Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Daahrkk
Nemesis
Gold III
Level 118
God Stats
1W - 2L
1,643 SR
Queue Stats
139W - 151L
1,522 MMR
Solo
Chronos
Chronos
Gold III
SeaofShadow1589
Chronos
Gold III
Level 160
God Stats
9W - 12L
1,394 SR
Queue Stats
139W - 146L
1,530 MMR
Solo
Aphrodite
Aphrodite
Silver I
issai013
Aphrodite
Silver I
Level 122
God Stats
1W - 1L
1,256 SR
Queue Stats
26W - 48L
1,498 MMR
Solo
Guan Yu
Guan Yu
Gold III
loso46
Guan Yu
Gold III
Level 121
God Stats
6W - 2L
1,740 SR
Queue Stats
110W - 112L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,507 SR
1,517 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,582 SR
1,523 MMR
Gilgamesh
Gilgamesh
Gold V
Aggrollian
Gilgamesh
Gold V
Level 89
God Stats
4W - 0L
1,594 SR
Queue Stats
124W - 128L
1,284 MMR
Party 1
Xbalanque
Xbalanque
Gold II
Merseilless
Xbalanque
Gold II
Level 159
God Stats
118W - 89L
1,642 SR
Queue Stats
467W - 471L
1,539 MMR
Solo
Cabrakan
Cabrakan
Gold I
SHADY BIG BOI
Cabrakan
Gold I
Level 126
God Stats
51W - 50L
1,530 SR
Queue Stats
171W - 162L
1,546 MMR
Solo
Agni
Agni
Platinum V
Slightmares
Agni
Platinum V
Level 135
God Stats
6W - 1L
1,606 SR
Queue Stats
76W - 69L
1,703 MMR
Party 1
Fenrir
Fenrir
Gold I
kmenard0419
Fenrir
Gold I
Level 129
God Stats
9W - 11L
1,539 SR
Queue Stats
224W - 213L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 2 / 0
5,416
417
1,177
6,204
2,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Daahrkk
Nemesis
9
0 / 6 / 0
5,780
445
4,607
11,505
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,425
494
3,115
8,433
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
issai013
Aphrodite
10
1 / 4 / 0
6,189
476
2,552
9,294
3,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
loso46
Guan Yu
11
1 / 1 / 0
6,572
506
4,799
7,643
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MercuryDa JiAtlasBastet

VS

Bans
AwilixBellonaKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aggrollian
Gilgamesh
12
1 / 1 / 2
7,162
551
3,605
9,709
7,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Merseilless
Xbalanque
13
4 / 0 / 2
8,259
635
6,762
4,983
1,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SHADY BIG BOI
Cabrakan
10
3 / 1 / 3
6,529
502
4,365
8,870
4,052
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 0 / 4
8,518
655
4,945
4,570
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
4 / 1 / 5
7,557
581
6,414
11,106
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
15
15
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
W
Gilgamesh
Aggrollian
Gilgamesh
1
1
2
2
L
Nemesis
Daahrkk
Nemesis
0
6
0
0
W
Xbalanque
Merseilless
Xbalanque
4
0
2
5
W
Cabrakan
SHADY BIG BOI
Cabrakan
3
1
3
4.5
L
1
2
0
0.5
W
3
0
4
5
L
Aphrodite
issai013
Aphrodite
1
4
0
0.25
W
Fenrir
4
1
5
6.5
L
Guan Yu
loso46
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
26,091
43,079
Taken
39,238
19,193
Mitigated
19,867
14,641
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,177
263
0
1,866
6,204
2,214
0
1,617
4,587
30,190
0
W
Gilgamesh
Aggrollian
Gilgamesh
3,605
805
0
2,298
9,709
7,528
0
92
9,157
0
40,060
L
Nemesis
Daahrkk
Nemesis
4,607
1,573
0
2,518
11,505
5,474
0
3,842
7,663
0
42,627
W
Xbalanque
Merseilless
Xbalanque
6,762
2,858
0
2,521
4,983
1,924
2,889
829
4,154
0
67,297
W
Cabrakan
SHADY BIG BOI
Cabrakan
4,365
648
34
2,650
8,870
4,052
686
2,990
5,880
27,924
0
L
3,115
1,603
0
1,780
8,433
3,163
690
1,643
6,790
36,347
3,634
W
4,945
325
0
848
4,570
1,660
150
356
4,214
70,678
0
L
Aphrodite
issai013
Aphrodite
2,552
376
2,268
2,837
9,294
3,431
0
2,208
7,086
28,280
0
W
Fenrir
6,414
1,321
0
2,385
11,106
4,703
0
2,563
8,497
0
46,420
L
Guan Yu
loso46
Guan Yu
4,799
1,239
0
3,372
7,643
4,911
0
0
7,643
0
48,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
38,025
338
Minions Killed
447
0
Camps Cleared
0
1,057,242
Distance Traveled
1,233,511
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,416
417
62
5
0
121,146
2
W
Gilgamesh
7,162
551
83
6
0
258,415
2
L
Nemesis
5,780
445
73
6
0
253,780
0
W
Xbalanque
8,259
635
107
8
0
231,857
3
W
Cabrakan
6,529
502
49
4
0
202,745
4
L
Chronos
6,425
494
78
6
0
221,123
0
W
Agni
8,518
655
143
11
0
271,970
5
L
Aphrodite
6,189
476
45
3
0
222,963
3
W
Fenrir
7,557
581
65
5
0
268,524
1
L
Guan Yu
6,572
506
80
6
0
238,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role