Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DEATHWISH169
Ares
Level 160
God Stats
6W - 1L
1,769 SR
Queue Stats
62W - 14L
1,932 Elo+
Party 2
Anhur
Anhur
Såsy
Anhur
Level 157
God Stats
11W - 2L
1,833 SR
Queue Stats
319W - 43L
2,039 Elo+
Party 2
Team Averages
Level 148
1,701 SR
1,824 Elo+

VS

Team Averages
Level 102
1,455 SR
1,507 Elo+
Discordia
Discordia
hotshannon123
Discordia
Level 148
God Stats
9W - 13L
1,406 SR
Queue Stats
422W - 476L
1,414 Elo+
Solo
Atlas
Atlas
jerrysmybro
Atlas
Level 65
God Stats
35W - 28L
1,508 SR
Queue Stats
181W - 179L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
shobui
Jing Wei
Level 93
God Stats
3W - 6L
1,451 SR
Queue Stats
67W - 69L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 1 / 15
9,573
736
9,553
13,008
7,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 15
10,239
788
8,666
21,070
22,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Såsy
Anhur
15
16 / 5 / 3
11,677
898
21,793
21,641
10,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
hotshannon123
Discordia
12
2 / 9 / 5
9,150
704
10,560
12,174
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 6
9,490
730
13,863
18,335
18,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
shobui
Jing Wei
13
4 / 6 / 2
9,368
721
12,199
16,746
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
8
8
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
15
9.5
W
2
2
15
4.75
W
Anhur
Såsy
Anhur
16
5
3
3.5
L
Discordia
hotshannon123
Discordia
2
9
5
0.5
L
2
5
6
1
L
Jing Wei
shobui
Jing Wei
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
36,622
55,719
Taken
47,255
40,811
Mitigated
28,191
30,601
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,553
1,009
10,180
8,760
13,008
7,838
526
7,136
5,872
32,388
0
W
8,666
921
1,241
4,774
21,070
22,252
134
8,654
12,416
25,021
0
W
Anhur
Såsy
Anhur
21,793
12,774
0
5,646
21,641
10,721
1,390
9,222
12,419
0
49,726
L
Discordia
hotshannon123
Discordia
10,560
637
0
990
12,174
4,118
0
4,325
7,849
23,951
0
L
13,863
5,182
0
3,164
18,335
18,139
0
7,634
10,701
30,269
0
L
Jing Wei
shobui
Jing Wei
12,199
9,057
0
2,490
16,746
5,934
0
6,281
10,465
0
36,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
28,008
132
Minions Killed
90
6
Camps Cleared
4
671,288
Distance Traveled
666,824
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,573
736
52
4
2
225,219
0
W
Ares
10,239
788
23
2
1
235,335
5
W
Anhur
11,677
898
57
4
3
210,734
2
L
Discordia
9,150
704
31
2
0
204,333
0
L
Atlas
9,490
730
18
1
0
223,659
0
L
Jing Wei
9,368
721
41
3
4
238,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role