Player Matchup

Chaac
Chaac
RambokushQc
Chaac
Level 105
God Stats
64W - 12L
1,983 SR
Queue Stats
92W - 22L
1,808 Elo+
Party 1
Mercury
Mercury
foknikgur
Mercury
Level 24
God Stats
2W - 0L
1,669 SR
Queue Stats
55W - 5L
2,021 Elo+
Party 1
Janus
Janus
shemmalelover
Janus
Level 18
God Stats
14W - 3L
1,728 SR
Queue Stats
120W - 10L
1,881 Elo+
Party 1
Team Averages
Level 49
1,793 SR
1,903 Elo+

VS

Team Averages
Level 81
1,543 SR
1,457 Elo+
Ao Kuang
Ao Kuang
Tr1PpY Smurf
Ao Kuang
Level 100
God Stats
14W - 20L
1,459 SR
Queue Stats
141W - 156L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
bgwo
Sylvanus
Level 86
God Stats
3W - 9L
1,619 SR
Queue Stats
134W - 123L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
tontonto
Hou Yi
Level 57
God Stats
2W - 2L
1,551 SR
Queue Stats
26W - 42L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
9,413
672
10,964
19,021
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
foknikgur
Mercury
16
8 / 6 / 6
11,381
813
11,170
14,325
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 7
10,830
774
22,819
11,443
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Tr1PpY Smurf
Ao Kuang
16
8 / 6 / 4
11,104
793
10,164
16,351
10,430
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
bgwo
Sylvanus
14
3 / 4 / 10
10,281
734
8,380
21,219
27,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
tontonto
Hou Yi
13
1 / 7 / 10
9,005
643
9,217
14,211
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
17
Kills
12
14
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Ao Kuang
Tr1PpY Smurf
Ao Kuang
8
6
4
1.67
L
Sylvanus
bgwo
Sylvanus
3
4
10
2
W
Mercury
foknikgur
Mercury
8
6
6
1.83
W
7
3
7
3.5
L
Hou Yi
tontonto
Hou Yi
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
27,761
44,789
Taken
51,781
30,996
Mitigated
46,397
9,535
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,964
807
443
4,627
19,021
19,562
137
5,447
13,574
0
19,156
L
Ao Kuang
Tr1PpY Smurf
Ao Kuang
10,164
2,852
0
2,706
16,351
10,430
1,115
5,520
10,473
22,239
0
L
Sylvanus
bgwo
Sylvanus
8,380
1,705
1,797
8,151
21,219
27,696
180
8,287
12,644
18,255
0
W
Mercury
foknikgur
Mercury
11,170
6,949
0
569
14,325
6,811
1,143
7,689
6,636
0
37,033
W
22,819
2,223
105
3,791
11,443
4,623
836
5,866
5,577
54,681
0
L
Hou Yi
tontonto
Hou Yi
9,217
4,982
0
778
14,211
8,271
0
9,174
4,737
0
28,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
30,390
152
Minions Killed
103
10
Camps Cleared
2
817,385
Distance Traveled
675,778
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,413
672
19
1
2
278,880
3
L
Ao Kuang
11,104
793
30
2
1
239,404
0
L
Sylvanus
10,281
734
27
2
0
214,897
0
W
Mercury
11,381
813
61
4
5
289,201
4
W
Janus
10,830
774
72
5
3
249,304
2
L
Hou Yi
9,005
643
46
3
1
221,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role