Player Matchup

Osiris
Osiris
Silver I
Blade-DayWaIker
Osiris
Silver I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,293 MMR
Party 1
Anubis
Anubis
Platinum III
DunDeal
Anubis
Platinum III
Level 103
God Stats
8W - 6L
1,608 SR
Queue Stats
239W - 234L
1,781 MMR
Party 1
Horus
Horus
Gold I
tonetofly86
Horus
Gold I
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
182W - 171L
1,542 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,536 SR
1,539 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,825 SR
1,361 MMR
Odin
Odin
Silver IV
Dufalcon
Odin
Silver IV
Level 149
God Stats
5W - 1L
1,947 SR
Queue Stats
8W - 6L
1,451 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Il OrNsteiiN lI
Baron Samedi
Gold V
Level 158
God Stats
11W - 2L
1,943 SR
Queue Stats
33W - 29L
1,590 MMR
Party 2
Ares
Ares
Silver II
XeonXOblivionX
Ares
Silver II
Level 103
God Stats
21W - 18L
1,585 SR
Queue Stats
37W - 52L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
9,057
533
10,562
18,349
27,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
DunDeal
Anubis
15
2 / 6 / 0
10,518
619
17,656
17,089
11,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 1
10,326
607
5,715
14,417
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AtlasAphroditeLancelotAh Muzen CabKumbhakarna

VS

Bans
Ah PuchSkadiArtemisMedusaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 2 / 8
11,619
683
11,009
20,192
20,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Il OrNsteiiN lI
Baron Samedi
18
6 / 0 / 5
12,277
722
22,436
14,252
9,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 8
12,599
741
7,395
14,832
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Odin
3
2
8
3.5
L
Anubis
DunDeal
Anubis
2
6
0
0.33
W
Baron Samedi
Il OrNsteiiN lI
Baron Samedi
6
0
5
8.5
W
2
0
8
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
40,840
49,855
Taken
49,276
55,581
Mitigated
49,408
10,537
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,562
2,190
0
689
18,349
27,090
0
11,048
7,301
0
28,348
W
Odin
11,009
2,457
1,145
2,954
20,192
20,878
415
6,028
13,693
325
33,734
L
Anubis
DunDeal
Anubis
17,656
824
0
2,891
17,089
11,472
0
11,170
5,919
57,704
0
W
Baron Samedi
Il OrNsteiiN lI
Baron Samedi
22,436
1,207
6,123
3,833
14,252
9,726
732
5,891
8,082
79,645
0
W
7,395
420
920
3,388
14,832
18,804
1,101
6,464
7,966
18,002
0
L
5,715
2,551
2,545
4,412
14,417
17,019
0
8,284
6,133
0
18,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
36,495
143
Minions Killed
190
4
Camps Cleared
11
855,037
Distance Traveled
918,710
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,057
533
37
2
2
290,442
2
W
Odin
11,619
683
41
2
4
300,986
5
L
Anubis
10,518
619
87
5
2
245,697
1
W
Baron Samedi
12,277
722
128
8
5
293,407
4
W
Ares
12,599
741
21
1
2
324,317
2
L
Horus
10,326
607
19
1
0
318,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role