Player Matchup

Mercury
Mercury
Alphakenny13497
Mercury
Level 12
God Stats
6W - 8L
1,500 SR
Queue Stats
46W - 66L
1,219 Elo+
Party 1
Thoth
Thoth
OniiChann69
Thoth
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 189L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
Unusualraven790
Danzaburou
Level 6
God Stats
1W - 5L
1,236 SR
Queue Stats
1W - 8L
1,186 Elo+
Party 1
Team Averages
Level 36
1,412 SR
1,231 Elo+

VS

Team Averages
Level 91
1,365 SR
1,352 Elo+
Morgan Le Fay
Morgan Le Fay
A239
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,374 Elo+
Solo
Chaac
Chaac
JesusHansChrist
Chaac
Level 107
God Stats
1W - 0L
1,130 SR
Queue Stats
5W - 12L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
MassiveMass2103
Danzaburou
Level 13
God Stats
1W - 1L
1,465 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
10,140
596
7,633
21,696
8,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 4
11,109
653
12,706
18,407
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Unusualraven790
Danzaburou
18
6 / 8 / 2
13,426
790
17,401
22,971
10,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A239
Morgan Le Fay
17
6 / 2 / 9
12,317
725
10,329
12,240
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 4 / 13
13,565
798
19,590
26,344
24,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MassiveMass2103
Danzaburou
17
10 / 3 / 10
13,731
808
23,956
16,248
7,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
25
25
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A239
Morgan Le Fay
6
2
9
5.25
L
1
10
4
0.3
W
9
4
13
3.88
W
Danzaburou
MassiveMass2103
Danzaburou
10
3
10
5
L
2
7
4
0.57
L
Danzaburou
Unusualraven790
Danzaburou
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
53,875
63,074
Taken
54,832
25,572
Mitigated
37,409
5,842
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A239
Morgan Le Fay
10,329
1,400
204
2,175
12,240
5,660
374
2,295
9,713
46,436
0
L
7,633
4,215
0
1,113
21,696
8,416
522
4,159
17,537
374
20,630
W
19,590
3,201
339
7,503
26,344
24,379
535
6,967
18,805
0
49,988
W
Danzaburou
MassiveMass2103
Danzaburou
23,956
8,271
0
3,701
16,248
7,370
2,182
3,438
12,522
0
54,624
L
12,706
778
0
510
18,407
6,438
0
2,759
15,648
47,546
0
L
Danzaburou
Unusualraven790
Danzaburou
17,401
9,996
0
4,219
22,971
10,718
468
3,962
19,009
0
45,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
39,613
142
Minions Killed
206
3
Camps Cleared
11
849,973
Distance Traveled
894,209
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,317
725
68
4
7
297,036
0
L
Mercury
10,140
596
21
1
0
305,979
0
W
Chaac
13,565
798
51
3
2
308,339
4
W
Danzaburou
13,731
808
87
5
2
288,834
2
L
Thoth
11,109
653
64
4
3
276,756
0
L
Danzaburou
13,426
790
57
3
0
267,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role