Player Matchup

Ymir
Ymir
Boobityyy
Ymir
Level 160
God Stats
6W - 1L
1,689 SR
Queue Stats
318W - 204L
1,573 Elo+
Party 1
Medusa
Medusa
Galereck_370
Medusa
Level 160
God Stats
9W - 7L
1,656 SR
Queue Stats
62W - 36L
1,631 Elo+
Party 1
Sol
Sol
hollisterbro21
Sol
Level 142
God Stats
0W - 1L
1,744 SR
Queue Stats
54W - 48L
1,527 Elo+
Party 1
Team Averages
Level 154
1,696 SR
1,577 Elo+

VS

Team Averages
Level 95
1,573 SR
1,494 Elo+
Medusa
Medusa
CoV19H1N1
Medusa
Level 49
God Stats
75W - 61L
1,569 SR
Queue Stats
156W - 169L
1,500 Elo+
Solo
Chaac
Chaac
DaDon Pierre182
Chaac
Level 86
God Stats
5W - 4L
1,544 SR
Queue Stats
67W - 69L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Whimp45
Ah Puch
Level 149
God Stats
9W - 8L
1,605 SR
Queue Stats
263W - 290L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 0
6,215
622
2,267
12,907
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
0 / 2 / 0
5,883
588
2,395
5,796
2,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,885
589
2,676
7,437
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoV19H1N1
Medusa
10
2 / 0 / 4
6,983
698
10,081
5,006
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
6,815
682
4,602
5,593
3,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Whimp45
Ah Puch
14
3 / 0 / 1
7,691
769
8,789
4,115
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Medusa
CoV19H1N1
Medusa
2
0
4
4
W
1
0
3
2.5
L
Medusa
0
2
0
0
W
Ah Puch
Whimp45
Ah Puch
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,338
Damage
23,472
26,140
Taken
14,714
14,260
Mitigated
7,835
5,125
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,267
189
0
3,050
12,907
9,543
0
3,592
9,315
6,786
0
W
Medusa
CoV19H1N1
Medusa
10,081
4,004
0
1,251
5,006
2,145
144
1,440
3,566
0
37,209
W
4,602
338
500
3,066
5,593
3,910
221
2,203
3,390
0
15,629
L
Medusa
2,395
229
0
0
5,796
2,109
0
1,866
3,930
0
23,534
W
Ah Puch
Whimp45
Ah Puch
8,789
345
0
1,481
4,115
1,780
762
1,474
2,641
37,392
0
L
2,676
685
0
2,075
7,437
2,608
0
3,428
4,009
15,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,983
Gold Earned
21,489
106
Minions Killed
140
2
Camps Cleared
8
485,922
Distance Traveled
485,545
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,215
622
25
3
1
157,745
2
W
Medusa
6,983
698
42
4
6
176,955
0
W
Chaac
6,815
682
18
2
0
164,269
0
L
Medusa
5,883
588
35
4
0
147,987
4
W
Ah Puch
7,691
769
80
8
2
144,321
4
L
Sol
5,885
589
46
5
1
180,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role