Player Matchup

Chronos
Chronos
Christian CCP
Chronos
Level 153
God Stats
24W - 21L
1,429 SR
Queue Stats
315W - 363L
1,422 Elo+
Solo
The Morrigan
The Morrigan
Er0x1t0
The Morrigan
Level 148
God Stats
3W - 4L
1,403 SR
Queue Stats
10W - 11L
1,313 Elo+
Party 2
Odin
Odin
MasterLya
Odin
Level 122
God Stats
14W - 4L
1,759 SR
Queue Stats
277W - 260L
1,559 Elo+
Party 3
Bastet
Bastet
aridor_303
Bastet
Level 142
God Stats
17W - 22L
1,376 SR
Queue Stats
61W - 82L
1,351 Elo+
Party 2
Cupid
Cupid
straxxys
Cupid
Level 107
God Stats
28W - 18L
1,624 SR
Queue Stats
202W - 194L
1,532 Elo+
Party 3
Team Averages
Level 134
1,518 SR
1,435 Elo+

VS

Team Averages
Level 126
1,440 SR
1,367 Elo+
Kuzenbo
Kuzenbo
Anna x6
Kuzenbo
Level 121
God Stats
54W - 66L
1,477 SR
Queue Stats
248W - 294L
1,427 Elo+
Party 1
King Arthur
King Arthur
Bileplume
King Arthur
Level 122
God Stats
1W - 12L
1,201 SR
Queue Stats
76W - 139L
1,358 Elo+
Party 1
Hou Yi
Hou Yi
Hauzers
Hou Yi
Level 129
God Stats
158W - 171L
1,523 SR
Queue Stats
220W - 284L
1,374 Elo+
Solo
Arachne
Arachne
Vulpixenn
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 149L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
XxPonce04xX
Baron Samedi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
3 / 2 / 14
12,976
763
15,589
16,671
8,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Er0x1t0
The Morrigan
17
0 / 2 / 10
11,172
657
9,688
7,858
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
8 / 3 / 9
13,179
775
15,520
25,311
25,621
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
aridor_303
Bastet
19
1 / 2 / 15
12,286
723
14,036
15,778
7,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cupid
straxxys
Cupid
20
12 / 1 / 8
13,759
809
29,929
20,896
11,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anna x6
Kuzenbo
18
1 / 2 / 4
11,736
690
11,213
25,453
29,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Bileplume
King Arthur
18
4 / 4 / 2
11,526
678
17,237
22,645
26,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Hauzers
Hou Yi
14
1 / 4 / 2
9,749
573
7,749
11,891
5,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Vulpixenn
Arachne
18
3 / 8 / 1
11,595
682
7,343
23,345
20,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
XxPonce04xX
Baron Samedi
18
1 / 6 / 6
11,306
665
13,760
18,409
12,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
24
Kills
10
10
Deaths
24
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Anna x6
Kuzenbo
1
2
4
1.5
L
King Arthur
Bileplume
King Arthur
4
4
2
1.25
W
Chronos
3
2
14
5
W
The Morrigan
Er0x1t0
The Morrigan
0
2
10
2.5
L
Hou Yi
Hauzers
Hou Yi
1
4
2
0.5
W
Odin
8
3
9
4.17
L
Arachne
Vulpixenn
Arachne
3
8
1
0.44
L
Baron Samedi
XxPonce04xX
Baron Samedi
1
6
6
0.67
W
Bastet
aridor_303
Bastet
1
2
15
4.25
W
Cupid
straxxys
Cupid
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,762
Damage
57,302
86,514
Taken
101,743
56,817
Mitigated
95,011
24,200
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Anna x6
Kuzenbo
11,213
3,005
0
570
25,453
29,786
775
9,180
15,893
53,511
0
L
King Arthur
Bileplume
King Arthur
17,237
299
0
2,120
22,645
26,557
93
7,343
14,858
0
46,101
W
Chronos
15,589
3,656
0
4,362
16,671
8,543
4,430
5,209
11,462
47,579
0
W
The Morrigan
Er0x1t0
The Morrigan
9,688
460
228
1,478
7,858
4,060
0
3,166
4,578
36,964
0
L
Hou Yi
Hauzers
Hou Yi
7,749
2,992
403
1,347
11,891
5,255
62
1,719
10,002
0
12,503
W
Odin
15,520
1,468
0
2,870
25,311
25,621
0
7,436
17,875
8,731
36,326
L
Arachne
Vulpixenn
Arachne
7,343
4,376
0
3,077
23,345
20,598
0
4,441
18,558
0
43,379
L
Baron Samedi
XxPonce04xX
Baron Samedi
13,760
1,374
2,003
3,623
18,409
12,815
0
4,780
13,375
53,065
0
W
Bastet
aridor_303
Bastet
14,036
3,199
0
2,509
15,778
7,439
105
4,211
11,567
0
51,914
W
Cupid
straxxys
Cupid
29,929
16,131
1,826
10,927
20,896
11,154
5,629
4,951
15,945
0
82,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,372
Gold Earned
55,912
344
Minions Killed
314
0
Camps Cleared
0
1,743,058
Distance Traveled
1,405,844
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,736
690
83
5
0
324,947
1
L
King Arthur
11,526
678
59
3
0
332,652
0
W
Chronos
12,976
763
92
5
0
348,233
8
W
The Morrigan
11,172
657
54
3
0
242,752
0
L
Hou Yi
9,749
573
20
1
0
149,406
0
W
Odin
13,179
775
51
3
0
380,024
0
L
Arachne
11,595
682
64
4
0
319,683
0
L
Baron Samedi
11,306
665
88
5
0
279,156
2
W
Bastet
12,286
723
72
4
0
389,160
3
W
Cupid
13,759
809
75
4
0
382,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role