Player Matchup

Danzaburou
Danzaburou
Bronze II
Asunasblade
Danzaburou
Bronze II
Level 160
God Stats
0W - 2L
1,461 SR
Queue Stats
9W - 21L
959 MMR
Party 1
Hera
Hera
Silver II
E7Gamer027
Hera
Silver II
Level 160
God Stats
9W - 4L
1,626 SR
Queue Stats
720W - 738L
1,114 MMR
Party 1
Achilles
Achilles
Bronze I
HighHunter956
Achilles
Bronze I
Level 125
God Stats
9W - 11L
1,469 SR
Queue Stats
291W - 312L
499 MMR
Solo
Chang'e
Chang'e
Bronze II
OhGodPenguns
Chang'e
Bronze II
Level 155
God Stats
1W - 1L
1,601 SR
Queue Stats
46W - 56L
746 MMR
Solo
Ravana
Ravana
Bronze I
Purplenurple433
Ravana
Bronze I
Level 69
God Stats
7W - 8L
1,429 SR
Queue Stats
111W - 133L
418 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,517 SR
747 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,373 SR
750 MMR
Cu Chulainn
Cu Chulainn
Silver IV
GSU_Untouchable
Cu Chulainn
Silver IV
Level 129
God Stats
1W - 3L
1,015 SR
Queue Stats
324W - 338L
664 MMR
Solo
Cthulhu
Cthulhu
Silver IV
JOTUN-DE-MIDGARD
Cthulhu
Silver IV
Level 66
God Stats
5W - 2L
1,585 SR
Queue Stats
22W - 32L
873 MMR
Solo
Anhur
Anhur
Silver II
PeakCracker8022
Anhur
Silver II
Level 159
God Stats
3W - 4L
1,391 SR
Queue Stats
161W - 173L
909 MMR
Solo
Set
Set
Silver IV
WaterMicrobe8
Set
Silver IV
Level 104
God Stats
20W - 18L
1,580 SR
Queue Stats
78W - 100L
892 MMR
Solo
Janus
Janus
Bronze I
Yang_Kokoro
Janus
Bronze I
Level 129
God Stats
1W - 3L
1,294 SR
Queue Stats
476W - 502L
410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asunasblade
Danzaburou
10
0 / 3 / 1
6,395
400
3,878
10,869
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
8,160
510
6,408
8,915
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HighHunter956
Achilles
11
0 / 4 / 0
6,871
429
6,322
16,668
15,718
Chang'e
OhGodPenguns
Chang'e
10
1 / 3 / 1
7,008
438
3,625
10,923
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 1 / 0
7,035
440
2,176
6,238
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneBastetKaliLancelotAthena

VS

Bans
AresMerlinKing ArthurPoseidonAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GSU_Untouchable
Cu Chulainn
14
2 / 0 / 4
8,572
536
13,363
15,612
15,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 7
7,530
471
5,705
13,636
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 3
7,298
456
5,333
7,164
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 2
8,779
549
6,027
11,388
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 1 / 3
7,730
483
5,112
6,046
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Asunasblade
Danzaburou
0
3
1
0.17
L
1
3
0
0.33
W
Cu Chulainn
GSU_Untouchable
Cu Chulainn
2
0
4
4
L
Achilles
HighHunter956
Achilles
0
4
0
0
W
2
0
7
5.5
L
Chang'e
OhGodPenguns
Chang'e
1
3
1
0.5
W
2
1
3
3.5
L
0
1
0
0
W
6
1
2
7
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,409
Damage
35,540
53,613
Taken
53,846
30,837
Mitigated
37,632
15,918
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Asunasblade
Danzaburou
3,878
1,566
0
2,701
10,869
3,782
0
3,095
7,728
0
39,525
L
6,408
1,788
0
1,405
8,915
3,646
21
2,907
5,774
70,162
0
W
Cu Chulainn
GSU_Untouchable
Cu Chulainn
13,363
2,577
0
3,880
15,612
15,976
1,413
891
14,721
0
66,453
L
Achilles
HighHunter956
Achilles
6,322
2,108
0
4,074
16,668
15,718
336
1,209
15,411
0
37,280
W
5,705
373
405
3,961
13,636
10,598
87
2,279
11,357
33,325
0
L
Chang'e
OhGodPenguns
Chang'e
3,625
498
974
3,566
10,923
5,013
0
2,610
8,247
22,607
0
W
5,333
2,786
0
2,566
7,164
2,410
270
1,593
5,571
0
50,859
L
2,176
370
0
3,198
6,238
2,678
0
576
5,636
0
49,931
W
6,027
3,000
0
6,058
11,388
6,161
0
2,572
8,816
0
64,371
W
5,112
344
0
367
6,046
2,487
1,311
2,698
3,348
49,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
39,909
407
Minions Killed
456
0
Camps Cleared
0
1,397,366
Distance Traveled
1,528,895
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,395
400
70
4
0
301,012
8
L
Hera
8,160
510
140
9
0
268,867
3
W
Cu Chulainn
8,572
536
107
7
0
315,100
8
L
Achilles
6,871
429
75
5
0
290,958
3
W
Cthulhu
7,530
471
46
3
0
326,799
2
L
Chang'e
7,008
438
34
2
0
284,547
3
W
Anhur
7,298
456
84
5
0
239,840
3
L
Ravana
7,035
440
88
6
0
251,982
0
W
Set
8,779
549
113
7
0
319,734
0
W
Janus
7,730
483
106
7
0
327,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role