Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
IIJokstrII
Charybdis
Platinum V
Level 124
God Stats
5W - 3L
1,589 SR
Queue Stats
48W - 40L
1,851 MMR
Party 1
Loki
Loki
Gold II
Mamaskye
Loki
Gold II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,776 MMR
Party 1
Odin
Odin
Gold IV
SheLuvZay_
Odin
Gold IV
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,763 MMR
Party 3
Osiris
Osiris
Platinum IV
iiLano
Osiris
Platinum IV
Level 124
God Stats
4W - 3L
1,519 SR
Queue Stats
136W - 137L
1,842 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,522 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,569 SR
1,801 MMR
Ne Zha
Ne Zha
Gold I
DiegonTSS
Ne Zha
Gold I
Level 84
God Stats
9W - 4L
1,654 SR
Queue Stats
171W - 162L
1,694 MMR
Party 2
Apollo
Apollo
Gold I
IIMoose
Apollo
Gold I
Level 124
God Stats
2W - 4L
1,522 SR
Queue Stats
73W - 57L
1,771 MMR
Solo
Anubis
Anubis
Platinum I
Mxtacooo
Anubis
Platinum I
Level 83
God Stats
1W - 2L
1,200 SR
Queue Stats
131W - 121L
1,927 MMR
Party 2
Artio
Artio
Gold III
Terror Eternal
Artio
Gold III
Level 149
God Stats
1W - 0L
1,791 SR
Queue Stats
18W - 18L
1,801 MMR
Solo
Hades
Hades
Platinum IV
scented_speckle2
Hades
Platinum IV
Level 85
God Stats
24W - 28L
1,680 SR
Queue Stats
127W - 131L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 3 / 1
7,886
493
6,045
14,248
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
IIJokstrII
Charybdis
13
0 / 4 / 1
7,805
488
5,670
11,195
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
13
4 / 3 / 2
8,420
526
9,963
12,689
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 3
7,461
466
5,685
15,920
6,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
iiLano
Osiris
15
1 / 4 / 2
8,681
543
8,633
21,470
16,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
NemesisBastetKali

VS

Bans
AtlasLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DiegonTSS
Ne Zha
15
6 / 2 / 4
9,014
563
4,446
12,112
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
IIMoose
Apollo
16
6 / 0 / 1
10,084
630
10,204
11,705
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Mxtacooo
Anubis
14
6 / 5 / 4
9,217
576
16,483
13,915
8,717
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 11
8,771
548
7,025
12,393
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 0 / 4
10,292
643
14,059
12,333
10,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
1
0.83
W
Ne Zha
DiegonTSS
Ne Zha
6
2
4
4
L
Charybdis
IIJokstrII
Charybdis
0
4
1
0.13
W
Apollo
IIMoose
Apollo
6
0
1
6.5
L
Loki
4
3
2
1.67
W
Anubis
Mxtacooo
Anubis
6
5
4
1.6
L
1
5
3
0.5
W
0
1
11
5.5
L
Osiris
iiLano
Osiris
1
4
2
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
52,217
75,522
Taken
62,458
45,318
Mitigated
41,164
14,924
Healing
25,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,045
3,146
0
1,797
14,248
14,832
0
6,848
7,400
31,029
0
W
Ne Zha
DiegonTSS
Ne Zha
4,446
1,609
0
1,274
12,112
5,280
0
122
11,990
0
57,465
L
Charybdis
IIJokstrII
Charybdis
5,670
3,260
0
3,620
11,195
3,797
1,218
568
10,627
0
66,272
W
Apollo
IIMoose
Apollo
10,204
5,130
0
3,764
11,705
4,807
3,715
1,040
10,665
0
97,462
L
Loki
9,963
2,863
0
223
12,689
4,525
0
4,909
7,780
0
68,862
W
Anubis
Mxtacooo
Anubis
16,483
1,388
0
4,118
13,915
8,717
0
2,162
11,753
78,450
0
L
5,685
1,381
0
250
15,920
6,097
0
11,926
3,994
0
44,358
W
7,025
1,123
1,361
5,199
12,393
11,835
328
2,506
9,887
33,129
0
L
Osiris
iiLano
Osiris
8,633
3,614
0
9,034
21,470
16,067
0
13,316
8,154
0
79,355
W
14,059
2,217
285
9,209
12,333
10,525
526
215
12,118
96,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
47,378
483
Minions Killed
585
0
Camps Cleared
0
1,557,019
Distance Traveled
1,605,153
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,886
493
48
3
0
308,665
2
W
Ne Zha
9,014
563
80
5
0
371,595
1
L
Charybdis
7,805
488
130
8
0
296,790
5
W
Apollo
10,084
630
145
9
0
347,267
1
L
Loki
8,420
526
94
6
0
340,922
0
W
Anubis
9,217
576
127
8
0
264,415
4
L
Odin
7,461
466
87
5
0
308,896
3
W
Artio
8,771
548
44
3
0
316,837
0
L
Osiris
8,681
543
124
8
0
301,746
1
W
Hades
10,292
643
189
12
0
305,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role