Player Matchup

Ymir
Ymir
IstockholmXx
Ymir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 98L
1,611 Elo+
Solo
Athena
Athena
MACV SOG v009
Athena
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,512 Elo+
Party 2
Hachiman
Hachiman
RadiantTheurge
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,797 Elo+
Solo
Chronos
Chronos
crazyeddy14
Chronos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,645 Elo+
Party 2
Medusa
Medusa
static6900
Medusa
Level 158
God Stats
2W - 0L
1,666 SR
Queue Stats
88W - 75L
1,590 Elo+
Party 2
Team Averages
Level 98
1,533 SR
1,631 Elo+

VS

Team Averages
Level 79
1,541 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Jasprdaghost
Ao Kuang
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 68L
1,537 Elo+
Party 1
Medusa
Medusa
Mommyshortarms
Medusa
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 65L
1,488 Elo+
Party 1
Skadi
Skadi
assaultmainbtw
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 57L
1,654 Elo+
Solo
Artio
Artio
jerseyzdevil
Artio
Level 159
God Stats
3W - 4L
1,703 SR
Queue Stats
138W - 118L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 26
8,935
993
7,706
14,425
15,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 21
8,662
962
8,475
14,388
16,581
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
16
8 / 2 / 13
9,239
1,027
16,307
7,975
4,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
crazyeddy14
Chronos
15
7 / 1 / 17
9,269
1,030
9,469
12,066
6,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
static6900
Medusa
16
8 / 3 / 15
9,431
1,048
16,059
11,536
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 8 / 3
8,147
905
14,221
18,392
18,618
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
Jasprdaghost
Ao Kuang
14
3 / 7 / 2
8,198
911
5,691
15,903
11,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 4
8,081
898
13,207
10,725
5,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 0 / 0
5,570
619
1,426
1,231
660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 7 / 6
7,550
839
10,632
19,171
20,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
27
Kills
9
11
Deaths
27
92
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
8
3
0.44
W
0
2
26
6.5
L
Ao Kuang
Jasprdaghost
Ao Kuang
3
7
2
0.57
W
4
3
21
4.83
L
3
5
4
1
W
Hachiman
8
2
13
7.25
L
0
0
0
0
W
Chronos
crazyeddy14
Chronos
7
1
17
15.5
L
1
7
6
0.57
W
Medusa
static6900
Medusa
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,016
Damage
45,177
60,390
Taken
65,422
49,123
Mitigated
57,611
19,001
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,221
4,021
117
260
18,392
18,618
0
8,016
10,376
0
27,172
W
7,706
2,040
1,116
2,839
14,425
15,854
371
2,934
11,491
13,127
0
L
Ao Kuang
Jasprdaghost
Ao Kuang
5,691
2,020
820
2,995
15,903
11,931
0
5,943
9,960
9,562
0
W
8,475
2,575
2,032
1,156
14,388
16,581
113
3,984
10,404
14,661
0
L
13,207
4,875
483
1,982
10,725
5,503
0
4,107
6,618
0
25,381
W
Hachiman
16,307
9,026
818
1,088
7,975
4,369
2,502
3,056
4,919
0
32,235
L
1,426
311
138
469
1,231
660
0
595
636
0
2,757
W
Chronos
crazyeddy14
Chronos
9,469
4,269
4,321
2,984
12,066
6,455
2,692
3,141
8,925
20,194
0
L
10,632
1,090
2,172
3,076
19,171
20,899
0
6,989
12,182
16,699
0
W
Medusa
static6900
Medusa
16,059
7,840
750
1,897
11,536
5,864
2,230
3,208
8,328
0
27,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,536
Gold Earned
37,546
93
Minions Killed
80
0
Camps Cleared
0
901,040
Distance Traveled
637,160
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,147
905
32
4
0
141,850
0
W
Ymir
8,935
993
10
1
0
167,480
4
L
Ao Kuang
8,198
911
8
1
0
143,891
0
W
Athena
8,662
962
11
1
0
196,992
0
L
Medusa
8,081
898
29
3
0
168,948
0
W
Hachiman
9,239
1,027
32
4
0
166,023
0
L
Skadi
5,570
619
1
0
0
53,717
0
W
Chronos
9,269
1,030
15
2
0
188,815
1
L
Artio
7,550
839
10
1
0
128,754
1
W
Medusa
9,431
1,048
25
3
0
181,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role