Player Matchup

Vulcan
Vulcan
AtollTrou990900
Vulcan
Level 30
God Stats
20W - 18L
1,682 SR
Queue Stats
68W - 69L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
CondemnedLoki6
Ne Zha
Level 66
God Stats
6W - 4L
1,617 SR
Queue Stats
111W - 95L
1,430 Elo+
Party 1
Xing Tian
Xing Tian
JusCa2r
Xing Tian
Level 24
God Stats
0W - 1L
1,426 SR
Queue Stats
79W - 69L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
SimC666RoD
Sun Wukong
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
170W - 180L
1,388 Elo+
Party 1
Skadi
Skadi
Tigir11
Skadi
Level 59
God Stats
1W - 1L
1,414 SR
Queue Stats
41W - 37L
1,443 Elo+
Party 1
Team Averages
Level 41
1,487 SR
1,423 Elo+

VS

Team Averages
Level 78
1,692 SR
1,512 Elo+
Bastet
Bastet
DoctorDingaLang
Bastet
Level 159
God Stats
9W - 4L
1,593 SR
Queue Stats
297W - 260L
1,554 Elo+
Party 2
Charybdis
Charybdis
Ghost994
Charybdis
Level 29
God Stats
3W - 1L
1,694 SR
Queue Stats
39W - 38L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
McCornyJr
Cthulhu
Level 44
God Stats
27W - 8L
1,745 SR
Queue Stats
324W - 302L
1,418 Elo+
Solo
Atlas
Atlas
Yokai1012
Atlas
Level 96
God Stats
26W - 15L
1,658 SR
Queue Stats
161W - 146L
1,497 Elo+
Party 2
Chang'e
Chang'e
xnerox57
Chang'e
Level 62
God Stats
2W - 0L
1,769 SR
Queue Stats
192W - 153L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
8,362
348
5,368
13,361
5,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 2
8,034
335
4,873
15,376
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
JusCa2r
Xing Tian
12
0 / 2 / 3
9,571
399
7,678
21,642
23,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
SimC666RoD
Sun Wukong
15
1 / 7 / 0
10,089
420
6,655
24,197
16,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Tigir11
Skadi
13
2 / 8 / 0
8,971
374
5,464
16,549
6,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
13,125
547
14,400
20,811
10,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Ghost994
Charybdis
18
4 / 0 / 10
12,031
501
9,176
11,288
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
McCornyJr
Cthulhu
18
1 / 1 / 8
12,321
513
8,657
14,725
14,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Yokai1012
Atlas
16
1 / 2 / 22
11,393
475
10,614
18,644
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
xnerox57
Chang'e
19
14 / 0 / 8
12,685
529
27,054
17,352
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
3
Kills
30
31
Deaths
3
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
6
2
0.17
W
10
0
8
14
W
Charybdis
Ghost994
Charybdis
4
0
10
9
L
Xing Tian
JusCa2r
Xing Tian
0
2
3
0.75
W
Cthulhu
McCornyJr
Cthulhu
1
1
8
5
L
Sun Wukong
SimC666RoD
Sun Wukong
1
7
0
0.14
L
Skadi
Tigir11
Skadi
2
8
0
0.25
W
Atlas
Yokai1012
Atlas
1
2
22
6
W
Chang'e
xnerox57
Chang'e
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,038
Damage
69,901
91,125
Taken
82,820
58,478
Mitigated
61,160
18,987
Healing
46,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,368
1,731
0
1,055
13,361
5,634
126
9,617
3,736
39,311
0
L
4,873
1,169
0
4,384
15,376
6,041
554
9,198
6,047
0
33,911
W
14,400
5,245
0
14,770
20,811
10,528
0
1,238
19,573
0
134,311
W
Charybdis
Ghost994
Charybdis
9,176
5,331
0
8,001
11,288
5,728
1,595
1,874
9,414
0
113,815
L
Xing Tian
JusCa2r
Xing Tian
7,678
754
80
4,393
21,642
23,239
116
10,785
10,571
30,498
0
W
Cthulhu
McCornyJr
Cthulhu
8,657
297
2,342
3,805
14,725
14,689
424
3,427
11,298
90,213
0
L
Sun Wukong
SimC666RoD
Sun Wukong
6,655
851
0
7,305
24,197
16,960
1,188
8,568
14,997
3,375
57,279
L
Skadi
Tigir11
Skadi
5,464
2,585
0
1,770
16,549
6,604
719
7,214
9,309
0
65,762
W
Atlas
Yokai1012
Atlas
10,614
3,390
1,177
2,999
18,644
20,760
54
5,709
12,935
44,915
0
W
Chang'e
xnerox57
Chang'e
27,054
1,841
4,507
9,004
17,352
9,455
1,336
4,404
12,948
110,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
61,555
370
Minions Killed
699
0
Camps Cleared
0
2,218,383
Distance Traveled
2,292,058
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,362
348
71
3
0
438,510
6
L
Ne Zha
8,034
335
55
2
0
452,541
2
W
Bastet
13,125
547
171
7
0
529,685
6
W
Charybdis
12,031
501
165
7
0
409,803
9
L
Xing Tian
9,571
399
47
2
0
469,679
6
W
Cthulhu
12,321
513
168
7
0
470,076
4
L
Sun Wukong
10,089
420
96
4
0
432,585
2
L
Skadi
8,971
374
101
4
0
425,068
2
W
Atlas
11,393
475
39
2
0
428,141
6
W
Chang'e
12,685
529
156
7
0
454,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role