Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
B0RK LAZAR
Tsukuyomi
Level 145
God Stats
3W - 4L
1,518 SR
Queue Stats
168W - 214L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
Nuke My Bung
Sylvanus
Level 156
God Stats
6W - 7L
1,519 SR
Queue Stats
236W - 303L
1,393 Elo+
Party 1
Ymir
Ymir
Rusticlese
Ymir
Level 144
God Stats
17W - 20L
1,582 SR
Queue Stats
228W - 287L
1,407 Elo+
Party 1
Eset
Eset
SheerRage
Eset
Level 149
God Stats
6W - 4L
1,628 SR
Queue Stats
197W - 236L
1,422 Elo+
Party 1
Team Averages
Level 144
1,549 SR
1,420 Elo+

VS

Team Averages
Level 123
1,507 SR
1,445 Elo+
Kumbhakarna
Kumbhakarna
Copenhagen Lane
Kumbhakarna
Level 160
God Stats
1W - 9L
1,273 SR
Queue Stats
165W - 205L
1,450 Elo+
Party 2
Apollo
Apollo
Silencer 04
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 400L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
TrueBelief8002
Aphrodite
Level 134
God Stats
12W - 9L
1,575 SR
Queue Stats
31W - 42L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnlinkedRumble
Tsukuyomi
Level 148
God Stats
2W - 3L
1,659 SR
Queue Stats
146W - 205L
1,452 Elo+
Party 2
Poseidon
Poseidon
UnoRocky43
Poseidon
Level 17
God Stats
14W - 14L
1,526 SR
Queue Stats
28W - 38L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 2 / 3
9,228
769
6,508
8,402
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
B0RK LAZAR
Tsukuyomi
17
5 / 1 / 5
9,793
816
17,590
14,162
7,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Nuke My Bung
Sylvanus
15
1 / 2 / 7
8,443
704
6,554
13,905
17,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 1 / 11
9,215
768
6,867
11,410
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
16
5 / 1 / 7
9,407
784
13,885
9,858
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Copenhagen Lane
Kumbhakarna
15
1 / 2 / 4
8,774
731
5,982
15,221
11,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
15
3 / 3 / 2
8,636
720
9,278
15,366
7,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
TrueBelief8002
Aphrodite
15
0 / 1 / 4
8,316
693
8,830
11,289
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
UnlinkedRumble
Tsukuyomi
16
3 / 3 / 3
9,380
782
9,586
11,621
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
UnoRocky43
Poseidon
15
0 / 5 / 0
8,089
674
6,338
9,408
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
14
Kills
7
7
Deaths
14
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
3
1.75
W
Tsukuyomi
B0RK LAZAR
Tsukuyomi
5
1
5
7.5
L
Kumbhakarna
Copenhagen Lane
Kumbhakarna
1
2
4
1.5
W
Sylvanus
Nuke My Bung
Sylvanus
1
2
7
2.25
W
1
1
11
6.5
W
Eset
5
1
7
8.5
L
Apollo
3
3
2
1.33
L
Aphrodite
TrueBelief8002
Aphrodite
0
1
4
2
L
Tsukuyomi
UnlinkedRumble
Tsukuyomi
3
3
3
1.5
L
Poseidon
UnoRocky43
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,404
Damage
40,014
57,737
Taken
62,905
48,057
Mitigated
35,946
15,252
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,508
1,617
0
1,693
8,402
4,410
2,253
3,581
4,821
0
38,528
W
Tsukuyomi
B0RK LAZAR
Tsukuyomi
17,590
3,355
0
2,392
14,162
7,650
244
3,672
10,490
0
52,417
L
Kumbhakarna
Copenhagen Lane
Kumbhakarna
5,982
160
0
311
15,221
11,627
0
6,136
9,085
22,871
0
W
Sylvanus
Nuke My Bung
Sylvanus
6,554
1,835
3,540
3,020
13,905
17,876
214
5,452
8,453
17,058
0
W
6,867
224
0
970
11,410
13,461
30
5,214
6,196
17,878
0
W
Eset
13,885
1,201
1,221
2,416
9,858
4,660
351
3,231
6,627
44,406
0
L
Apollo
9,278
4,688
0
0
15,366
7,595
0
7,489
7,877
0
24,766
L
Aphrodite
TrueBelief8002
Aphrodite
8,830
117
5,570
6,606
11,289
6,517
0
6,034
5,255
24,531
0
L
Tsukuyomi
UnlinkedRumble
Tsukuyomi
9,586
1,421
0
867
11,621
6,315
88
3,996
7,625
0
30,922
L
Poseidon
UnoRocky43
Poseidon
6,338
756
0
338
9,408
3,892
516
3,651
5,757
34,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,086
Gold Earned
43,195
253
Minions Killed
212
0
Camps Cleared
0
1,204,018
Distance Traveled
1,236,219
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,228
769
70
6
0
228,548
0
W
Tsukuyomi
9,793
816
77
6
0
289,879
1
L
Kumbhakarna
8,774
731
49
4
0
281,737
2
W
Sylvanus
8,443
704
26
2
0
193,620
0
W
Ymir
9,215
768
29
2
0
256,788
0
W
Eset
9,407
784
51
4
0
235,183
0
L
Apollo
8,636
720
31
3
0
230,256
1
L
Aphrodite
8,316
693
51
4
0
251,189
0
L
Tsukuyomi
9,380
782
32
3
0
237,381
4
L
Poseidon
8,089
674
49
4
0
235,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role