Player Matchup

Terra
Terra
Destroyed Booty
Terra
Level 146
God Stats
3W - 1L
1,578 SR
Queue Stats
60W - 92L
1,475 Elo+
Party 1
Sol
Sol
Harold B Jonson
Sol
Level 153
God Stats
5W - 1L
1,652 SR
Queue Stats
508W - 507L
1,484 Elo+
Solo
Pele
Pele
LeRooooy Jenson
Pele
Level 157
God Stats
1W - 1L
1,323 SR
Queue Stats
51W - 82L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
Vanscoten
Sun Wukong
Level 144
God Stats
3W - 0L
1,772 SR
Queue Stats
10W - 21L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
someputty
Cernunnos
Level 117
God Stats
4W - 3L
1,605 SR
Queue Stats
81W - 97L
1,477 Elo+
Party 1
Team Averages
Level 143
1,586 SR
1,455 Elo+

VS

Team Averages
Level 110
1,522 SR
1,539 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Exzalibur
Thanatos
Level 118
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 8L
1,476 Elo+
Party 2
Raijin
Raijin
Oblivion Ascent
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
YoyoTripp
Danzaburou
Level 122
God Stats
7W - 9L
1,463 SR
Queue Stats
281W - 262L
1,558 Elo+
Party 3
Bastet
Bastet
mosbysjedi
Bastet
Level 83
God Stats
5W - 9L
1,409 SR
Queue Stats
279W - 259L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
8,439
767
7,596
12,934
8,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 1 / 13
8,374
761
11,330
9,828
3,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 1 / 10
9,630
875
13,598
11,590
7,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Vanscoten
Sun Wukong
15
5 / 2 / 12
8,771
797
7,069
13,818
14,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
someputty
Cernunnos
14
1 / 2 / 16
8,036
731
8,989
8,049
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 2 / 6
7,602
691
3,719
14,433
14,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Exzalibur
Thanatos
13
4 / 6 / 3
7,991
726
8,262
10,355
4,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 3
6,669
606
2,334
7,078
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YoyoTripp
Danzaburou
17
3 / 3 / 3
9,249
841
14,455
10,140
5,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
mosbysjedi
Bastet
13
1 / 4 / 3
7,376
671
10,780
10,904
4,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
19
Kills
8
8
Deaths
19
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
6
1.5
W
4
2
11
4.75
L
Thanatos
Exzalibur
Thanatos
4
6
3
0.92
W
2
1
13
8.5
W
7
1
10
12
L
0
4
3
0.38
W
Sun Wukong
Vanscoten
Sun Wukong
5
2
12
5.5
L
Danzaburou
YoyoTripp
Danzaburou
3
3
3
1.5
L
Bastet
mosbysjedi
Bastet
1
4
3
0.63
W
Cernunnos
someputty
Cernunnos
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,582
Damage
39,550
56,219
Taken
52,910
36,542
Mitigated
32,103
34,665
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,719
1,923
4,047
6,472
14,433
14,451
0
4,102
10,002
0
13,894
W
7,596
158
11,957
6,082
12,934
8,087
0
556
12,378
11,188
0
L
Thanatos
Exzalibur
Thanatos
8,262
1,616
535
4,311
10,355
4,749
0
3,230
6,985
0
12,194
W
11,330
1,805
609
3,140
9,828
3,624
1,761
143
9,685
26,660
0
W
13,598
2,705
523
5,986
11,590
7,076
382
678
10,912
0
29,603
L
2,334
410
0
0
7,078
2,980
0
3,366
3,639
4,466
0
W
Sun Wukong
Vanscoten
Sun Wukong
7,069
739
699
2,925
13,818
14,417
0
690
13,128
0
9,167
L
Danzaburou
YoyoTripp
Danzaburou
14,455
4,214
1,161
2,604
10,140
5,162
0
4,613
5,452
0
41,036
L
Bastet
mosbysjedi
Bastet
10,780
3,150
1,574
1,709
10,904
4,761
0
3,615
7,261
0
13,633
W
Cernunnos
someputty
Cernunnos
8,989
2,874
994
1,750
8,049
3,338
1,819
267
7,782
0
19,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
38,887
144
Minions Killed
104
0
Camps Cleared
0
1,039,732
Distance Traveled
1,039,595
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,602
691
21
2
0
219,314
0
W
Terra
8,439
767
16
1
0
213,146
0
L
Thanatos
7,991
726
8
1
0
201,954
0
W
Sol
8,374
761
49
4
0
186,843
3
W
Pele
9,630
875
32
3
0
219,061
0
L
Raijin
6,669
606
5
0
0
165,795
0
W
Sun Wukong
8,771
797
12
1
0
208,605
1
L
Danzaburou
9,249
841
59
5
0
214,343
1
L
Bastet
7,376
671
11
1
0
238,189
0
W
Cernunnos
8,036
731
35
3
0
212,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role