Player Matchup

Vulcan
Vulcan
AbsolutelyNoDad
Vulcan
Level 76
God Stats
4W - 2L
1,572 SR
Queue Stats
59W - 60L
1,447 Elo+
Party 1
Fenrir
Fenrir
KingOfHearts-RR
Fenrir
Level 84
God Stats
52W - 89L
1,476 SR
Queue Stats
52W - 90L
1,445 Elo+
Party 3
Poseidon
Poseidon
Smurf_Monsta616
Poseidon
Level 68
God Stats
22W - 19L
1,539 SR
Queue Stats
141W - 189L
1,472 Elo+
Party 3
Gilgamesh
Gilgamesh
YuengsNdings
Gilgamesh
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
jhags65
Cthulhu
Level 119
God Stats
1W - 2L
1,422 SR
Queue Stats
54W - 58L
1,426 Elo+
Party 1
Team Averages
Level 81
1,502 SR
1,450 Elo+

VS

Team Averages
Level 69
1,499 SR
1,428 Elo+
Hades
Hades
Delay8338
Hades
Level 123
God Stats
4W - 0L
1,625 SR
Queue Stats
46W - 52L
1,438 Elo+
Solo
Fenrir
Fenrir
LobitasOkami
Fenrir
Level 34
God Stats
11W - 8L
1,443 SR
Queue Stats
211W - 227L
1,424 Elo+
Solo
Ullr
Ullr
NLFE REAPER
Ullr
Level 87
God Stats
3W - 3L
1,426 SR
Queue Stats
143W - 137L
1,483 Elo+
Solo
Bacchus
Bacchus
Shawn2High_
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,454 Elo+
Party 2
Ymir
Ymir
benevolent_31
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,423
1,042
11,790
7,378
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 1
10,052
1,005
4,843
9,656
4,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
15
0 / 4 / 3
10,000
1,000
4,612
10,186
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
YuengsNdings
Gilgamesh
15
1 / 6 / 2
10,189
1,019
11,501
22,129
17,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
jhags65
Cthulhu
16
1 / 7 / 5
10,652
1,065
18,597
25,233
14,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

187

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Delay8338
Hades
17
3 / 1 / 19
11,184
1,118
14,259
14,100
8,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
14 / 3 / 6
13,073
1,307
15,332
12,960
9,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 14
11,326
1,133
19,167
9,039
4,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Shawn2High_
Bacchus
17
2 / 1 / 20
10,951
1,095
16,041
13,324
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 10
10,715
1,072
4,643
10,805
11,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
7
Kills
25
25
Deaths
7
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Hades
Delay8338
Hades
3
1
19
12.5
L
3
3
1
1.17
W
Fenrir
14
3
6
5.67
W
5
0
14
12
W
Bacchus
Shawn2High_
Bacchus
2
1
20
12
L
Poseidon
0
4
3
0.38
L
Gilgamesh
YuengsNdings
Gilgamesh
1
6
2
0.33
W
1
2
10
3
L
Cthulhu
jhags65
Cthulhu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,343
Damage
69,442
74,582
Taken
60,228
44,705
Mitigated
49,252
8,452
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,790
4,565
340
171
7,378
3,149
0
4,037
3,272
31,405
0
W
Hades
Delay8338
Hades
14,259
1,576
1,281
4,830
14,100
8,760
0
9,752
4,348
34,859
0
L
4,843
900
0
160
9,656
4,189
0
3,420
6,034
0
6,013
W
Fenrir
15,332
5,199
0
1,472
12,960
9,391
0
6,058
6,902
148
27,245
W
19,167
10,917
0
603
9,039
4,797
0
5,826
3,213
0
29,454
W
Bacchus
Shawn2High_
Bacchus
16,041
2,620
0
973
13,324
15,303
0
6,367
6,957
25,937
0
L
Poseidon
4,612
518
0
82
10,186
4,400
0
5,175
4,890
34,038
0
L
Gilgamesh
YuengsNdings
Gilgamesh
11,501
3,774
1,582
1,461
22,129
17,982
0
11,590
10,093
0
17,360
W
4,643
430
580
867
10,805
11,001
0
6,996
3,809
29,710
0
L
Cthulhu
jhags65
Cthulhu
18,597
1,070
405
4,251
25,233
14,985
0
9,673
15,248
45,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,316
Gold Earned
57,249
188
Minions Killed
187
4
Camps Cleared
13
971,226
Distance Traveled
1,018,404
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,423
1,042
50
5
2
186,913
0
W
Hades
11,184
1,118
55
6
0
222,595
0
L
Fenrir
10,052
1,005
3
0
0
206,875
0
W
Fenrir
13,073
1,307
27
3
3
225,532
4
W
Ullr
11,326
1,133
27
3
4
198,918
0
W
Bacchus
10,951
1,095
20
2
1
216,637
1
L
Poseidon
10,000
1,000
66
7
0
175,330
0
L
Gilgamesh
10,189
1,019
7
1
0
185,248
0
W
Ymir
10,715
1,072
58
6
5
154,722
1
L
Cthulhu
10,652
1,065
62
6
2
216,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role