Player Matchup

Zeus
Zeus
FrancoBloodSoul
Zeus
Level 87
God Stats
1W - 2L
1,690 SR
Queue Stats
145W - 103L
1,542 Elo+
Party 2
Ares
Ares
IsaacAsimov2
Ares
Level 4
God Stats
1W - 3L
1,594 SR
Queue Stats
1W - 4L
1,544 Elo+
Party 2
Cupid
Cupid
Pepito32
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,544 Elo+
Party 2
Team Averages
Level 31
1,595 SR
1,544 Elo+

VS

Team Averages
Level 68
1,528 SR
1,454 Elo+
Cthulhu
Cthulhu
AsgrumEunister
Cthulhu
Level 7
God Stats
2W - 1L
1,520 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 1
Nox
Nox
LuWars
Nox
Level 130
God Stats
2W - 3L
1,507 SR
Queue Stats
36W - 53L
1,469 Elo+
Party 1
Apollo
Apollo
Maindz
Apollo
Level 68
God Stats
14W - 11L
1,558 SR
Queue Stats
34W - 50L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,363
691
19,378
9,962
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 11 / 2
8,568
571
2,816
21,357
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
Pepito32
Cupid
14
2 / 7 / 2
9,283
619
8,827
15,591
6,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
11,953
797
10,005
16,617
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nox
LuWars
Nox
17
5 / 3 / 14
11,682
779
13,930
9,589
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Maindz
Apollo
16
11 / 2 / 9
11,987
799
16,510
11,475
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
22
22
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
L
3
4
2
1
L
0
11
2
0.09
W
Nox
LuWars
Nox
5
3
14
4
W
Apollo
Maindz
Apollo
11
2
9
7.75
L
Cupid
Pepito32
Cupid
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
40,445
46,910
Taken
37,681
26,161
Mitigated
33,404
3,156
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,005
1,939
0
2,146
16,617
22,708
260
9,880
6,737
28,329
0
L
19,378
3,920
0
250
9,962
4,138
135
5,558
4,404
50,373
0
L
2,816
660
0
822
21,357
15,034
0
8,819
12,538
5,713
0
W
Nox
LuWars
Nox
13,930
1,199
0
1,290
9,589
5,124
396
5,796
3,793
51,779
0
W
Apollo
Maindz
Apollo
16,510
10,137
0
2,045
11,475
5,572
2,214
7,027
4,448
0
48,781
L
Cupid
Pepito32
Cupid
8,827
5,062
532
1,552
15,591
6,989
245
9,891
5,700
0
27,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
35,622
134
Minions Killed
173
5
Camps Cleared
7
640,574
Distance Traveled
854,329
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,953
797
36
2
0
297,013
3
L
Zeus
10,363
691
76
5
4
228,051
2
L
Ares
8,568
571
5
0
0
203,572
5
W
Nox
11,682
779
79
5
4
257,044
1
W
Apollo
11,987
799
58
4
3
300,272
1
L
Cupid
9,283
619
53
4
1
208,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role