
26
2
0
197,152
0
L
Kali
8,739
794
20
2
0
223,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role