Player Matchup

Lancelot
Lancelot
Cheezy_slumped
Lancelot
Level 66
God Stats
13W - 6L
1,640 SR
Queue Stats
160W - 148L
1,477 Elo+
Party 2
Awilix
Awilix
Daster5
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,493 Elo+
Party 2
Pele
Pele
JuicyJoeyyy
Pele
Level 116
God Stats
3W - 4L
1,440 SR
Queue Stats
57W - 44L
1,573 Elo+
Party 2
Hun Batz
Hun Batz
austin_slumped
Hun Batz
Level 119
God Stats
2W - 3L
1,655 SR
Queue Stats
266W - 294L
1,490 Elo+
Party 2
Serqet
Serqet
reapers-r-us-96
Serqet
Level 54
God Stats
2W - 4L
1,572 SR
Queue Stats
195W - 174L
1,549 Elo+
Party 2
Team Averages
Level 76
1,562 SR
1,516 Elo+

VS

Team Averages
Level 98
1,562 SR
1,528 Elo+
Hel
Hel
 
Hel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dinomilkk
Ullr
Level 79
God Stats
7W - 6L
1,492 SR
Queue Stats
381W - 382L
1,560 Elo+
Party 1
King Arthur
King Arthur
King0125
King Arthur
Level 120
God Stats
5W - 6L
1,542 SR
Queue Stats
302W - 317L
1,573 Elo+
Party 1
Cabrakan
Cabrakan
OzzyPawsbourne
Cabrakan
Level 37
God Stats
2W - 0L
1,774 SR
Queue Stats
26W - 30L
1,476 Elo+
Party 1
Nemesis
Nemesis
Weterpup
Nemesis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 184L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
1 / 1 / 0
4,810
534
3,494
6,070
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Daster5
Awilix
7
0 / 2 / 0
4,022
447
1,514
5,317
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,913
546
2,493
7,481
2,334
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
3
0 / 1 / 0
3,432
381
388
2,091
536
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 0
4,856
540
1,305
5,297
2,229
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 1 / 1
6,024
669
2,537
4,321
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
9
1 / 0 / 1
4,909
545
3,818
2,775
992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
King0125
King Arthur
9
1 / 0 / 0
5,500
611
4,505
5,833
4,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
9
1 / 0 / 1
5,532
615
2,793
4,688
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Weterpup
Nemesis
10
2 / 1 / 0
5,577
620
2,441
7,201
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
6
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
1
1.5
L
Lancelot
1
1
0
1
L
Awilix
Daster5
Awilix
0
2
0
0
W
Ullr
1
0
1
1.5
L
0
2
0
0
W
King Arthur
King0125
King Arthur
1
0
0
1
W
Cabrakan
1
0
1
1.5
W
Nemesis
Weterpup
Nemesis
2
1
0
2
L
Hun Batz
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,194
Damage
16,094
26,256
Taken
24,818
9,249
Mitigated
13,131
6,566
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,537
41
242
1,526
4,321
1,585
918
0
4,321
40,300
0
L
Lancelot
3,494
512
0
1,178
6,070
2,564
0
2,206
3,864
0
27,196
L
Awilix
Daster5
Awilix
1,514
771
0
526
5,317
1,586
0
1,655
3,662
0
14,208
W
Ullr
3,818
1,760
0
619
2,775
992
600
0
2,685
0
31,873
L
2,493
570
0
2,894
7,481
2,334
0
0
7,481
0
32,898
W
King Arthur
King0125
King Arthur
4,505
483
0
968
5,833
4,486
0
0
5,833
0
33,334
W
Cabrakan
2,793
556
0
1,938
4,688
3,416
216
0
4,688
16,109
0
W
Nemesis
Weterpup
Nemesis
2,441
856
0
567
7,201
2,652
42
0
7,201
0
35,371
L
Hun Batz
388
76
0
274
2,091
536
0
331
1,760
0
5,253
L
1,305
373
0
1,694
5,297
2,229
0
1,138
4,159
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
27,542
179
Minions Killed
301
0
Camps Cleared
0
778,981
Distance Traveled
867,410
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,024
669
75
8
0
158,575
0
L
Lancelot
4,810
534
46
5
0
184,907
0
L
Awilix
4,022
447
37
4
0
182,731
0
W
Ullr
4,909
545
57
6
0
170,207
2
L
Pele
4,913
546
57
6
0
165,211
1
W
King Arthur
5,500
611
56
6
0
186,164
2
W
Cabrakan
5,532
615
33
4
0
170,818
0
W
Nemesis
5,577
620
80
9
0
181,646
2
L
Hun Batz
3,432
381
11
1
0
56,626
0
L
Serqet
4,856
540
28
3
0
189,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role