Player Matchup

Danzaburou
Danzaburou
Alyshire
Danzaburou
Level 49
God Stats
1W - 2L
1,386 SR
Queue Stats
11W - 15L
1,474 Elo+
Party 3
Chang'e
Chang'e
Furidiam
Chang'e
Level 46
God Stats
2W - 2L
1,636 SR
Queue Stats
18W - 27L
1,415 Elo+
Party 3
Nemesis
Nemesis
STeeezee
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,396 Elo+
Party 1
Hercules
Hercules
ibdunkin
Hercules
Level 82
God Stats
0W - 2L
1,405 SR
Queue Stats
12W - 16L
1,402 Elo+
Party 1
Bacchus
Bacchus
succsauce
Bacchus
Level 100
God Stats
0W - 1L
1,390 SR
Queue Stats
19W - 20L
1,395 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,416 Elo+

VS

Team Averages
Level 106
1,498 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Hatian Sin
Mercury
Level 143
God Stats
5W - 4L
1,489 SR
Queue Stats
272W - 290L
1,513 Elo+
Solo
Cupid
Cupid
Snaplet
Cupid
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
johnandjelly
Cthulhu
Level 117
God Stats
20W - 22L
1,534 SR
Queue Stats
139W - 164L
1,481 Elo+
Solo
Eset
Eset
xNomadSenpai
Eset
Level 108
God Stats
1W - 0L
1,466 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alyshire
Danzaburou
14
2 / 3 / 1
7,635
694
6,342
9,208
4,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Furidiam
Chang'e
13
1 / 5 / 1
7,477
680
6,015
13,318
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
STeeezee
Nemesis
13
0 / 3 / 0
7,043
640
5,086
11,573
6,517
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ibdunkin
Hercules
12
0 / 3 / 2
6,701
609
5,766
16,058
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
succsauce
Bacchus
13
1 / 5 / 2
6,949
632
4,033
11,725
9,771
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 3 / 8
8,551
777
9,362
7,683
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Hatian Sin
Mercury
15
4 / 0 / 4
8,602
782
4,170
7,377
3,480
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
Snaplet
Cupid
16
5 / 0 / 10
8,863
806
14,277
7,572
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
johnandjelly
Cthulhu
14
1 / 0 / 16
8,079
734
9,428
7,882
8,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 1 / 10
8,697
791
10,606
5,803
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
19
19
Deaths
4
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
8
2.67
L
Danzaburou
Alyshire
Danzaburou
2
3
1
0.83
L
Chang'e
Furidiam
Chang'e
1
5
1
0.3
W
Mercury
Hatian Sin
Mercury
4
0
4
6
L
Nemesis
STeeezee
Nemesis
0
3
0
0
W
Cupid
Snaplet
Cupid
5
0
10
10
L
Hercules
ibdunkin
Hercules
0
3
2
0.33
W
Cthulhu
johnandjelly
Cthulhu
1
0
16
9
L
Bacchus
succsauce
Bacchus
1
5
2
0.4
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
47,843
61,882
Taken
36,317
37,892
Mitigated
21,972
10,712
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,362
257
0
485
7,683
3,255
1,565
2,571
5,084
27,309
0
L
Danzaburou
Alyshire
Danzaburou
6,342
2,478
0
1,854
9,208
4,315
0
5,021
4,103
0
20,679
L
Chang'e
Furidiam
Chang'e
6,015
444
630
4,066
13,318
5,683
190
5,732
7,418
31,949
0
W
Mercury
Hatian Sin
Mercury
4,170
1,853
0
1,206
7,377
3,480
433
1,516
5,826
0
19,812
L
Nemesis
STeeezee
Nemesis
5,086
1,237
0
520
11,573
6,517
0
5,357
5,976
0
22,426
W
Cupid
Snaplet
Cupid
14,277
9,337
1,284
4,638
7,572
3,956
3,438
2,883
4,502
0
31,766
L
Hercules
ibdunkin
Hercules
5,766
1,454
348
2,954
16,058
11,606
0
7,305
8,540
0
10,846
W
Cthulhu
johnandjelly
Cthulhu
9,428
989
174
1,835
7,882
8,592
128
1,319
6,363
17,694
0
L
Bacchus
succsauce
Bacchus
4,033
133
0
340
11,725
9,771
0
5,105
6,449
11,856
0
W
10,606
690
988
660
5,803
2,689
1,433
1,759
3,983
20,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
42,792
152
Minions Killed
179
0
Camps Cleared
0
1,081,976
Distance Traveled
1,129,789
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,551
777
43
4
0
212,593
1
L
Danzaburou
7,635
694
24
2
0
212,667
2
L
Chang'e
7,477
680
54
5
0
193,485
2
W
Mercury
8,602
782
36
3
0
275,804
2
L
Nemesis
7,043
640
45
4
0
250,113
0
W
Cupid
8,863
806
49
4
0
197,486
0
L
Hercules
6,701
609
14
1
0
226,612
0
W
Cthulhu
8,079
734
13
1
0
222,630
0
L
Bacchus
6,949
632
15
1
0
199,099
0
W
Eset
8,697
791
38
3
0
221,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role