Player Matchup

Vamana
Vamana
Gírth
Vamana
Level 151
God Stats
7W - 0L
1,859 SR
Queue Stats
173W - 104L
1,693 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KiddSithis
Kumbhakarna
Level 78
God Stats
20W - 11L
1,676 SR
Queue Stats
76W - 53L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
soulburner14
Baron Samedi
Level 86
God Stats
23W - 10L
1,666 SR
Queue Stats
51W - 25L
1,722 Elo+
Party 2
Team Averages
Level 105
1,734 SR
1,678 Elo+

VS

Team Averages
Level 92
1,444 SR
1,484 Elo+
Thanatos
Thanatos
EmuX2000
Thanatos
Level 61
God Stats
0W - 4L
1,269 SR
Queue Stats
9W - 19L
1,329 Elo+
Solo
Sylvanus
Sylvanus
LilNicky21
Sylvanus
Level 98
God Stats
2W - 2L
1,732 SR
Queue Stats
12W - 12L
1,617 Elo+
Party 1
Tiamat
Tiamat
slaywaves
Tiamat
Level 117
God Stats
1W - 6L
1,333 SR
Queue Stats
248W - 264L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gírth
Vamana
16
10 / 4 / 8
11,570
771
17,094
17,526
12,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
KiddSithis
Kumbhakarna
15
4 / 1 / 14
11,413
761
7,469
19,818
21,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
soulburner14
Baron Samedi
16
6 / 2 / 14
11,489
766
13,000
9,361
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmuX2000
Thanatos
13
2 / 7 / 2
9,242
616
5,879
12,476
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
LilNicky21
Sylvanus
11
1 / 8 / 2
8,867
591
5,955
20,208
25,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
slaywaves
Tiamat
15
4 / 5 / 3
10,633
709
17,448
15,203
11,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
20
Kills
7
7
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EmuX2000
Thanatos
2
7
2
0.43
W
Vamana
Gírth
Vamana
10
4
8
3.5
W
Kumbhakarna
KiddSithis
Kumbhakarna
4
1
14
11
L
Sylvanus
LilNicky21
Sylvanus
1
8
2
0.25
L
Tiamat
slaywaves
Tiamat
4
5
3
1.1
W
Baron Samedi
soulburner14
Baron Samedi
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
29,282
46,705
Taken
47,887
38,918
Mitigated
44,351
15,873
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EmuX2000
Thanatos
5,879
1,896
0
3,818
12,476
7,425
0
4,819
7,657
0
23,864
W
Vamana
Gírth
Vamana
17,094
10,082
959
5,670
17,526
12,372
1,090
8,939
8,166
0
37,803
W
Kumbhakarna
KiddSithis
Kumbhakarna
7,469
456
0
3,542
19,818
21,202
338
7,887
11,169
34,710
0
L
Sylvanus
LilNicky21
Sylvanus
5,955
677
2,101
4,159
20,208
25,335
0
9,369
10,839
12,208
0
L
Tiamat
slaywaves
Tiamat
17,448
1,183
66
1,913
15,203
11,591
0
6,520
8,683
41,189
0
W
Baron Samedi
soulburner14
Baron Samedi
13,000
1,406
2,745
2,957
9,361
5,344
1,312
5,558
3,501
39,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
28,742
158
Minions Killed
104
7
Camps Cleared
5
782,713
Distance Traveled
688,676
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,242
616
27
2
4
253,518
2
W
Vamana
11,570
771
44
3
2
271,010
3
W
Kumbhakarna
11,413
761
47
3
0
272,894
0
L
Sylvanus
8,867
591
12
1
0
186,089
0
L
Tiamat
10,633
709
65
4
1
249,069
0
W
Baron Samedi
11,489
766
67
4
5
238,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role