Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Figs0017
Atlas
Level 146
God Stats
3W - 1L
1,712 SR
Queue Stats
258W - 270L
1,518 Elo+
Solo
Izanami
Izanami
HealingZephyr
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,724 Elo+
Party 2
Baba Yaga
Baba Yaga
Shifu_Aprovechao
Baba Yaga
Level 147
God Stats
5W - 6L
1,531 SR
Queue Stats
284W - 259L
1,564 Elo+
Solo
Thor
Thor
SlashK
Thor
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 21L
1,657 Elo+
Party 2
Team Averages
Level 105
1,548 SR
1,593 Elo+

VS

Team Averages
Level 72
1,571 SR
1,455 Elo+
Atlas
Atlas
LilSwapMeet
Atlas
Level 69
God Stats
35W - 49L
1,612 SR
Queue Stats
50W - 75L
1,411 Elo+
Party 1
Chaac
Chaac
Maniak-Noodles-
Chaac
Level 18
God Stats
4W - 7L
1,596 SR
Queue Stats
11W - 19L
1,411 Elo+
Party 1
Artemis
Artemis
Phoghawk
Artemis
Level 128
God Stats
1W - 2L
1,544 SR
Queue Stats
105W - 72L
1,630 Elo+
Solo
Merlin
Merlin
ProdigyVlegend
Merlin
Level 83
God Stats
0W - 6L
1,784 SR
Queue Stats
50W - 75L
1,411 Elo+
Party 1
Ravana
Ravana
yobiglongpapi
Ravana
Level 62
God Stats
3W - 8L
1,318 SR
Queue Stats
50W - 75L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
8 / 4 / 15
12,323
725
16,193
23,985
31,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Figs0017
Atlas
19
2 / 0 / 17
12,711
748
10,900
23,083
32,742
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
19
1 / 0 / 9
11,852
697
12,984
12,388
6,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
20
4 / 1 / 17
13,087
770
25,793
11,922
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
SlashK
Thor
20
16 / 1 / 8
14,054
827
29,646
16,159
12,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
11,517
677
13,282
26,737
33,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 8 / 2
10,079
593
7,696
27,515
22,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
Phoghawk
Artemis
18
1 / 5 / 4
11,247
662
12,170
19,494
9,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 8 / 2
11,830
696
13,883
18,782
8,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 3
11,215
660
6,230
15,805
12,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
31
Kills
6
6
Deaths
31
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
4
15
3.88
W
Atlas
Figs0017
Atlas
2
0
17
10.5
W
Izanami
1
0
9
5.5
L
1
4
5
0.88
L
0
8
2
0.13
L
Artemis
Phoghawk
Artemis
1
5
4
0.6
L
2
8
2
0.38
W
Baba Yaga
4
1
17
12.5
W
Thor
SlashK
Thor
16
1
8
20
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,516
Damage
53,261
87,537
Taken
108,333
90,375
Mitigated
86,081
21,599
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,193
1,056
0
6,745
23,985
31,342
792
6,823
17,162
0
24,408
W
Atlas
Figs0017
Atlas
10,900
4,826
0
6,346
23,083
32,742
169
5,511
17,572
30,662
0
W
Izanami
12,984
9,925
0
5,629
12,388
6,763
836
6,387
6,001
0
51,161
L
13,282
4,080
0
1,849
26,737
33,968
180
8,612
17,799
29,701
0
L
7,696
1,614
0
7,206
27,515
22,210
517
9,587
17,728
0
29,019
L
Artemis
Phoghawk
Artemis
12,170
6,383
0
4,270
19,494
9,350
0
8,019
11,127
0
41,701
L
13,883
376
123
1,585
18,782
8,459
0
5,361
13,247
63,958
0
W
Baba Yaga
25,793
802
0
2,148
11,922
7,179
2,124
3,267
8,655
75,872
0
W
Thor
SlashK
Thor
29,646
5,476
0
731
16,159
12,349
984
5,177
10,982
0
69,361
L
6,230
1,231
0
2,683
15,805
12,094
945
3,952
11,739
0
20,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,027
Gold Earned
55,888
352
Minions Killed
280
0
Camps Cleared
0
1,760,100
Distance Traveled
1,517,468
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,323
725
23
1
0
388,535
2
W
Atlas
12,711
748
30
2
0
324,231
2
W
Izanami
11,852
697
87
5
0
332,659
3
L
Atlas
11,517
677
22
1
0
328,822
1
L
Chaac
10,079
593
38
2
0
302,065
0
L
Artemis
11,247
662
76
4
0
301,054
0
L
Merlin
11,830
696
97
6
0
273,231
0
W
Baba Yaga
13,087
770
138
8
0
336,608
2
W
Thor
14,054
827
74
4
0
378,067
2
L
Ravana
11,215
660
47
3
0
312,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role