Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CR6_XxgreggxX
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Pichu Uchiha
Fenrir
Level 160
God Stats
45W - 46L
1,467 SR
Queue Stats
845W - 932L
1,368 Elo+
Solo
Neith
Neith
Spagoodagoo
Neith
Level 147
God Stats
32W - 43L
1,422 SR
Queue Stats
341W - 396L
1,398 Elo+
Party 1
Ymir
Ymir
sebinchoO_o2398
Ymir
Level 136
God Stats
18W - 24L
1,428 SR
Queue Stats
704W - 750L
1,510 Elo+
Party 3
Team Averages
Level 124
1,463 SR
1,455 Elo+

VS

Team Averages
Level 70
1,444 SR
1,445 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Dragonsblade993
Tiamat
Level 34
God Stats
14W - 12L
1,470 SR
Queue Stats
24W - 27L
1,389 Elo+
Party 2
Erlang Shen
Erlang Shen
Oracle890
Erlang Shen
Level 104
God Stats
5W - 3L
1,430 SR
Queue Stats
206W - 213L
1,389 Elo+
Party 2
King Arthur
King Arthur
mass 117
King Arthur
Level 51
God Stats
10W - 14L
1,320 SR
Queue Stats
184W - 194L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 1 / 0
7,235
482
6,944
9,562
3,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
CR6_XxgreggxX
Kukulkan
11
0 / 4 / 0
6,637
442
2,469
8,560
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
13
2 / 1 / 3
7,533
502
6,665
12,562
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 3 / 5
7,415
494
9,722
9,753
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
3 / 3 / 1
6,927
462
5,694
14,444
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 1 / 1
8,048
537
7,028
8,466
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
10
1 / 4 / 1
6,666
444
2,073
11,899
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 0 / 3
8,305
554
7,229
6,311
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Oracle890
Erlang Shen
13
5 / 1 / 1
8,117
541
10,289
12,809
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
mass 117
King Arthur
13
0 / 2 / 1
7,966
531
5,820
11,885
10,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
12
12
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
1
0
3
W
Izanami
 
Izanami
3
1
1
3.5
W
Ares
 
Ares
1
4
1
0.38
L
Kukulkan
CR6_XxgreggxX
Kukulkan
0
4
0
0
W
3
0
3
4.5
W
Erlang Shen
Oracle890
Erlang Shen
5
1
1
5.5
L
Fenrir
2
1
3
3.5
L
0
3
5
0.83
W
King Arthur
mass 117
King Arthur
0
2
1
0.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
32,439
54,881
Taken
51,370
30,044
Mitigated
38,390
11,441
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,944
3,504
0
3,291
9,562
3,554
529
0
9,562
0
47,382
W
Izanami
 
Izanami
7,028
4,078
0
482
8,466
4,242
1,725
1,319
7,147
0
65,833
W
Ares
 
Ares
2,073
395
363
2,077
11,899
11,351
54
2,200
9,699
12,041
0
L
Kukulkan
CR6_XxgreggxX
Kukulkan
2,469
801
0
0
8,560
3,789
474
5,203
3,357
36,838
0
W
7,229
794
0
3,065
6,311
4,422
885
3,670
2,641
56,685
0
W
Erlang Shen
Oracle890
Erlang Shen
10,289
5,280
0
4,075
12,809
7,712
189
974
11,835
0
65,551
L
Fenrir
6,665
1,480
0
4,880
12,562
8,192
0
754
11,808
0
51,216
L
9,722
3,153
0
2,242
9,753
3,923
1,026
773
8,980
0
62,676
W
King Arthur
mass 117
King Arthur
5,820
364
0
750
11,885
10,663
164
0
11,885
0
55,987
L
5,694
1,471
0
1,028
14,444
10,586
0
2,572
11,872
28,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
39,102
380
Minions Killed
428
0
Camps Cleared
0
1,244,316
Distance Traveled
1,370,134
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,235
482
72
5
0
195,828
2
W
Izanami
8,048
537
121
8
0
268,405
1
W
Ares
6,666
444
11
1
0
188,179
0
L
Kukulkan
6,637
442
79
5
0
244,842
0
W
Tiamat
8,305
554
107
7
0
286,595
5
W
Erlang Shen
8,117
541
93
6
0
347,983
5
L
Fenrir
7,533
502
89
6
0
318,146
0
L
Neith
7,415
494
97
6
0
234,815
8
W
King Arthur
7,966
531
96
6
0
278,972
5
L
Ymir
6,927
462
43
3
0
250,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role