Player Matchup

Hachiman
Hachiman
GLUTENOVERDOSE
Hachiman
Level 102
God Stats
1W - 1L
1,309 SR
Queue Stats
15W - 5L
1,893 Elo+
Party 2
Poseidon
Poseidon
GloopButt69
Poseidon
Level 68
God Stats
13W - 4L
1,630 SR
Queue Stats
112W - 91L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Puh Fifer 2
Gilgamesh
Level 87
God Stats
12W - 8L
1,618 SR
Queue Stats
60W - 44L
1,644 Elo+
Party 2
Team Averages
Level 86
1,519 SR
1,704 Elo+

VS

Team Averages
Level 150
1,655 SR
1,537 Elo+
Eset
Eset
CandyBunnyBoo
Eset
Level 159
God Stats
4W - 1L
1,751 SR
Queue Stats
138W - 138L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
JungleThug
Ne Zha
Level 143
God Stats
20W - 24L
1,593 SR
Queue Stats
112W - 130L
1,550 Elo+
Solo
Sol
Sol
angelo5400
Sol
Level 149
God Stats
0W - 1L
1,621 SR
Queue Stats
79W - 90L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 0 / 14
10,749
768
15,292
7,952
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
GloopButt69
Poseidon
16
9 / 0 / 9
11,171
798
13,332
8,916
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Puh Fifer 2
Gilgamesh
16
6 / 2 / 11
11,405
815
14,169
21,385
14,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
9,307
665
4,002
18,745
21,017
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
JungleThug
Ne Zha
13
1 / 6 / 1
8,379
599
10,127
16,141
8,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 1
8,242
589
6,572
14,125
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
2
2
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Hachiman
4
0
14
11
W
Poseidon
GloopButt69
Poseidon
9
0
9
13.5
L
Ne Zha
JungleThug
Ne Zha
1
6
1
0.25
W
Gilgamesh
Puh Fifer 2
Gilgamesh
6
2
11
5.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
20,701
38,253
Taken
49,011
20,750
Mitigated
36,725
8,786
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,002
630
306
2,727
18,745
21,017
0
5,665
13,080
16,784
0
W
Hachiman
15,292
7,310
0
3,598
7,952
2,928
1,854
1,896
6,056
0
49,088
W
Poseidon
GloopButt69
Poseidon
13,332
2,557
0
1,463
8,916
3,308
1,106
2,292
6,624
61,009
0
L
Ne Zha
JungleThug
Ne Zha
10,127
388
0
1,388
16,141
8,550
0
4,249
11,892
0
35,650
W
Gilgamesh
Puh Fifer 2
Gilgamesh
14,169
4,384
791
2,934
21,385
14,514
504
5,707
15,678
0
28,920
L
6,572
1,995
0
1,904
14,125
7,158
0
4,007
10,118
27,431
2,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
25,928
189
Minions Killed
114
12
Camps Cleared
2
831,499
Distance Traveled
592,982
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,307
665
17
1
0
195,807
3
W
Hachiman
10,749
768
70
5
4
277,316
3
W
Poseidon
11,171
798
98
7
6
282,618
3
L
Ne Zha
8,379
599
38
3
2
209,718
6
W
Gilgamesh
11,405
815
21
2
2
271,565
2
L
Sol
8,242
589
59
4
0
187,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role