Player Matchup

Kuzenbo
Kuzenbo
DeadlyGold
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,888 Elo+
Party 2
Lancelot
Lancelot
Deadlysilver
Lancelot
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Djangelix
Kukulkan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,666 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,685 Elo+

VS

Team Averages
Level 78
1,494 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
necroreal
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,422 Elo+
Party 1
Bacchus
Bacchus
Ápagon
Bacchus
Level 45
God Stats
2W - 4L
1,483 SR
Queue Stats
54W - 87L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeadlyGold
Kuzenbo
12
0 / 3 / 2
8,553
658
5,450
17,316
25,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Deadlysilver
Lancelot
11
2 / 8 / 1
8,517
655
6,375
14,620
7,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Djangelix
Kukulkan
13
1 / 5 / 0
8,354
643
6,652
8,925
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 1 / 6
10,870
836
19,210
10,324
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
necroreal
Kukulkan
15
6 / 1 / 8
10,546
811
11,472
5,844
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Ápagon
Bacchus
14
2 / 1 / 7
9,096
700
5,067
12,416
17,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
16
16
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
6
11
L
Kuzenbo
DeadlyGold
Kuzenbo
0
3
2
0.33
L
Lancelot
Deadlysilver
Lancelot
2
8
1
0.31
L
Kukulkan
Djangelix
Kukulkan
1
5
0
0.2
W
Kukulkan
necroreal
Kukulkan
6
1
8
10
W
Bacchus
Ápagon
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
35,749
40,861
Taken
28,584
37,515
Mitigated
24,675
3,909
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,210
8,672
0
3,341
10,324
4,845
1,927
4,975
5,193
0
52,261
L
Kuzenbo
DeadlyGold
Kuzenbo
5,450
2,043
0
1,671
17,316
25,762
0
7,971
9,345
15,361
0
L
Lancelot
Deadlysilver
Lancelot
6,375
384
0
1,761
14,620
7,277
0
4,790
9,830
0
16,403
L
Kukulkan
Djangelix
Kukulkan
6,652
367
0
477
8,925
4,476
0
4,108
4,817
33,890
0
W
Kukulkan
necroreal
Kukulkan
11,472
1,019
0
1,815
5,844
2,816
909
2,967
2,733
42,499
0
W
Bacchus
Ápagon
Bacchus
5,067
691
0
1,105
12,416
17,014
88
3,891
8,247
26,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
30,512
105
Minions Killed
192
3
Camps Cleared
8
675,776
Distance Traveled
736,521
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,870
836
84
6
4
236,745
2
L
Kuzenbo
8,553
658
10
1
0
246,886
4
L
Lancelot
8,517
655
15
1
0
220,891
1
L
Kukulkan
8,354
643
80
6
3
207,999
3
W
Kukulkan
10,546
811
70
5
1
250,968
2
W
Bacchus
9,096
700
38
3
3
248,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role