Player Matchup

Neith
Neith
ItsRyan07
Neith
Level 15
God Stats
4W - 1L
1,905 SR
Queue Stats
22W - 15L
1,669 Elo+
Party 2
Ymir
Ymir
Jenn Wojo
Ymir
Level 48
God Stats
11W - 10L
1,803 SR
Queue Stats
375W - 421L
1,406 Elo+
Solo
Arachne
Arachne
LS Muerto
Arachne
Level 34
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 9L
1,466 Elo+
Solo
Loki
Loki
T_Layton03
Loki
Level 147
God Stats
4W - 6L
1,604 SR
Queue Stats
220W - 192L
1,656 Elo+
Party 2
Scylla
Scylla
TheeCumBandit
Scylla
Level 126
God Stats
27W - 14L
1,646 SR
Queue Stats
168W - 145L
1,657 Elo+
Party 2
Team Averages
Level 74
1,643 SR
1,570 Elo+

VS

Team Averages
Level 86
1,507 SR
1,558 Elo+
Cernunnos
Cernunnos
Draco-knight_f
Cernunnos
Level 92
God Stats
13W - 10L
1,367 SR
Queue Stats
274W - 273L
1,365 Elo+
Solo
Terra
Terra
Foileee
Terra
Level 33
God Stats
1W - 1L
1,323 SR
Queue Stats
85W - 126L
1,228 Elo+
Solo
Chang'e
Chang'e
LifeTyde_
Chang'e
Level 144
God Stats
9W - 5L
1,703 SR
Queue Stats
332W - 279L
1,757 Elo+
Party 1
Lancelot
Lancelot
MoodyBlues_V
Lancelot
Level 124
God Stats
16W - 8L
1,625 SR
Queue Stats
301W - 225L
1,748 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ocean2
Cu Chulainn
Level 39
God Stats
5W - 4L
1,516 SR
Queue Stats
128W - 68L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsRyan07
Neith
13
0 / 0 / 2
7,675
404
8,909
6,243
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ymir
12
1 / 1 / 3
7,319
385
5,195
9,186
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
LS Muerto
Arachne
11
1 / 3 / 1
7,431
391
5,645
19,235
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 0
9,212
485
5,891
17,210
8,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 5 / 0
9,376
493
5,720
8,333
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Draco-knight_f
Cernunnos
15
2 / 1 / 1
9,140
481
12,170
13,111
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Foileee
Terra
14
0 / 1 / 3
9,310
490
2,730
14,268
12,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
LifeTyde_
Chang'e
18
3 / 1 / 2
11,456
603
7,587
8,940
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
MoodyBlues_V
Lancelot
18
3 / 0 / 3
10,455
550
3,204
11,315
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Ocean2
Cu Chulainn
18
4 / 2 / 2
11,010
579
15,040
16,309
17,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Draco-knight_f
Cernunnos
2
1
1
2.5
W
Terra
Foileee
Terra
0
1
3
1.5
L
Neith
ItsRyan07
Neith
0
0
2
1
L
Ymir
1
1
3
2.5
L
Arachne
LS Muerto
Arachne
1
3
1
0.5
W
Chang'e
LifeTyde_
Chang'e
3
1
2
4
W
Lancelot
MoodyBlues_V
Lancelot
3
0
3
4.5
W
Cu Chulainn
Ocean2
Cu Chulainn
4
2
2
2.5
L
1
3
0
0.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
40,731
60,207
Taken
63,943
27,817
Mitigated
45,720
17,321
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Draco-knight_f
Cernunnos
12,170
7,018
0
5,710
13,111
5,801
1,435
2,877
9,862
0
81,495
W
Terra
Foileee
Terra
2,730
775
3,897
6,267
14,268
12,370
579
2,449
11,472
27,864
0
L
Neith
ItsRyan07
Neith
8,909
4,069
0
2,241
6,243
2,824
0
1,397
4,842
0
57,785
L
Ymir
5,195
478
0
1,730
9,186
5,752
0
1,357
7,774
28,789
0
L
Arachne
LS Muerto
Arachne
5,645
3,640
0
6,627
19,235
7,541
0
1,672
17,527
0
46,383
W
Chang'e
LifeTyde_
Chang'e
7,587
193
311
5,734
8,940
3,919
814
3,283
5,349
102,163
0
W
Lancelot
MoodyBlues_V
Lancelot
3,204
441
0
4,208
11,315
5,773
0
843
10,438
0
110,082
W
Cu Chulainn
Ocean2
Cu Chulainn
15,040
2,589
0
1,794
16,309
17,857
49
370
15,907
0
89,559
L
5,891
1,733
0
6,478
17,210
8,000
0
2,030
15,092
0
75,583
L
5,720
188
0
245
8,333
3,700
0
3,498
4,655
80,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
51,371
503
Minions Killed
710
0
Camps Cleared
0
1,601,272
Distance Traveled
1,845,606
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,140
481
157
8
0
303,705
6
W
Terra
9,310
490
34
2
0
343,544
3
L
Neith
7,675
404
101
5
0
302,786
1
L
Ymir
7,319
385
41
2
0
329,842
2
L
Arachne
7,431
391
64
3
0
321,190
0
W
Chang'e
11,456
603
200
11
0
392,387
4
W
Lancelot
10,455
550
162
9
0
465,602
0
W
Cu Chulainn
11,010
579
157
8
0
340,368
5
L
Loki
9,212
485
157
8
0
341,986
6
L
Scylla
9,376
493
140
7
0
305,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role