Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ARKUHTEKT
Ah Muzen Cab
Level 41
God Stats
8W - 9L
1,489 SR
Queue Stats
97W - 57L
1,616 Elo+
Party 1
Hades
Hades
ArchangelV01
Hades
Level 144
God Stats
11W - 5L
1,807 SR
Queue Stats
268W - 211L
1,586 Elo+
Party 1
Osiris
Osiris
Eamon the Demon
Osiris
Level 47
God Stats
3W - 4L
1,375 SR
Queue Stats
199W - 160L
1,521 Elo+
Party 1
Atlas
Atlas
IML007
Atlas
Level 147
God Stats
21W - 14L
1,662 SR
Queue Stats
273W - 209L
1,586 Elo+
Party 1
Discordia
Discordia
Kintet
Discordia
Level 45
God Stats
25W - 42L
1,227 SR
Queue Stats
258W - 311L
1,348 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,531 Elo+

VS

Team Averages
Level 79
1,618 SR
1,408 Elo+
Thor
Thor
GeoRgEe___99
Thor
Level 115
God Stats
2W - 3L
1,626 SR
Queue Stats
681W - 666L
1,519 Elo+
Party 2
Bacchus
Bacchus
OfeeliaBusch
Bacchus
Level 44
God Stats
2W - 5L
1,342 SR
Queue Stats
121W - 150L
1,346 Elo+
Party 3
Sol
Sol
Thebestub22
Sol
Level 26
God Stats
1W - 2L
1,697 SR
Queue Stats
5W - 14L
1,304 Elo+
Party 2
Agni
Agni
WesternQuestion
Agni
Level 116
God Stats
2W - 1L
1,832 SR
Queue Stats
148W - 168L
1,384 Elo+
Party 3
Bastet
Bastet
ZERVI___
Bastet
Level 92
God Stats
21W - 12L
1,591 SR
Queue Stats
328W - 298L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ARKUHTEKT
Ah Muzen Cab
14
2 / 0 / 3
8,769
516
6,722
3,329
1,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 8
10,372
610
18,536
18,174
10,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 4
8,671
510
8,366
13,018
15,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
IML007
Atlas
14
5 / 0 / 12
8,530
502
9,813
11,960
13,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Kintet
Discordia
14
5 / 3 / 5
8,834
520
13,808
12,148
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,447
438
8,537
21,865
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
OfeeliaBusch
Bacchus
11
0 / 4 / 1
7,061
415
3,806
14,763
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
6,334
373
3,955
10,437
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 1
8,073
475
11,901
13,253
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
ZERVI___
Bastet
13
1 / 3 / 0
8,045
473
9,991
16,582
7,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
4
5
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ARKUHTEKT
Ah Muzen Cab
2
0
3
3.5
W
8
1
8
12
W
0
1
4
2
L
2
7
1
0.36
W
Atlas
IML007
Atlas
5
0
12
11
W
Discordia
Kintet
Discordia
5
3
5
2.5
L
Bacchus
OfeeliaBusch
Bacchus
0
4
1
0.13
L
0
3
0
0
L
1
4
1
0.38
L
Bastet
ZERVI___
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,245
Damage
38,190
58,629
Taken
76,900
47,388
Mitigated
42,207
17,379
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ARKUHTEKT
Ah Muzen Cab
6,722
1,294
0
1,113
3,329
1,532
2,626
1,484
1,845
0
63,559
W
18,536
1,137
1,124
9,012
18,174
10,976
325
4,194
13,980
99,719
0
W
8,366
2,408
0
2,563
13,018
15,490
392
0
13,018
0
63,658
L
8,537
2,212
0
7,265
21,865
9,032
0
13,161
8,470
0
48,379
W
Atlas
IML007
Atlas
9,813
4,078
524
660
11,960
13,297
40
6,391
5,569
25,239
0
W
Discordia
Kintet
Discordia
13,808
1,880
199
2,184
12,148
6,093
1,478
7,103
5,045
56,504
3,709
L
Bacchus
OfeeliaBusch
Bacchus
3,806
488
220
3,245
14,763
15,591
0
8,091
6,341
31,612
0
L
3,955
1,305
0
1,585
10,437
4,430
0
5,035
5,120
29,853
5,136
L
11,901
699
136
2,126
13,253
6,111
0
9,678
3,381
68,224
0
L
Bastet
ZERVI___
Bastet
9,991
2,981
0
6,139
16,582
7,043
336
4,463
12,113
0
53,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
36,960
500
Minions Killed
399
0
Camps Cleared
0
1,569,066
Distance Traveled
1,504,528
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,769
516
98
6
0
282,561
0
W
Hades
10,372
610
155
9
0
328,581
3
W
Osiris
8,671
510
112
7
0
307,216
0
L
Thor
7,447
438
74
4
0
301,869
2
W
Atlas
8,530
502
47
3
0
342,468
5
W
Discordia
8,834
520
88
5
0
308,240
1
L
Bacchus
7,061
415
49
3
0
301,611
3
L
Sol
6,334
373
70
4
0
309,925
2
L
Agni
8,073
475
114
7
0
311,483
0
L
Bastet
8,045
473
92
5
0
279,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role