Player Matchup

Kumbhakarna
Kumbhakarna
Goders95
Kumbhakarna
Level 147
God Stats
1W - 1L
1,177 SR
Queue Stats
177W - 134L
1,613 Elo+
Party 3
Merlin
Merlin
Gogling
Merlin
Level 48
God Stats
3W - 0L
1,709 SR
Queue Stats
35W - 32L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Lt Monroes
Erlang Shen
Level 64
God Stats
1W - 1L
1,308 SR
Queue Stats
98W - 57L
1,641 Elo+
Party 3
Hun Batz
Hun Batz
MoverDot
Hun Batz
Level 127
God Stats
6W - 4L
1,544 SR
Queue Stats
228W - 193L
1,594 Elo+
Party 3
Cerberus
Cerberus
ii NATH lo
Cerberus
Level 68
God Stats
2W - 3L
1,525 SR
Queue Stats
223W - 175L
1,622 Elo+
Party 3
Team Averages
Level 91
1,453 SR
1,588 Elo+

VS

Team Averages
Level 115
1,414 SR
1,424 Elo+
Ullr
Ullr
AkiyamaHoro
Ullr
Level 85
God Stats
1W - 2L
1,540 SR
Queue Stats
2W - 5L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
FN PrawnKiller
Cliodhna
Level 129
God Stats
0W - 4L
1,118 SR
Queue Stats
211W - 222L
1,376 Elo+
Party 2
Nike
Nike
FNTUBZZZY
Nike
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,382 Elo+
Party 2
Hades
Hades
Kotatsu2012
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,475 Elo+
Party 1
Baba Yaga
Baba Yaga
NecRomanceYT
Baba Yaga
Level 127
God Stats
3W - 2L
1,412 SR
Queue Stats
35W - 47L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Goders95
Kumbhakarna
20
6 / 4 / 35
15,258
663
17,261
35,257
58,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Gogling
Merlin
20
15 / 4 / 22
16,819
731
45,997
19,943
12,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Lt Monroes
Erlang Shen
20
4 / 3 / 32
15,437
671
16,356
36,705
41,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MoverDot
Hun Batz
20
14 / 4 / 26
16,548
719
40,991
34,633
24,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ii NATH lo
Cerberus
20
9 / 4 / 28
16,447
715
15,292
37,388
66,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 6
12,622
549
17,366
30,001
15,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
20
5 / 11 / 5
14,199
617
23,003
27,670
12,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nike
20
5 / 7 / 7
15,232
662
21,883
30,399
52,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 9 / 11
13,291
578
19,070
32,156
44,156
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
NecRomanceYT
Baba Yaga
20
2 / 8 / 7
12,445
541
27,699
29,059
18,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
53
48
Kills
17
19
Deaths
48
143
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
13
6
0.46
L
Cliodhna
5
11
5
0.68
L
Nike
5
7
7
1.21
W
Kumbhakarna
Goders95
Kumbhakarna
6
4
35
5.88
W
Merlin
Gogling
Merlin
15
4
22
6.5
L
2
9
11
0.83
W
Erlang Shen
Lt Monroes
Erlang Shen
4
3
32
6.67
W
Hun Batz
MoverDot
Hun Batz
14
4
26
6.75
L
Baba Yaga
NecRomanceYT
Baba Yaga
2
8
7
0.69
W
Cerberus
ii NATH lo
Cerberus
9
4
28
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,897
Damage
109,021
163,926
Taken
149,285
203,259
Mitigated
144,277
65,405
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,366
9,202
1,819
2,489
30,001
15,931
657
16,356
13,645
0
36,056
L
Cliodhna
23,003
507
2,023
3,540
27,670
12,975
405
15,092
12,578
0
36,499
L
Nike
21,883
820
3,002
5,426
30,399
52,933
0
14,861
15,538
745
48,262
W
Kumbhakarna
Goders95
Kumbhakarna
17,261
825
3,742
5,098
35,257
58,398
1,168
10,277
24,980
39,928
0
W
Merlin
Gogling
Merlin
45,997
3,404
4,721
3,580
19,943
12,608
1,653
6,168
13,775
72,638
0
L
19,070
1,480
1,721
4,391
32,156
44,156
385
16,609
15,547
36,844
0
W
Erlang Shen
Lt Monroes
Erlang Shen
16,356
6,777
4,934
11,652
36,705
41,357
3,194
11,590
25,115
3,115
24,962
W
Hun Batz
MoverDot
Hun Batz
40,991
7,053
2,554
11,484
34,633
24,685
4,257
11,392
23,241
0
82,356
L
Baba Yaga
NecRomanceYT
Baba Yaga
27,699
2,028
1,871
6,393
29,059
18,282
366
16,965
12,094
52,573
0
W
Cerberus
ii NATH lo
Cerberus
15,292
759
5,101
12,539
37,388
66,211
659
8,087
29,301
52,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,509
Gold Earned
67,789
295
Minions Killed
196
0
Camps Cleared
0
2,084,652
Distance Traveled
1,732,115
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,622
549
44
2
0
272,506
0
L
Cliodhna
14,199
617
23
1
0
359,944
0
L
Nike
15,232
662
30
1
0
424,279
1
W
Kumbhakarna
15,258
663
39
2
0
403,007
0
W
Merlin
16,819
731
57
2
0
389,319
0
L
Hades
13,291
578
43
2
0
326,166
1
W
Erlang Shen
15,437
671
16
1
0
442,142
2
W
Hun Batz
16,548
719
78
3
0
437,026
3
L
Baba Yaga
12,445
541
56
2
0
349,220
0
W
Cerberus
16,447
715
105
5
0
413,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role