Player Matchup

Neith
Neith
ChristinaLoveQuQ
Neith
Level 38
God Stats
7W - 2L
1,500 SR
Queue Stats
147W - 23L
1,928 Elo+
Party 3
Tsukuyomi
Tsukuyomi
D5loser
Tsukuyomi
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
DistrictGame
Bellona
Level 122
God Stats
262W - 230L
1,590 SR
Queue Stats
366W - 371L
1,582 Elo+
Solo
Anubis
Anubis
SchizoDory
Anubis
Level 79
God Stats
14W - 9L
1,543 SR
Queue Stats
158W - 152L
1,555 Elo+
Solo
Ymir
Ymir
Tim_of_Timopia
Ymir
Level 129
God Stats
4W - 2L
1,636 SR
Queue Stats
256W - 245L
1,471 Elo+
Solo
Team Averages
Level 76
1,554 SR
1,607 Elo+

VS

Team Averages
Level 80
1,700 SR
1,695 Elo+
Ymir
Ymir
Alienish
Ymir
Level 45
God Stats
3W - 2L
1,660 SR
Queue Stats
23W - 11L
1,575 Elo+
Party 2
King Arthur
King Arthur
BigBoiiBigBrain
King Arthur
Level 109
God Stats
3W - 4L
1,619 SR
Queue Stats
100W - 67L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
BlazeUnicron
Heimdallr
Level 64
God Stats
4W - 1L
1,878 SR
Queue Stats
117W - 65L
1,747 Elo+
Party 2
Da Ji
Da Ji
JingWei
Da Ji
Level 136
God Stats
5W - 4L
1,666 SR
Queue Stats
151W - 108L
1,718 Elo+
Party 1
Yu Huang
Yu Huang
Jotisimo
Yu Huang
Level 47
God Stats
2W - 3L
1,675 SR
Queue Stats
57W - 20L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
11,869
593
15,015
12,210
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
D5loser
Tsukuyomi
19
8 / 3 / 6
12,249
612
17,072
19,784
11,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
DistrictGame
Bellona
16
3 / 3 / 10
10,646
532
9,899
19,084
14,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
SchizoDory
Anubis
16
3 / 2 / 6
10,663
533
9,548
15,482
9,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 5
9,490
475
5,843
15,070
18,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 2
8,096
405
3,810
14,557
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
BigBoiiBigBrain
King Arthur
16
4 / 5 / 4
10,123
506
18,084
19,856
18,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
BlazeUnicron
Heimdallr
15
0 / 4 / 0
8,764
438
9,679
14,770
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
JingWei
Da Ji
18
5 / 5 / 2
10,735
537
14,850
20,272
9,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Jotisimo
Yu Huang
15
0 / 5 / 3
9,113
456
11,257
11,468
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
9
9
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
L
King Arthur
BigBoiiBigBrain
King Arthur
4
5
4
1.2
L
Heimdallr
BlazeUnicron
Heimdallr
0
4
0
0
W
7
0
5
9.5
W
Tsukuyomi
D5loser
Tsukuyomi
8
3
6
3.67
W
Bellona
DistrictGame
Bellona
3
3
10
2.67
L
Da Ji
JingWei
Da Ji
5
5
2
1.2
L
Yu Huang
Jotisimo
Yu Huang
0
5
3
0.3
W
Anubis
SchizoDory
Anubis
3
2
6
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
57,680
81,630
Taken
80,923
60,682
Mitigated
56,731
31,646
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,810
544
0
2,007
14,557
17,632
0
4,232
10,048
27,409
0
L
King Arthur
BigBoiiBigBrain
King Arthur
18,084
3,026
0
2,862
19,856
18,022
0
7,560
12,251
0
73,562
L
Heimdallr
BlazeUnicron
Heimdallr
9,679
4,965
0
4,636
14,770
6,040
0
1,209
13,068
0
80,483
W
15,015
4,617
0
7,830
12,210
6,909
1,875
1,091
11,119
0
102,121
W
Tsukuyomi
D5loser
Tsukuyomi
17,072
6,893
0
6,256
19,784
11,572
3,214
5,528
14,256
0
94,649
W
Bellona
DistrictGame
Bellona
9,899
5,648
0
1,315
19,084
14,324
0
2,352
16,732
0
87,343
L
Da Ji
JingWei
Da Ji
14,850
4,427
0
7,459
20,272
9,827
0
1,866
18,332
0
102,067
L
Yu Huang
Jotisimo
Yu Huang
11,257
1,075
251
2,692
11,468
5,210
0
571
10,826
86,343
0
W
Anubis
SchizoDory
Anubis
9,548
418
0
9,456
15,482
9,416
606
2,274
13,208
81,952
0
W
5,843
759
3,488
3,301
15,070
18,461
0
3,822
11,248
30,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
46,831
662
Minions Killed
560
0
Camps Cleared
0
1,859,679
Distance Traveled
1,856,873
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,096
405
45
2
0
346,928
7
L
King Arthur
10,123
506
121
6
0
388,965
1
L
Heimdallr
8,764
438
129
6
0
362,085
3
W
Neith
11,869
593
176
9
0
351,647
4
W
Tsukuyomi
12,249
612
169
8
0
437,368
0
W
Bellona
10,646
532
132
7
0
431,036
1
L
Da Ji
10,735
537
131
7
0
418,529
5
L
Yu Huang
9,113
456
134
7
0
340,366
3
W
Anubis
10,663
533
133
7
0
298,883
1
W
Ymir
9,490
475
52
3
0
340,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role