Player Matchup

Bacchus
Bacchus
Gold II
ChipHui
Bacchus
Gold II
Level 128
God Stats
6W - 4L
1,708 SR
Queue Stats
10W - 7L
1,715 MMR
Party 1
Jing Wei
Jing Wei
Gold II
Deanboy95
Jing Wei
Gold II
Level 149
God Stats
7W - 4L
1,672 SR
Queue Stats
19W - 17L
1,645 MMR
Party 1
Janus
Janus
Platinum IV
THBQ
Janus
Platinum IV
Level 160
God Stats
8W - 6L
1,720 SR
Queue Stats
99W - 109L
1,810 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,700 SR
1,723 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,333 SR
1,646 MMR
Sun Wukong
Sun Wukong
Platinum I
MilkyMatt
Sun Wukong
Platinum I
Level 127
God Stats
26W - 23L
1,623 SR
Queue Stats
181W - 189L
2,075 MMR
Party 2
Tyr
Tyr
Gold II
POTHINATORX
Tyr
Gold II
Level 125
God Stats
1W - 5L
1,171 SR
Queue Stats
73W - 76L
1,427 MMR
Party 2
Persephone
Persephone
Gold V
PancakeMaster10
Persephone
Gold V
Level 99
God Stats
0W - 2L
1,207 SR
Queue Stats
78W - 74L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChipHui
Bacchus
16
1 / 0 / 7
12,254
721
7,670
16,738
28,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Deanboy95
Jing Wei
17
4 / 4 / 3
12,679
746
18,571
23,034
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
THBQ
Janus
17
5 / 1 / 3
12,273
722
19,012
18,677
8,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
ThothAtlasAh Muzen CabAchilles

VS

Bans
Baron SamediSobekXbalanqueHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MilkyMatt
Sun Wukong
15
3 / 2 / 2
11,650
685
18,545
20,483
31,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 3 / 3
10,720
631
13,285
24,645
32,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
PancakeMaster10
Persephone
14
1 / 5 / 2
10,430
614
11,004
11,684
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
5
5
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChipHui
Bacchus
1
0
7
4.5
W
Jing Wei
Deanboy95
Jing Wei
4
4
3
1.38
L
Sun Wukong
MilkyMatt
Sun Wukong
3
2
2
2
L
1
3
3
0.83
L
Persephone
PancakeMaster10
Persephone
1
5
2
0.4
W
Janus
THBQ
Janus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
42,834
58,449
Taken
56,812
50,540
Mitigated
70,209
21,094
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChipHui
Bacchus
7,670
856
0
6,704
16,738
28,221
243
4,871
11,867
24,999
0
W
Jing Wei
Deanboy95
Jing Wei
18,571
11,860
0
7,472
23,034
13,575
2,059
2,538
20,496
0
59,806
L
Sun Wukong
MilkyMatt
Sun Wukong
18,545
2,056
0
3,444
20,483
31,487
0
6,925
13,140
0
36,876
L
13,285
1,725
0
6,614
24,645
32,467
0
9,587
14,447
0
41,897
L
Persephone
PancakeMaster10
Persephone
11,004
611
0
1,544
11,684
6,255
0
9,188
2,161
42,750
0
W
Janus
THBQ
Janus
19,012
618
222
6,696
18,677
8,744
418
4,685
13,992
63,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
32,800
187
Minions Killed
173
8
Camps Cleared
7
1,142,511
Distance Traveled
1,059,173
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,254
721
14
1
1
374,612
7
W
Jing Wei
12,679
746
57
3
6
364,057
4
L
Sun Wukong
11,650
685
42
2
3
356,702
3
L
Tyr
10,720
631
62
4
1
362,702
2
L
Persephone
10,430
614
69
4
3
339,769
1
W
Janus
12,273
722
116
7
1
403,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role