Player Matchup

Nox
Nox
Enduleshka
Nox
Level 126
God Stats
1W - 1L
1,885 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 2
Olorun
Olorun
GregorySadness
Olorun
Level 159
God Stats
2W - 0L
1,717 SR
Queue Stats
118W - 131L
1,445 Elo+
Party 2
Tyr
Tyr
eternalmartians
Tyr
Level 160
God Stats
11W - 5L
1,565 SR
Queue Stats
290W - 280L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
lDxDl
Hou Yi
Level 101
God Stats
1W - 0L
1,413 SR
Queue Stats
260W - 193L
1,617 Elo+
Party 1
Ymir
Ymir
supergod706
Ymir
Level 136
God Stats
18W - 16L
1,572 SR
Queue Stats
130W - 111L
1,539 Elo+
Party 1
Team Averages
Level 136
1,631 SR
1,494 Elo+

VS

Team Averages
Level 111
1,553 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ShinyCoder
Izanami
Level 144
God Stats
34W - 42L
1,452 SR
Queue Stats
175W - 211L
1,485 Elo+
Solo
Bakasura
Bakasura
Wilcoxson121
Bakasura
Level 139
God Stats
3W - 5L
1,578 SR
Queue Stats
139W - 164L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Xmaiaju
Cthulhu
Level 67
God Stats
0W - 1L
1,734 SR
Queue Stats
51W - 70L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
8,807
801
9,424
4,631
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 12
7,817
711
8,113
9,975
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 12
8,886
808
15,239
11,501
9,980
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
lDxDl
Hou Yi
17
10 / 0 / 7
9,520
865
13,359
10,568
5,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 13
8,507
773
3,822
12,391
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 5 / 0
7,541
686
7,069
13,129
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
13
1 / 4 / 0
7,161
651
7,699
9,483
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ShinyCoder
Izanami
13
0 / 3 / 1
7,305
664
2,476
11,427
5,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Wilcoxson121
Bakasura
14
2 / 7 / 2
8,006
728
10,720
14,959
9,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Xmaiaju
Cthulhu
13
0 / 4 / 1
7,261
660
8,386
11,314
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
23
Kills
4
4
Deaths
23
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
0
0.2
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
7
0
4
9
W
0
1
12
6
L
Izanami
ShinyCoder
Izanami
0
3
1
0.17
L
Bakasura
Wilcoxson121
Bakasura
2
7
2
0.43
L
Cthulhu
Xmaiaju
Cthulhu
0
4
1
0.13
W
5
0
12
11
W
Hou Yi
lDxDl
Hou Yi
10
0
7
13.5
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
36,350
49,066
Taken
60,312
35,197
Mitigated
36,102
15,478
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,069
807
4,187
4,166
13,129
7,981
0
4,925
8,204
23,013
0
L
Nu Wa
 
Nu Wa
7,699
1,296
0
1,290
9,483
4,062
0
1,901
7,582
22,079
0
W
9,424
493
0
0
4,631
2,056
134
2,004
2,192
27,175
0
W
8,113
3,462
1,444
3,049
9,975
5,433
732
5,821
3,292
31,967
2,766
L
Izanami
ShinyCoder
Izanami
2,476
1,522
0
120
11,427
5,174
1,426
4,074
7,353
0
17,138
L
Bakasura
Wilcoxson121
Bakasura
10,720
6,498
0
2,158
14,959
9,678
0
4,631
10,328
0
23,536
L
Cthulhu
Xmaiaju
Cthulhu
8,386
297
415
702
11,314
9,207
0
5,034
6,280
20,080
0
W
15,239
1,035
0
4,992
11,501
9,980
0
5,549
5,606
0
38,870
W
Hou Yi
lDxDl
Hou Yi
13,359
6,946
0
4,506
10,568
5,034
702
3,294
5,947
0
40,356
W
3,822
570
0
1,487
12,391
12,694
0
4,838
5,936
9,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
37,274
222
Minions Killed
191
0
Camps Cleared
0
1,015,574
Distance Traveled
1,033,176
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,541
686
50
5
0
200,580
6
L
Nu Wa
7,161
651
31
3
0
195,276
1
W
Nox
8,807
801
46
4
0
198,612
1
W
Olorun
7,817
711
52
5
0
196,264
0
L
Izanami
7,305
664
33
3
0
203,059
0
L
Bakasura
8,006
728
45
4
0
199,459
1
L
Cthulhu
7,261
660
32
3
0
234,802
2
W
Tyr
8,886
808
47
4
0
252,622
5
W
Hou Yi
9,520
865
68
6
0
187,927
2
W
Ymir
8,507
773
9
1
0
180,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role