Player Matchup

Neith
Neith
KillerjRafa
Neith
Level 65
God Stats
1W - 5L
1,507 SR
Queue Stats
41W - 70L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
LuccaVan1
Nu Wa
Level 57
God Stats
13W - 17L
1,436 SR
Queue Stats
35W - 52L
1,392 Elo+
Party 2
King Arthur
King Arthur
RauLopesGue
King Arthur
Level 45
God Stats
2W - 2L
1,851 SR
Queue Stats
41W - 57L
1,448 Elo+
Party 2
Loki
Loki
ZTIOTHUNDERZ
Loki
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Athena
Athena
xXironDOGGXx
Athena
Level 58
God Stats
8W - 9L
1,487 SR
Queue Stats
38W - 61L
1,501 Elo+
Party 2
Team Averages
Level 60
1,556 SR
1,453 Elo+

VS

Team Averages
Level 88
1,616 SR
1,497 Elo+
Bacchus
Bacchus
Boissip
Bacchus
Level 39
God Stats
3W - 0L
1,865 SR
Queue Stats
72W - 46L
1,561 Elo+
Party 1
Poseidon
Poseidon
ChapuGuzman
Poseidon
Level 68
God Stats
7W - 11L
1,675 SR
Queue Stats
197W - 176L
1,460 Elo+
Party 1
Sol
Sol
Jueell
Sol
Level 129
God Stats
5W - 5L
1,332 SR
Queue Stats
212W - 164L
1,535 Elo+
Party 1
Mercury
Mercury
Zzaca
Mercury
Level 105
God Stats
1W - 1L
1,711 SR
Queue Stats
55W - 35L
1,540 Elo+
Party 1
Osiris
Osiris
leandro_ty
Osiris
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
678W - 723L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,530
443
11,030
9,281
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
LuccaVan1
Nu Wa
13
0 / 4 / 2
8,045
473
7,734
10,524
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RauLopesGue
King Arthur
13
0 / 5 / 3
8,012
471
10,105
15,665
12,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 2
8,286
487
6,625
12,075
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
11
1 / 1 / 0
7,083
417
3,608
16,459
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boissip
Bacchus
13
1 / 0 / 12
8,956
527
7,373
12,032
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
ChapuGuzman
Poseidon
16
5 / 3 / 2
9,969
586
10,614
10,585
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Jueell
Sol
17
7 / 0 / 4
10,034
590
14,400
15,317
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Zzaca
Mercury
14
3 / 2 / 7
8,996
529
7,104
12,206
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
leandro_ty
Osiris
15
1 / 1 / 6
9,394
553
9,296
18,327
20,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
17
18
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boissip
Bacchus
1
0
12
7
W
Poseidon
ChapuGuzman
Poseidon
5
3
2
2
W
Sol
Jueell
Sol
7
0
4
9
L
2
4
0
0.5
L
Nu Wa
LuccaVan1
Nu Wa
0
4
2
0.25
L
King Arthur
RauLopesGue
King Arthur
0
5
3
0.3
L
3
4
2
1
W
Mercury
Zzaca
Mercury
3
2
7
3.25
W
Osiris
leandro_ty
Osiris
1
1
6
4
L
Athena
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,102
Damage
48,787
64,004
Taken
68,467
46,731
Mitigated
51,980
13,390
Healing
25,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boissip
Bacchus
7,373
1,165
0
2,659
12,032
14,678
86
3,335
8,528
18,572
0
W
Poseidon
ChapuGuzman
Poseidon
10,614
709
0
500
10,585
4,879
0
1,854
8,575
82,755
0
W
Sol
Jueell
Sol
14,400
6,646
0
12,296
15,317
6,201
6,742
2,119
13,104
94,055
0
L
11,030
3,864
0
1,993
9,281
4,612
0
7,404
1,877
0
49,777
L
Nu Wa
LuccaVan1
Nu Wa
7,734
1,561
309
1,224
10,524
5,430
0
6,993
3,531
52,044
0
L
King Arthur
RauLopesGue
King Arthur
10,105
1,918
0
3,264
15,665
12,887
108
4,098
11,567
0
58,168
L
6,625
2,444
0
2,259
12,075
5,599
834
3,778
8,297
0
49,454
W
Mercury
Zzaca
Mercury
7,104
2,167
0
480
12,206
5,762
0
1,617
10,443
0
63,358
W
Osiris
leandro_ty
Osiris
9,296
3,815
210
9,016
18,327
20,460
0
1,759
16,475
0
79,430
L
Athena
3,608
1,192
0
4,341
16,459
18,203
0
10,114
6,345
19,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
47,349
375
Minions Killed
551
0
Camps Cleared
0
1,615,770
Distance Traveled
1,738,601
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,956
527
38
2
0
352,080
1
W
Poseidon
9,969
586
139
8
0
335,449
3
W
Sol
10,034
590
143
8
0
301,471
1
L
Neith
7,530
443
68
4
0
277,245
3
L
Nu Wa
8,045
473
114
7
0
310,293
3
L
King Arthur
8,012
471
92
5
0
326,647
0
L
Loki
8,286
487
72
4
0
372,728
0
W
Mercury
8,996
529
105
6
0
403,108
1
W
Osiris
9,394
553
126
7
0
346,493
6
L
Athena
7,083
417
29
2
0
328,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role