Player Matchup

Artio
Artio
Diortemprim
Artio
Level 44
God Stats
9W - 7L
1,524 SR
Queue Stats
80W - 76L
1,537 Elo+
Party 1
Persephone
Persephone
KVNCMP
Persephone
Level 28
God Stats
18W - 15L
1,532 SR
Queue Stats
40W - 37L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
LordCarinn
Amaterasu
Level 77
God Stats
3W - 5L
1,481 SR
Queue Stats
162W - 183L
1,465 Elo+
Solo
Ne Zha
Ne Zha
MoistTowel31
Ne Zha
Level 56
God Stats
2W - 1L
1,885 SR
Queue Stats
33W - 45L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
Level 27
God Stats
15W - 16L
1,441 SR
Queue Stats
45W - 49L
1,471 Elo+
Party 1
Team Averages
Level 46
1,573 SR
1,507 Elo+

VS

Team Averages
Level 100
1,406 SR
1,427 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GoDawgs2022
Nemesis
Level 109
God Stats
67W - 81L
1,538 SR
Queue Stats
870W - 919L
1,425 Elo+
Solo
Agni
Agni
VillorZ
Agni
Level 65
God Stats
3W - 2L
1,278 SR
Queue Stats
86W - 76L
1,516 Elo+
Solo
Chaac
Chaac
capedhero
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,541 Elo+
Solo
Nu Wa
Nu Wa
daztaciopotasio
Nu Wa
Level 122
God Stats
1W - 0L
1,216 SR
Queue Stats
11W - 7L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
10,124
1,012
9,289
23,713
28,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
KVNCMP
Persephone
15
0 / 2 / 2
9,480
948
14,211
12,442
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
LordCarinn
Amaterasu
15
0 / 3 / 3
9,636
964
6,046
17,895
18,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ne Zha
15
6 / 6 / 0
10,783
1,078
13,135
15,463
7,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
15
1 / 5 / 4
9,425
943
15,038
11,531
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

159

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 0 / 11
11,101
1,110
21,702
11,773
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
GoDawgs2022
Nemesis
16
5 / 3 / 10
10,462
1,046
12,281
14,168
7,579
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
VillorZ
Agni
16
1 / 3 / 13
10,096
1,010
10,990
7,558
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
capedhero
Chaac
16
2 / 1 / 14
11,167
1,117
13,446
21,932
23,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 0 / 12
11,900
1,190
16,783
5,255
2,343
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
7
Kills
19
19
Deaths
7
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
11
11.5
L
0
3
4
0.67
W
Nemesis
GoDawgs2022
Nemesis
5
3
10
3.33
L
Persephone
KVNCMP
Persephone
0
2
2
0.5
L
Amaterasu
LordCarinn
Amaterasu
0
3
3
0.5
L
Ne Zha
6
6
0
1
L
Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
1
5
4
0.6
W
Agni
VillorZ
Agni
1
3
13
2.5
W
Chaac
capedhero
Chaac
2
1
14
9
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,719
Damage
75,202
81,044
Taken
60,686
64,549
Mitigated
41,810
19,284
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
21,702
11,870
0
2,395
11,773
5,057
0
3,656
8,117
0
41,445
L
9,289
1,365
3,410
6,251
23,713
28,110
0
6,371
17,342
20,277
0
W
Nemesis
GoDawgs2022
Nemesis
12,281
6,434
201
3,832
14,168
7,579
0
5,251
8,917
0
16,688
L
Persephone
KVNCMP
Persephone
14,211
795
0
1,698
12,442
5,290
0
4,628
7,812
38,876
0
L
Amaterasu
LordCarinn
Amaterasu
6,046
3,136
406
3,363
17,895
18,485
0
6,063
11,832
125
19,346
L
Ne Zha
13,135
2,711
0
1,496
15,463
7,899
0
6,419
9,044
0
23,372
L
Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
15,038
4,829
0
2,660
11,531
4,765
0
4,291
7,240
0
27,617
W
Agni
VillorZ
Agni
10,990
1,209
0
251
7,558
3,550
0
3,291
4,267
23,163
0
W
Chaac
capedhero
Chaac
13,446
2,095
0
6,598
21,932
23,281
0
9,189
12,743
0
24,826
W
16,783
4,219
207
2,289
5,255
2,343
0
2,238
3,017
45,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
54,726
155
Minions Killed
225
5
Camps Cleared
8
953,490
Distance Traveled
928,606
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,101
1,110
70
7
3
175,834
0
L
Artio
10,124
1,012
22
2
0
183,529
0
W
Nemesis
10,462
1,046
12
1
0
181,077
0
L
Persephone
9,480
948
43
4
1
192,962
0
L
Amaterasu
9,636
964
34
3
1
198,379
1
L
Ne Zha
10,783
1,078
24
2
2
186,285
0
L
Ah Muzen Cab
9,425
943
32
3
1
192,335
1
W
Agni
10,096
1,010
44
4
1
166,426
0
W
Chaac
11,167
1,117
14
1
0
215,362
4
W
Nu Wa
11,900
1,190
85
9
4
189,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role