Player Matchup

King Arthur
King Arthur
AbjectProphecy
King Arthur
Level 157
God Stats
20W - 14L
1,659 SR
Queue Stats
140W - 128L
1,556 Elo+
Party 1
Yemoja
Yemoja
ChaoticEvilDruid
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 169L
1,561 Elo+
Party 1
Hera
Hera
MemeDemigod
Hera
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 14L
1,637 Elo+
Party 1
Charybdis
Charybdis
NetorareChamp
Charybdis
Level 151
God Stats
2W - 3L
1,517 SR
Queue Stats
62W - 58L
1,565 Elo+
Party 1
Thanatos
Thanatos
ZOROXX014
Thanatos
Level 149
God Stats
1W - 1L
1,760 SR
Queue Stats
15W - 17L
1,432 Elo+
Party 1
Team Averages
Level 129
1,629 SR
1,550 Elo+

VS

Team Averages
Level 63
1,580 SR
1,669 Elo+
Xbalanque
Xbalanque
Harpwing
Xbalanque
Level 73
God Stats
11W - 5L
1,695 SR
Queue Stats
232W - 153L
1,776 Elo+
Party 2
Ymir
Ymir
KissMyLz
Ymir
Level 42
God Stats
10W - 7L
1,580 SR
Queue Stats
46W - 46L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Nick3333
Cernunnos
Level 109
God Stats
2W - 1L
1,507 SR
Queue Stats
188W - 157L
1,721 Elo+
Party 2
Tyr
Tyr
SucculentSock
Tyr
Level 43
God Stats
5W - 0L
1,627 SR
Queue Stats
71W - 10L
1,927 Elo+
Party 2
Ah Puch
Ah Puch
mcbeehive
Ah Puch
Level 49
God Stats
18W - 16L
1,492 SR
Queue Stats
116W - 116L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbjectProphecy
King Arthur
12
1 / 2 / 2
7,116
547
6,447
12,083
8,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 0
6,370
490
4,008
8,305
5,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 0
5,705
439
3,117
7,951
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
NetorareChamp
Charybdis
11
0 / 2 / 0
6,446
496
5,408
10,576
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ZOROXX014
Thanatos
9
1 / 2 / 1
5,764
443
4,481
8,806
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Harpwing
Xbalanque
12
2 / 0 / 0
6,726
517
7,489
7,597
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
0 / 0 / 2
6,598
508
3,792
8,906
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Nick3333
Cernunnos
13
4 / 0 / 4
7,963
613
9,099
9,032
3,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 0 / 2
7,874
606
4,287
6,464
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
mcbeehive
Ah Puch
11
0 / 3 / 1
6,347
488
4,403
9,757
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbjectProphecy
King Arthur
1
2
2
1
L
1
1
0
1
W
Xbalanque
Harpwing
Xbalanque
2
0
0
2
W
Ymir
0
0
2
1
L
0
4
0
0
L
Charybdis
NetorareChamp
Charybdis
0
2
0
0
W
Cernunnos
Nick3333
Cernunnos
4
0
4
6
W
5
0
2
6
L
Thanatos
ZOROXX014
Thanatos
1
2
1
0.75
W
Ah Puch
mcbeehive
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
29,070
47,721
Taken
41,756
24,322
Mitigated
19,993
18,775
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbjectProphecy
King Arthur
6,447
698
0
3,162
12,083
8,596
0
4,176
7,450
0
52,994
L
4,008
1,091
2,888
2,214
8,305
5,427
0
1,754
6,539
24,945
0
W
Xbalanque
Harpwing
Xbalanque
7,489
2,331
0
2,251
7,597
2,596
0
553
7,044
0
55,050
W
Ymir
3,792
1,725
0
2,233
8,906
6,963
0
3,025
5,832
26,871
0
L
3,117
1,057
0
820
7,951
2,658
0
461
7,490
32,855
0
L
Charybdis
NetorareChamp
Charybdis
5,408
2,369
0
3,906
10,576
3,534
0
814
9,762
0
57,069
W
Cernunnos
Nick3333
Cernunnos
9,099
5,354
0
2,687
9,032
3,917
711
2,372
6,488
0
78,245
W
4,287
1,227
0
5,108
6,464
3,095
0
726
5,634
0
55,079
L
Thanatos
ZOROXX014
Thanatos
4,481
1,850
0
5,785
8,806
4,107
0
499
8,285
0
34,194
W
Ah Puch
mcbeehive
Ah Puch
4,403
144
0
4,825
9,757
3,422
0
124
9,633
39,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
35,508
361
Minions Killed
450
0
Camps Cleared
0
1,146,985
Distance Traveled
1,287,002
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,116
547
102
8
0
243,875
2
L
Yemoja
6,370
490
40
3
0
215,513
2
W
Xbalanque
6,726
517
97
7
0
241,864
0
W
Ymir
6,598
508
39
3
0
265,868
4
L
Hera
5,705
439
66
5
0
202,054
0
L
Charybdis
6,446
496
94
7
0
214,899
0
W
Cernunnos
7,963
613
125
10
0
265,224
3
W
Tyr
7,874
606
108
8
0
290,150
2
L
Thanatos
5,764
443
59
5
0
270,644
2
W
Ah Puch
6,347
488
81
6
0
223,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role