Player Matchup

Bacchus
Bacchus
BoneMarauder
Bacchus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 2
Hades
Hades
BravenBold
Hades
Level 121
God Stats
2W - 1L
1,698 SR
Queue Stats
212W - 202L
1,515 Elo+
Party 2
Tyr
Tyr
ChrisThePatriot
Tyr
Level 87
God Stats
13W - 21L
1,377 SR
Queue Stats
45W - 52L
1,479 Elo+
Party 2
Apollo
Apollo
Glauden
Apollo
Level 69
God Stats
0W - 5L
1,181 SR
Queue Stats
210W - 225L
1,566 Elo+
Solo
Nu Wa
Nu Wa
oongaboonga0922
Nu Wa
Level 87
God Stats
4W - 5L
1,543 SR
Queue Stats
228W - 231L
1,400 Elo+
Solo
Team Averages
Level 85
1,460 SR
1,495 Elo+

VS

Team Averages
Level 135
1,531 SR
1,510 Elo+
Janus
Janus
AlanBozoFan
Janus
Level 152
God Stats
6W - 3L
1,728 SR
Queue Stats
190W - 219L
1,516 Elo+
Party 1
Set
Set
ElzoniteGaming
Set
Level 147
God Stats
4W - 4L
1,644 SR
Queue Stats
293W - 323L
1,536 Elo+
Party 1
Thanatos
Thanatos
LuciferXcX
Thanatos
Level 127
God Stats
6W - 7L
1,475 SR
Queue Stats
328W - 325L
1,508 Elo+
Solo
Loki
Loki
RowsertheDragon
Loki
Level 109
God Stats
4W - 1L
1,533 SR
Queue Stats
57W - 64L
1,458 Elo+
Party 1
Anhur
Anhur
sirrebel
Anhur
Level 141
God Stats
1W - 4L
1,277 SR
Queue Stats
92W - 78L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoneMarauder
Bacchus
1
0 / 0 / 0
2,490
498
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
5
0 / 0 / 0
3,183
637
578
1,730
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,395
679
1,063
3,304
1,475
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Glauden
Apollo
5
0 / 0 / 0
3,033
607
491
2,667
535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,436
687
870
801
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,081
616
262
2,157
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 0 / 0
4,242
848
1,378
2,398
708
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
LuciferXcX
Thanatos
6
0 / 0 / 0
3,419
684
244
2,539
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,199
640
242
2,224
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
sirrebel
Anhur
6
0 / 0 / 0
3,597
719
1,244
1,760
415
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Bacchus
BoneMarauder
Bacchus
0
0
0
0
L
Hades
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Apollo
Glauden
Apollo
0
0
0
0
W
Thanatos
LuciferXcX
Thanatos
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Anhur
sirrebel
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,002
Damage
3,370
8,502
Taken
11,078
2,819
Mitigated
3,288
3,913
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
262
0
0
750
2,157
589
0
872
1,203
12,677
0
L
Bacchus
BoneMarauder
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Hades
578
366
40
1,388
1,730
580
0
0
1,730
12,215
0
L
1,063
251
0
910
3,304
1,475
0
0
3,304
0
19,929
W
1,378
959
0
1,065
2,398
708
0
0
2,398
0
23,488
L
Apollo
Glauden
Apollo
491
185
0
1,404
2,667
535
0
0
2,667
0
10,975
W
Thanatos
LuciferXcX
Thanatos
244
0
0
2,787
2,539
1,008
0
265
2,274
0
16,514
W
242
0
0
1,294
2,224
568
0
229
1,995
0
12,702
L
870
255
0
171
801
229
0
262
539
16,166
0
W
Anhur
sirrebel
Anhur
1,244
501
0
816
1,760
415
0
0
1,760
0
17,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,537
Gold Earned
17,538
125
Minions Killed
170
0
Camps Cleared
0
440,309
Distance Traveled
481,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,081
616
27
5
0
93,793
0
L
Bacchus
2,490
498
0
0
0
24,290
0
L
Hades
3,183
637
30
6
0
105,565
1
L
Tyr
3,395
679
31
6
0
107,857
2
W
Set
4,242
848
48
10
0
90,598
1
L
Apollo
3,033
607
26
5
0
97,376
0
W
Thanatos
3,419
684
34
7
0
87,392
0
W
Loki
3,199
640
30
6
0
121,063
1
L
Nu Wa
3,436
687
38
8
0
105,221
1
W
Anhur
3,597
719
31
6
0
89,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role