Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GoldSeraphXI
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
uncledady
Baron Samedi
Level 93
God Stats
2W - 0L
1,683 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 2
Team Averages
Level 70
1,561 SR
1,341 Elo+

VS

Team Averages
Level 111
1,455 SR
1,507 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Cbmisc
Merlin
Level 128
God Stats
7W - 9L
1,573 SR
Queue Stats
89W - 78L
1,520 Elo+
Solo
Fenrir
Fenrir
wukongklan
Fenrir
Level 109
God Stats
2W - 13L
1,293 SR
Queue Stats
170W - 163L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 0 / 3
8,015
802
5,991
8,063
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
GoldSeraphXI
Artemis
12
2 / 3 / 5
7,579
758
6,788
8,584
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
uncledady
Baron Samedi
11
1 / 2 / 4
6,800
680
4,384
4,190
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 3 / 2
7,095
710
3,944
10,976
12,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Cbmisc
Merlin
13
2 / 3 / 3
7,843
784
7,854
6,180
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
wukongklan
Fenrir
9
1 / 2 / 3
6,436
644
2,570
5,618
2,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
5
5
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
3
5.5
L
Guan Yu
 
Guan Yu
2
3
2
1
L
Merlin
Cbmisc
Merlin
2
3
3
1.17
W
Artemis
GoldSeraphXI
Artemis
2
3
5
1.5
W
Baron Samedi
uncledady
Baron Samedi
1
2
4
1.5
L
Fenrir
wukongklan
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,163
Damage
14,368
20,837
Taken
22,774
12,034
Mitigated
16,889
4,974
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,991
1,163
632
1,360
8,063
7,435
0
3,309
4,408
0
19,666
L
Guan Yu
 
Guan Yu
3,944
311
509
1,715
10,976
12,389
0
1,958
8,779
0
7,927
L
Merlin
Cbmisc
Merlin
7,854
991
0
170
6,180
2,252
150
1,562
4,501
36,763
0
W
Artemis
GoldSeraphXI
Artemis
6,788
3,416
0
765
8,584
2,760
105
2,702
5,708
0
22,108
W
Baron Samedi
uncledady
Baron Samedi
4,384
323
1,349
868
4,190
1,839
0
1,923
2,115
13,844
0
L
Fenrir
wukongklan
Fenrir
2,570
359
0
1,278
5,618
2,248
0
739
4,769
0
9,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
21,374
107
Minions Killed
116
5
Camps Cleared
4
466,439
Distance Traveled
524,176
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,015
802
35
4
1
192,744
3
L
Guan Yu
7,095
710
15
2
0
200,642
2
L
Merlin
7,843
784
89
9
3
174,169
5
W
Artemis
7,579
758
47
5
4
152,623
0
W
Baron Samedi
6,800
680
25
3
0
121,072
1
L
Fenrir
6,436
644
12
1
1
149,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role