Player Matchup

Nemesis
Nemesis
AwgustRL
Nemesis
Level 52
God Stats
0W - 1L
1,713 SR
Queue Stats
47W - 50L
1,488 Elo+
Party 2
Izanami
Izanami
KLSerpent
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
OmegaZeratul
Xbalanque
Level 156
God Stats
2W - 3L
1,485 SR
Queue Stats
316W - 351L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Saffyyy
Cabrakan
Level 108
God Stats
1W - 2L
1,547 SR
Queue Stats
28W - 25L
1,492 Elo+
Party 2
Neith
Neith
TheRadicalB
Neith
Level 101
God Stats
2W - 2L
1,541 SR
Queue Stats
147W - 148L
1,521 Elo+
Party 2
Team Averages
Level 100
1,557 SR
1,492 Elo+

VS

Team Averages
Level 108
1,511 SR
1,482 Elo+
Tiamat
Tiamat
ASchneider22
Tiamat
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,502 Elo+
Party 1
Sobek
Sobek
Average_Joe409
Sobek
Level 127
God Stats
1W - 0L
1,262 SR
Queue Stats
19W - 20L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
BigTi77yKitty
Cernunnos
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,495 Elo+
Party 1
Hera
Hera
BraedonMetz
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Primitive Cali
Ah Muzen Cab
Level 86
God Stats
2W - 1L
1,795 SR
Queue Stats
86W - 72L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AwgustRL
Nemesis
19
7 / 7 / 6
11,417
714
7,441
19,024
10,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KLSerpent
Izanami
15
2 / 11 / 6
9,972
623
10,449
20,808
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
OmegaZeratul
Xbalanque
18
2 / 9 / 9
10,729
671
11,005
19,003
10,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Saffyyy
Cabrakan
19
4 / 8 / 5
10,979
686
8,372
24,772
28,277
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 4 / 10
10,596
662
17,307
22,594
13,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 5 / 19
12,339
771
18,931
16,282
12,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 5 / 24
11,258
704
8,244
19,693
31,459
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
BigTi77yKitty
Cernunnos
20
11 / 2 / 18
12,879
805
23,629
12,992
7,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 6 / 18
13,037
815
21,549
13,621
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Primitive Cali
Ah Muzen Cab
20
5 / 2 / 23
12,518
782
23,136
15,936
8,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
141
18
Kills
39
39
Deaths
20
36
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
5
19
2.9
W
4
5
24
3.2
L
Nemesis
AwgustRL
Nemesis
7
7
6
1.43
W
Cernunnos
BigTi77yKitty
Cernunnos
11
2
18
10
W
14
6
18
3.83
L
Izanami
KLSerpent
Izanami
2
11
6
0.45
L
Xbalanque
OmegaZeratul
Xbalanque
2
9
9
0.72
W
Ah Muzen Cab
Primitive Cali
Ah Muzen Cab
5
2
23
8.25
L
Cabrakan
Saffyyy
Cabrakan
4
8
5
0.81
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,574
Damage
95,489
106,201
Taken
78,524
73,438
Mitigated
66,207
29,481
Healing
27,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,931
442
1,832
4,278
16,282
12,762
326
2,024
14,258
42,501
0
W
8,244
179
292
2,889
19,693
31,459
0
2,200
17,493
12,950
0
L
Nemesis
AwgustRL
Nemesis
7,441
3,164
1,278
2,443
19,024
10,939
0
9,388
9,636
0
12,880
W
Cernunnos
BigTi77yKitty
Cernunnos
23,629
13,109
868
6,100
12,992
7,092
4,329
1,105
11,887
0
42,407
W
21,549
4,671
0
1,917
13,621
6,404
861
2,050
11,571
31,772
0
L
Izanami
KLSerpent
Izanami
10,449
8,060
530
2,393
20,808
10,625
0
10,537
10,271
0
24,750
L
Xbalanque
OmegaZeratul
Xbalanque
11,005
3,514
2,599
3,012
19,003
10,461
2,184
6,565
12,438
0
34,250
W
Ah Muzen Cab
Primitive Cali
Ah Muzen Cab
23,136
5,753
2,332
7,092
15,936
8,490
1,759
993
14,943
0
59,467
L
Cabrakan
Saffyyy
Cabrakan
8,372
1,090
677
2,639
24,772
28,277
156
9,996
14,776
14,811
0
L
17,307
7,385
1,752
12,158
22,594
13,136
810
12,238
10,356
0
40,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
62,031
181
Minions Killed
180
0
Camps Cleared
0
1,184,136
Distance Traveled
1,455,204
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,339
771
53
3
0
287,798
0
W
Sobek
11,258
704
2
0
0
284,038
4
L
Nemesis
11,417
714
10
1
0
302,934
0
W
Cernunnos
12,879
805
33
2
0
284,588
1
W
Hera
13,037
815
20
1
0
281,705
0
L
Izanami
9,972
623
36
2
0
160,654
0
L
Xbalanque
10,729
671
61
4
0
229,414
0
W
Ah Muzen Cab
12,518
782
72
5
0
317,075
0
L
Cabrakan
10,979
686
20
1
0
227,305
0
L
Neith
10,596
662
54
3
0
263,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role