Player Matchup

Artemis
Artemis
DarkMust
Artemis
Level 129
God Stats
18W - 14L
1,605 SR
Queue Stats
96W - 76L
1,541 Elo+
Solo
Bellona
Bellona
Henrikh
Bellona
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 31L
1,788 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Synekz
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,800 Elo+
Party 1
Bacchus
Bacchus
ZneideRM
Bacchus
Level 147
God Stats
3W - 2L
1,563 SR
Queue Stats
124W - 134L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
zZNight
Baron Samedi
Level 160
God Stats
3W - 0L
1,741 SR
Queue Stats
35W - 22L
1,754 Elo+
Party 1
Team Averages
Level 150
1,582 SR
1,668 Elo+

VS

Team Averages
Level 125
1,609 SR
1,456 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Giacometi
Sylvanus
Level 152
God Stats
2W - 2L
1,698 SR
Queue Stats
36W - 36L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
HirumaYouichi7
Ne Zha
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 142L
1,381 Elo+
Party 2
Sol
Sol
Kitsune2020
Sol
Level 125
God Stats
2W - 3L
1,723 SR
Queue Stats
221W - 194L
1,581 Elo+
Solo
Rama
Rama
ReiBoco
Rama
Level 67
God Stats
1W - 2L
1,623 SR
Queue Stats
4W - 10L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkMust
Artemis
12
2 / 1 / 0
6,825
525
4,516
5,773
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Henrikh
Bellona
15
13 / 0 / 4
9,200
708
14,640
11,865
9,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Synekz
Morgan Le Fay
14
5 / 0 / 7
7,949
611
10,193
8,779
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ZneideRM
Bacchus
11
2 / 0 / 9
7,134
549
3,344
9,327
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
zZNight
Baron Samedi
12
4 / 1 / 4
7,684
591
7,632
8,725
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 9 / 0
5,629
433
5,023
15,237
7,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
Giacometi
Sylvanus
9
0 / 3 / 1
5,460
420
4,889
10,016
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 7 / 0
6,658
512
6,234
13,840
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 5 / 0
6,113
470
5,986
11,357
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
ReiBoco
Rama
11
0 / 2 / 0
6,530
502
2,564
7,444
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
26
Kills
2
2
Deaths
26
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
0
0
W
Artemis
DarkMust
Artemis
2
1
0
2
L
Sylvanus
Giacometi
Sylvanus
0
3
1
0.17
W
Bellona
Henrikh
Bellona
13
0
4
15
L
2
7
0
0.29
L
0
5
0
0
L
Rama
ReiBoco
Rama
0
2
0
0
W
Morgan Le Fay
Synekz
Morgan Le Fay
5
0
7
8.5
W
Bacchus
ZneideRM
Bacchus
2
0
9
6.5
W
Baron Samedi
zZNight
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
24,696
44,469
Taken
57,894
30,655
Mitigated
27,230
13,100
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,023
476
0
1,302
15,237
7,602
0
6,392
8,845
0
32,649
W
Artemis
DarkMust
Artemis
4,516
1,827
0
1,529
5,773
2,067
0
1,475
4,298
0
39,258
L
Sylvanus
Giacometi
Sylvanus
4,889
1,056
629
2,871
10,016
7,313
0
3,719
6,297
23,592
10,273
W
Bellona
Henrikh
Bellona
14,640
5,335
0
2,379
11,865
9,326
112
2,275
9,590
0
78,451
L
6,234
3,049
0
1,661
13,840
5,751
0
5,364
8,476
0
49,171
L
5,986
2,451
0
3,429
11,357
3,788
0
4,283
7,074
50,475
0
L
Rama
ReiBoco
Rama
2,564
1,811
0
3,026
7,444
2,776
559
1,411
6,033
0
48,786
W
Morgan Le Fay
Synekz
Morgan Le Fay
10,193
1,555
143
3,157
8,779
4,273
58
3,263
5,516
61,948
0
W
Bacchus
ZneideRM
Bacchus
3,344
510
0
2,392
9,327
8,652
0
3,352
5,975
17,383
0
W
Baron Samedi
zZNight
Baron Samedi
7,632
968
121
3,379
8,725
6,337
240
0
8,725
46,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,792
Gold Earned
30,390
409
Minions Killed
368
0
Camps Cleared
0
1,321,537
Distance Traveled
1,197,685
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,629
433
51
4
0
251,020
1
W
Artemis
6,825
525
78
6
0
251,563
2
L
Sylvanus
5,460
420
58
4
0
243,830
0
W
Bellona
9,200
708
117
9
0
305,719
2
L
Ne Zha
6,658
512
78
6
0
239,567
1
L
Sol
6,113
470
84
6
0
245,583
2
L
Rama
6,530
502
97
7
0
217,685
3
W
Morgan Le Fay
7,949
611
116
9
0
257,775
5
W
Bacchus
7,134
549
23
2
0
274,533
6
W
Baron Samedi
7,684
591
75
6
0
231,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role