Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Abd1014
Shiva
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,479 Elo+
Solo
Artio
Artio
BlackPrince01
Artio
Level 127
God Stats
2W - 3L
1,519 SR
Queue Stats
365W - 392L
1,466 Elo+
Solo
Yu Huang
Yu Huang
GoodGuyy22
Yu Huang
Level 159
God Stats
6W - 5L
1,509 SR
Queue Stats
377W - 368L
1,524 Elo+
Party 1
Chiron
Chiron
vinicinn420
Chiron
Level 97
God Stats
15W - 16L
1,526 SR
Queue Stats
114W - 125L
1,565 Elo+
Party 1
Team Averages
Level 132
1,511 SR
1,507 Elo+

VS

Team Averages
Level 108
1,604 SR
1,465 Elo+
Hou Yi
Hou Yi
HyperMonkey__1st
Hou Yi
Level 107
God Stats
4W - 2L
1,894 SR
Queue Stats
203W - 207L
1,478 Elo+
Party 3
Chaac
Chaac
JoJo_S_
Chaac
Level 107
God Stats
2W - 6L
1,542 SR
Queue Stats
55W - 63L
1,507 Elo+
Party 2
Tyr
Tyr
Xerx_31
Tyr
Level 98
God Stats
6W - 7L
1,902 SR
Queue Stats
190W - 201L
1,472 Elo+
Party 3
Janus
Janus
enzo4slime
Janus
Level 107
God Stats
87W - 104L
1,490 SR
Queue Stats
600W - 616L
1,463 Elo+
Solo
Lancelot
Lancelot
sullymang
Lancelot
Level 120
God Stats
0W - 2L
1,193 SR
Queue Stats
39W - 56L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
17 / 1 / 6
12,875
585
23,274
20,535
11,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Abd1014
Shiva
16
3 / 2 / 11
10,119
460
8,898
18,830
13,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 0 / 10
9,498
432
7,707
13,077
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
GoodGuyy22
Yu Huang
17
4 / 2 / 15
10,997
500
17,785
12,554
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
8 / 4 / 6
10,876
494
9,278
20,209
8,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,730
397
7,691
15,620
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
JoJo_S_
Chaac
16
3 / 6 / 2
10,986
499
11,643
19,073
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
11
1 / 8 / 2
7,685
349
8,091
16,492
6,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
15
2 / 9 / 1
9,689
440
10,800
15,414
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
sullymang
Lancelot
14
1 / 4 / 2
8,967
408
10,330
18,214
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
34
Kills
8
9
Deaths
35
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
17
1
6
20
W
Shiva
Abd1014
Shiva
3
2
11
4.25
W
2
0
10
7
W
Yu Huang
GoodGuyy22
Yu Huang
4
2
15
5.75
L
1
8
3
0.31
L
Chaac
JoJo_S_
Chaac
3
6
2
0.67
L
Tyr
1
8
2
0.25
L
Janus
2
9
1
0.28
L
Lancelot
sullymang
Lancelot
1
4
2
0.5
W
Chiron
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,942
Damage
48,555
85,205
Taken
84,813
46,105
Mitigated
36,037
29,589
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,274
11,445
0
10,249
20,535
11,801
0
3,772
16,358
0
106,836
W
Shiva
Abd1014
Shiva
8,898
474
726
5,217
18,830
13,334
1,011
1,137
16,928
0
56,950
W
7,707
894
966
3,718
13,077
6,718
444
1,312
11,592
39,415
0
W
Yu Huang
GoodGuyy22
Yu Huang
17,785
1,089
0
1,250
12,554
5,759
310
1,370
10,991
90,974
0
L
7,691
2,139
274
729
15,620
4,847
1,105
4,761
10,702
0
48,423
L
Chaac
JoJo_S_
Chaac
11,643
1,284
0
4,689
19,073
13,967
810
4,643
14,407
0
66,945
L
Tyr
8,091
1,857
486
2,253
16,492
6,081
0
4,849
11,383
0
27,901
L
Janus
10,800
216
75
2,173
15,414
4,523
0
5,544
9,730
63,844
0
L
Lancelot
sullymang
Lancelot
10,330
848
0
3,690
18,214
6,619
0
4,964
13,099
0
63,860
W
Chiron
9,278
3,211
474
6,989
20,209
8,493
446
2,423
17,662
0
83,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,365
Gold Earned
46,057
570
Minions Killed
462
0
Camps Cleared
0
2,105,967
Distance Traveled
1,830,140
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,875
585
132
6
0
482,334
2
W
Shiva
10,119
460
100
5
0
434,512
2
W
Artio
9,498
432
70
3
0
435,329
0
W
Yu Huang
10,997
500
137
6
0
395,686
4
L
Hou Yi
8,730
397
65
3
0
330,817
5
L
Chaac
10,986
499
128
6
0
349,816
1
L
Tyr
7,685
349
46
2
0
310,697
3
L
Janus
9,689
440
127
6
0
358,103
2
L
Lancelot
8,967
408
96
4
0
480,707
0
W
Chiron
10,876
494
131
6
0
358,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role