Player Matchup

Gilgamesh
Gilgamesh
CGC VeT
Gilgamesh
Level 139
God Stats
13W - 14L
1,543 SR
Queue Stats
70W - 61L
1,600 Elo+
Solo
Sol
Sol
INLLEL
Sol
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,594 Elo+
Party 1
Lancelot
Lancelot
JamHdez
Lancelot
Level 102
God Stats
1W - 2L
1,361 SR
Queue Stats
23W - 35L
1,378 Elo+
Party 1
Team Averages
Level 125
1,468 SR
1,524 Elo+

VS

Team Averages
Level 126
1,597 SR
1,436 Elo+
Amaterasu
Amaterasu
RamoThaGreat
Amaterasu
Level 111
God Stats
12W - 8L
1,641 SR
Queue Stats
195W - 287L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
Viminos
Tsukuyomi
Level 158
God Stats
8W - 6L
1,593 SR
Queue Stats
412W - 405L
1,551 Elo+
Solo
Merlin
Merlin
WeatherFang
Merlin
Level 108
God Stats
25W - 31L
1,558 SR
Queue Stats
491W - 594L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CGC VeT
Gilgamesh
13
0 / 5 / 3
9,156
572
6,943
15,604
12,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
INLLEL
Sol
7
0 / 1 / 1
8,108
507
4,230
4,013
978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
JamHdez
Lancelot
17
4 / 2 / 0
11,060
691
14,375
20,766
19,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RamoThaGreat
Amaterasu
15
2 / 1 / 6
10,819
676
7,650
18,389
18,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
Viminos
Tsukuyomi
16
4 / 2 / 3
11,261
704
19,647
17,305
9,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
2 / 1 / 6
11,148
697
7,654
7,401
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
8
8
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CGC VeT
Gilgamesh
0
5
3
0.3
L
Sol
INLLEL
Sol
0
1
1
0.5
L
Lancelot
JamHdez
Lancelot
4
2
0
2
W
Amaterasu
RamoThaGreat
Amaterasu
2
1
6
5
W
Tsukuyomi
Viminos
Tsukuyomi
4
2
3
2.75
W
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
34,951
40,383
Taken
43,095
32,516
Mitigated
30,884
7,854
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CGC VeT
Gilgamesh
6,943
1,490
241
1,466
15,604
12,120
0
2,935
12,669
0
23,908
L
Sol
INLLEL
Sol
4,230
1,602
0
1,507
4,013
978
0
608
3,405
11,977
0
L
Lancelot
JamHdez
Lancelot
14,375
1,132
0
4,640
20,766
19,418
0
4,569
16,197
0
53,673
W
Amaterasu
RamoThaGreat
Amaterasu
7,650
4,020
982
5,530
18,389
18,613
978
2,262
16,127
0
19,476
W
Tsukuyomi
Viminos
Tsukuyomi
19,647
7,110
0
5,929
17,305
9,173
655
1,440
15,865
0
63,762
W
Merlin
7,654
245
0
0
7,401
3,098
759
1,183
6,218
46,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
33,228
123
Minions Killed
194
5
Camps Cleared
10
616,760
Distance Traveled
954,827
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,156
572
34
2
2
202,878
0
L
Sol
8,108
507
20
1
0
75,817
1
L
Lancelot
11,060
691
69
4
3
338,065
1
W
Amaterasu
10,819
676
23
1
2
304,562
0
W
Tsukuyomi
11,261
704
99
6
4
346,289
5
W
Merlin
11,148
697
72
5
4
303,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role