Player Matchup

King Arthur
King Arthur
Inthestone
King Arthur
Level 110
God Stats
3W - 4L
1,082 SR
Queue Stats
196W - 123L
1,628 Elo+
Party 2
Arachne
Arachne
QQQDASHWEEDGOD1
Arachne
Level 148
God Stats
45W - 34L
1,619 SR
Queue Stats
661W - 482L
1,597 Elo+
Party 2
Ra
Ra
RadioDemon6302
Ra
Level 129
God Stats
18W - 8L
1,566 SR
Queue Stats
204W - 149L
1,616 Elo+
Party 2
Team Averages
Level 129
1,422 SR
1,614 Elo+

VS

Team Averages
Level 89
1,413 SR
1,304 Elo+
Apollo
Apollo
Sourfaust
Apollo
Level 67
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 7L
1,245 Elo+
Party 1
Zeus
Zeus
byronmars
Zeus
Level 84
God Stats
116W - 142L
1,505 SR
Queue Stats
117W - 149L
1,422 Elo+
Solo
Chaac
Chaac
torntreach
Chaac
Level 115
God Stats
1W - 5L
1,462 SR
Queue Stats
9W - 14L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Inthestone
King Arthur
19
8 / 3 / 9
13,030
766
12,734
20,304
20,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 0 / 10
12,735
749
21,813
22,664
14,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 2 / 14
11,650
685
7,353
9,850
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Sourfaust
Apollo
14
0 / 7 / 4
9,976
587
4,717
14,785
6,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
3 / 6 / 2
11,234
661
20,301
12,146
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
1 / 6 / 2
10,069
592
11,804
19,418
19,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
4
5
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Inthestone
King Arthur
8
3
9
4.17
W
9
0
10
14
W
2
2
14
4.5
L
Apollo
Sourfaust
Apollo
0
7
4
0.29
L
Zeus
3
6
2
0.67
L
Chaac
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
36,822
52,818
Taken
46,349
39,077
Mitigated
30,739
22,216
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Inthestone
King Arthur
12,734
360
0
2,853
20,304
20,173
212
8,561
11,743
0
48,918
W
21,813
13,779
0
10,328
22,664
14,593
1,818
8,454
14,210
0
68,296
W
7,353
275
5,653
3,382
9,850
4,311
1,253
4,507
5,343
39,473
0
L
Apollo
Sourfaust
Apollo
4,717
3,183
0
1,871
14,785
6,246
0
1,536
13,191
0
24,097
L
Zeus
20,301
1,305
0
1,320
12,146
4,753
0
2,222
9,865
52,990
0
L
Chaac
11,804
1,452
0
4,862
19,418
19,740
0
4,092
15,186
759
39,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
31,279
203
Minions Killed
193
12
Camps Cleared
2
973,875
Distance Traveled
823,861
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,030
766
68
4
3
350,479
2
W
Arachne
12,735
749
69
4
9
342,100
5
W
Ra
11,650
685
66
4
0
281,296
8
L
Apollo
9,976
587
63
4
2
276,209
4
L
Zeus
11,234
661
95
6
0
229,497
2
L
Chaac
10,069
592
35
2
0
318,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role