Player Matchup

Achilles
Achilles
Loyles
Achilles
Level 37
God Stats
1W - 1L
1,550 SR
Queue Stats
13W - 9L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
Yakademush
Baron Samedi
Level 148
God Stats
2W - 8L
1,069 SR
Queue Stats
385W - 349L
1,598 Elo+
Party 2
Vamana
Vamana
mongoose lover
Vamana
Level 128
God Stats
3W - 9L
1,655 SR
Queue Stats
558W - 478L
1,612 Elo+
Party 2
Team Averages
Level 104
1,425 SR
1,588 Elo+

VS

Team Averages
Level 84
1,892 SR
1,745 Elo+
Baron Samedi
Baron Samedi
Beezy RTL
Baron Samedi
Level 102
God Stats
7W - 0L
2,003 SR
Queue Stats
30W - 8L
1,849 Elo+
Party 1
Danzaburou
Danzaburou
MikeyG II
Danzaburou
Level 46
God Stats
16W - 3L
1,812 SR
Queue Stats
88W - 18L
1,862 Elo+
Party 1
Tyr
Tyr
TheMasterForce
Tyr
Level 105
God Stats
2W - 0L
1,862 SR
Queue Stats
52W - 57L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Loyles
Achilles
16
4 / 5 / 1
12,598
663
11,314
31,590
31,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Yakademush
Baron Samedi
16
2 / 5 / 5
11,043
581
20,239
15,663
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 6
11,251
592
21,215
26,970
26,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beezy RTL
Baron Samedi
19
7 / 2 / 5
13,675
720
33,118
21,373
11,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MikeyG II
Danzaburou
17
3 / 3 / 8
12,053
634
19,033
20,784
10,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 9
11,942
629
14,240
22,858
25,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
12
12
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Beezy RTL
Baron Samedi
7
2
5
4.75
L
Achilles
Loyles
Achilles
4
5
1
0.9
W
Danzaburou
MikeyG II
Danzaburou
3
3
8
2.33
W
2
2
9
3.25
L
Baron Samedi
Yakademush
Baron Samedi
2
5
5
0.9
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,768
Damage
66,391
74,223
Taken
65,015
67,830
Mitigated
48,325
19,233
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Beezy RTL
Baron Samedi
33,118
2,390
4,415
12,588
21,373
11,591
939
7,878
13,495
77,678
0
L
Achilles
Loyles
Achilles
11,314
2,137
0
2,357
31,590
31,852
0
12,572
19,018
0
38,748
W
Danzaburou
MikeyG II
Danzaburou
19,033
7,815
0
6,275
20,784
10,840
1,160
5,561
15,223
0
62,187
W
14,240
1,916
0
4,887
22,858
25,894
55
7,137
15,721
0
38,057
L
Baron Samedi
Yakademush
Baron Samedi
20,239
759
4,417
4,272
15,663
9,190
0
5,735
9,928
43,902
0
L
21,215
10,556
0
8,187
26,970
26,788
29
15,205
11,765
0
54,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
37,670
175
Minions Killed
214
6
Camps Cleared
10
1,020,975
Distance Traveled
936,016
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,675
720
86
5
3
336,969
4
L
Achilles
12,598
663
39
2
1
344,337
0
W
Danzaburou
12,053
634
81
4
5
286,654
3
W
Tyr
11,942
629
47
2
2
312,393
2
L
Baron Samedi
11,043
581
68
4
3
300,745
9
L
Vamana
11,251
592
68
4
2
375,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role