Player Matchup

Chernobog
Chernobog
LokiJoky27
Chernobog
Level 47
God Stats
6W - 7L
1,575 SR
Queue Stats
57W - 69L
1,457 Elo+
Party 3
Athena
Athena
Lokijoki27
Athena
Level 47
God Stats
9W - 9L
1,569 SR
Queue Stats
53W - 67L
1,460 Elo+
Party 3
Sun Wukong
Sun Wukong
XxChiefIT420xX
Sun Wukong
Level 84
God Stats
30W - 27L
1,607 SR
Queue Stats
94W - 72L
1,519 Elo+
Party 1
Bakasura
Bakasura
killer1000-G
Bakasura
Level 115
God Stats
3W - 3L
1,510 SR
Queue Stats
97W - 74L
1,527 Elo+
Party 1
Horus
Horus
nnoutraining
Horus
Level 28
God Stats
12W - 13L
1,561 SR
Queue Stats
28W - 25L
1,503 Elo+
Party 1
Team Averages
Level 64
1,564 SR
1,493 Elo+

VS

Team Averages
Level 112
1,581 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
BigElmo420
Tsukuyomi
Level 26
God Stats
7W - 1L
1,869 SR
Queue Stats
13W - 8L
1,600 Elo+
Party 2
King Arthur
King Arthur
Bololaner
King Arthur
Level 127
God Stats
21W - 14L
1,635 SR
Queue Stats
166W - 151L
1,595 Elo+
Party 2
He Bo
He Bo
GladosGautama
He Bo
Level 134
God Stats
53W - 51L
1,526 SR
Queue Stats
168W - 170L
1,417 Elo+
Solo
Yemoja
Yemoja
OldD97
Yemoja
Level 142
God Stats
1W - 2L
1,170 SR
Queue Stats
133W - 115L
1,609 Elo+
Party 2
Xbalanque
Xbalanque
RimakiShadow
Xbalanque
Level 129
God Stats
3W - 0L
1,703 SR
Queue Stats
35W - 29L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LokiJoky27
Chernobog
10
0 / 2 / 0
8,526
341
2,957
10,381
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Lokijoki27
Athena
11
0 / 1 / 1
8,838
354
1,909
17,582
21,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
XxChiefIT420xX
Sun Wukong
18
1 / 3 / 4
11,248
450
12,715
22,622
28,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
killer1000-G
Bakasura
20
9 / 5 / 0
13,480
539
16,542
22,849
16,083
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
0 / 4 / 2
10,845
434
11,970
25,330
26,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigElmo420
Tsukuyomi
20
7 / 3 / 6
14,117
565
15,582
22,187
12,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Bololaner
King Arthur
20
4 / 1 / 8
14,763
591
22,848
22,316
23,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
3 / 5 / 5
14,101
564
15,854
17,976
8,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
OldD97
Yemoja
16
1 / 0 / 9
12,357
494
4,793
18,623
19,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
RimakiShadow
Xbalanque
19
0 / 1 / 5
13,477
539
13,610
16,087
7,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
15
15
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigElmo420
Tsukuyomi
7
3
6
3.33
W
King Arthur
Bololaner
King Arthur
4
1
8
8
W
3
5
5
1.1
L
Chernobog
LokiJoky27
Chernobog
0
2
0
0
L
Athena
Lokijoki27
Athena
0
1
1
0.5
W
Yemoja
OldD97
Yemoja
1
0
9
5.5
W
Xbalanque
RimakiShadow
Xbalanque
0
1
5
2.5
L
Sun Wukong
XxChiefIT420xX
Sun Wukong
1
3
4
1
L
Bakasura
killer1000-G
Bakasura
9
5
0
1.8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,093
Damage
72,687
98,764
Taken
97,189
96,897
Mitigated
72,503
29,464
Healing
32,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigElmo420
Tsukuyomi
15,582
4,099
1
7,731
22,187
12,601
1,277
1,016
20,522
0
112,504
W
King Arthur
Bololaner
King Arthur
22,848
2,187
0
3,346
22,316
23,954
594
1,268
17,071
0
118,542
W
15,854
1,145
0
1,207
17,976
8,921
6,173
282
16,437
124,085
0
L
Chernobog
LokiJoky27
Chernobog
2,957
1,862
0
3,102
10,381
4,333
0
87
10,294
0
42,263
L
Athena
Lokijoki27
Athena
1,909
666
280
2,273
17,582
21,617
0
2,836
14,746
24,730
0
W
Yemoja
OldD97
Yemoja
4,793
1,661
10,269
5,437
18,623
19,113
1,297
2,120
15,988
34,125
0
W
Xbalanque
RimakiShadow
Xbalanque
13,610
7,501
0
4,553
16,087
7,914
10,774
413
15,533
0
125,568
L
Sun Wukong
XxChiefIT420xX
Sun Wukong
12,715
1,870
453
11,536
22,622
28,216
852
6,569
16,053
601
82,865
L
Bakasura
killer1000-G
Bakasura
16,542
7,849
0
5,371
22,849
16,083
0
7,708
15,141
0
111,866
L
11,970
4,909
858
5,591
25,330
26,648
882
3,447
21,883
0
93,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
68,815
591
Minions Killed
778
0
Camps Cleared
0
1,976,989
Distance Traveled
2,360,478
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,117
565
133
5
0
542,450
2
W
King Arthur
14,763
591
198
8
0
497,384
2
W
He Bo
14,101
564
214
9
0
450,306
0
L
Chernobog
8,526
341
81
3
0
203,855
2
L
Athena
8,838
354
43
2
0
300,498
1
W
Yemoja
12,357
494
50
2
0
446,653
6
W
Xbalanque
13,477
539
183
7
0
423,685
2
L
Sun Wukong
11,248
450
138
6
0
516,645
0
L
Bakasura
13,480
539
196
8
0
525,362
3
L
Horus
10,845
434
133
5
0
430,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role